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In Terraria, there are many different types of [[weapons]]. There are also many bonuses that can be used to improve these weapons. This page lists some common synergies, setups and ideal [[reforge]] prefixes. Note that these prefixes are by no means required, and spending much effort reforging midgame equipment is generally a waste.
 
'''NOTE: This page is currently in the process of being rewritten. It is to be soon completed.'''
 
   
  +
| type = Weapon
== Early Game ==
 
  +
| auto = yes
===Wood Set - Startup Set===
 
  +
| damagetype = ranged
'''Armor'''
 
  +
| damage = 27
*[[Wooden Armor]], [[Ebonwood Armor]], [[Shadewood Armor]], [[Cactus armor|Cactus Armor]], [[Rich Mahogany Armor]], [[Pumpkin armor]](if Halloween)
 
  +
| knockback = 0.3
'''Weapons'''
 
  +
| debuff = On Fire! | debufflink = yes
*[[Wooden Sword]]
 
  +
| debufftip = Slowly losing life
*[[Wooden Bow]]
 
  +
| stack = 1
**[[Flaming Arrow]]s (or wooden arrows)
 
  +
| tooltip = Uses gel for ammo
'''Accessories'''
 
  +
| speed = 7
*[[Shackle]]
 
  +
| rare = 5
*[[Aglet]]
 
  +
| use = 29
'''Summary'''
 
  +
| sell = {{gc|10}}
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| hardmode = yes
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| id = 506
  +
}}
   
  +
The '''Flamethrower''' is a [[Hardmode]] [[ranged weapon]] that uses [[Gel]] for [[ammunition]]. The Flamethrower's projectiles pierce through unlimited enemies and inflict the [[On Fire]] [[debuff]]!
This is the equipment players should aim for before digging for an iron anvil. This is generally the best equipment you'll get without an Anvil, unless you find a lucky Chest or two. Cautious use of the bow can enable characters to take out enemies up to and including [[Skeleton]]s, though [[Giant Worm]]s pose a serious threat at this stage.
 
   
  +
For a standard Flamethrower, every click of the attack button consumes one Gel and generates five "lines" of fire in quick succession, that can be spread over an area by moving the mouse while firing. With some [[Modifier]]s that increase firing speed (eg. Unreal and Rapid), each attack consumes two gel and fires six lines. Its best modifier is '''Unreal'''.
===Metal Set===
 
  +
[[File:FLAMETHROWER2.gif|frame|right|Flamethrower in action.]]
'''Armor'''
 
  +
== Crafting ==
*[[Pumpkin armor]](if Halloween), [[Silver Armor]] or [[Tungsten armor]], [[Gold Armor]] or [[Platinum armor]]
 
  +
=== Recipe ===
'''Weapons'''
 
  +
{|
*[[Silver Broadsword]] or [[Tungsten Broadsword]], [[Gold Broadsword]] or [[Platinum Broadsword]], [[Candy Cane Sword]](if Christmas), [[Ice Blade]]
 
  +
|{{crafting recipe
*[[Silver Bow]] or [[Tungsten Bow]], [[Gold Bow]] or [[Platinum Bow]]
 
  +
| tool = Mythril Anvil
**[[Flaming Arrow]]s, [[Frostburn Arrow]]s, [[Jester's Arrow]]s
 
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| item1 = Iron Bar | amount1 = 20
*[[Snowball Cannon]]
 
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| item2 = Soul of Fright | amount2 = 20
**[[Snowball]]s
 
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| item3 = Illegal Gun Parts
*[[Red Ryder]]
 
  +
}}
**[[Musket Ball]]s
 
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|{{crafting recipe
*[[Shuriken]], [[Star Anise]](if Christmas), [[Throwing Knife]]s
 
  +
| tool = Mythril Anvil
*[[Enchanted Boomerang]], [[Ice Boomerang]], [[Fruitcake Chakram]](if Christmas)
 
  +
| item1 = Lead Bar | amount1 = 20
*[[Spear]], [[Trident]]
 
  +
| item2 = Soul of Fright | amount2 = 20
*[[Grappling Hook]], [[Candy Cane Hook]](if Christmas), [[Amethyst Hook]], [[Topaz Hook]], [[Sapphire Hook]], [[Emerald Hook]], [[Ruby Hook]], [[Diamond Hook]]
 
  +
| item3 = Illegal Gun Parts
*[[Magic Mirror]]
 
  +
}}
'''Accessories'''
 
  +
|}
*[[Cloud in a Bottle]]
 
*[[Hermes Boots]]
 
*[[Band of Regeneration]]
 
*[[Shackle]]
 
*[[Aglet]]
 
'''Summary'''
 
   
  +
== Notes ==
With this level of equipment, players are prepared to start fighting bosses and entering the midgame. Not every item on this list needs to be acquired, but a suit of Gold/Platinum Armor and a good ranged weapon is recommended.
 
  +
[[File:Triple timer statues.png|thumb|A gel farm.]]
  +
* [[Water]] stops the Flamethrower's projectiles, although it will hit enemies just under its surface, and it will not fire at all while under water. The Flamethrower will fire into [[lava]], but will not fire from within lava.
  +
* The Flamethrower has the ability to pierce throw 4 enemies, hitting up to about 5 enemies per shot.
  +
* If shot at a 1-block thick floor from below, enemies walking on top will take damage.
  +
* The [[Frost Moon]] [[event]] adds the [[Elf Melter]], an indirect upgrade of the Flamethrower.
   
== Middlegame ==
+
== Tips ==
  +
* Flamethrowers are exceptional for [[boss]] fights, especially against [[The Destroyer]], because the Flamethrower can hit multiple segments at once.
===Ninja===
 
  +
* Although five to six shots can be fired per press, firing six shots at the same enemies are likely to only cause three hits on each enemy, which should be kept in mind so as not to waste gel.
'''Armor'''
 
  +
* A Flamethrower with the '''Slow''' modifier may actually be better, as it does not consume as much gel but has around the same DPS.
*[[Ninja clothes]] vanity set with armor of choice underneath
 
  +
* One could make a gel farm using [[Slime Statue]]s to easily stockpile ammunition. [[Gastropods]] are another abundant source.
'''Weapons'''
 
  +
* If one cannot find any slime statues, the [[Slime Rain]] event is a great way to farm gel if you can trigger one.
*[[Muramasa]] or another katana-like weapon.
 
*[[Shuriken]]s or [[Throwing Knife]]s
 
'''Accessories'''
 
*[[Climbing Claws]], [[Shoe Spikes]], [[Tiger Climbing Gear]]
 
*[[Aglet]]
 
'''Summary'''
 
Mostly just for entertainment, but can be used. A Grappling Hook also may add that ninja feel, change it a bit to make it a bit more like a ninja.
 
   
  +
== History ==
===Melee - Shadow/Crimson===
 
  +
{{history|1.3.1|Sprite updated.}}
'''Armor'''
 
  +
{{history|1.2.0.3|Flamethrower projectiles are no longer considered magic.}}
*[[Shadow armor]] or [[Crimson armor]]
 
  +
{{history|1.2|Recipe no longer requires [[Copper Bar]]s or [[Cursed Flame]]s.}}
'''Weapons'''
 
  +
{{history|1.1|Introduced.}}
*[[Light's Bane]]/[[War Axe of the Night]] or [[Blood Butcherer]]/[[Blood Lust Cluster]] -> [[Phaseblade]], [[Starfury]] or [[Bee Keeper]] -> [[Blade of Grass]] -> [[Muramasa]]
 
*[[Ball O' Hurt]] or [[The Meatball]] -> [[Blue Moon]]
 
*[[The Rotted Fork]]
 
*[[Thorn Chakram]]
 
'''Accessories'''
 
*[[Shackle]] -> [[Cobalt Shield]] -> [[Obsidian Shield]]
 
*[[Hermes Boots]] -> [[Spectre Boots]] -> [[Lightning Boots]] -> [[Frostspark Boots]]
 
*[[Cloud in a Bottle]], [[Blizzard in a Bottle]] or [[Sandstorm in a Bottle]] -> Balloon Equivalent
 
*[[Anklet of the Wind]] or [[Aglet]] -> [[Obsidian Horseshoe]] or [[Feral Claws]]
 
*[[Band of Regeneration]]
 
'''Summary'''
 
   
  +
{{Iron}}{{Master Template Weapons
This is the generic Melee set for Corruption/Blood through the Dungeon. Seeing as it is the first mid-game set available, if you are going on a Ranger or Caster run, it is advisable to use Shadow or Crimson armor until you are able to acquire Meteor or Necro armor.
 
  +
| show-main = yes
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| show-rangedother = yes
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}}
   
  +
[[fr:Lance-Flammes]]
===Caster - Meteor===
 
  +
[[ko:화염방사기]]
'''Armor'''
 
  +
{{translation project}}
*[[Meteor armor]]
 
'''Weapons'''
 
*[[Space Gun]]
 
*[[Ruby Staff]] or [[Diamond Staff]]
 
*[[Vilethorn]]
 
*[[Crimson Rod]]
 
*[[Phaseblade]] or sword of similar tier
 
'''Accessories'''
 
*[[Magic Cuffs]]
 
*[[Hermes Boots]]
 
*[[Band of Regeneration]]
 
*Any 2 of: [[Lucky Horseshoe]], [[Cloud in a Bottle]]/[[Blizzard in a Bottle]]/[[Sandstorm in a Bottle]], [[Shiny Red Balloon]]
 
'''Summary'''
 
   
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[[Category:Guns]]
The first Caster set available. Great due to the advantage of infinite Space Gun shots, and due to this also servers as a good ranged set due to the Space Gun being rather pseudo Magic/Ranged.
 
 
===Caster - Jungle + Diamond Robe===
 
'''Armor'''
 
*[[Jungle armor]], [[Diamond Robe]] in place of Jungle Chestplate
 
'''Weapons'''
 
*[[Ruby Staff]] or [[Diamond Staff]]
 
*[[Bee Gun]]
 
*[[Water Bolt]]
 
*[[Book of Skulls]]
 
*[[Magic Missile]] -> [[Flamelash]]
 
*[[Aqua Scepter]]
 
*[[Flower of Fire]]
 
*[[Demon Scythe]]
 
*[[Slime Staff]] (Do not grind for this! It isn't worth the grind)
 
*[[Muramasa]], or sword of similar tier
 
'''Accessories'''
 
*[[Band of Regeneration]] -> [[Cobalt Shield]] -> [[Obsidian Shield]]
 
*[[Hermes Boots]] -> [[Spectre Boots]] -> [[Lightning Boots]] -> [[Frostspark Boots]]
 
*[[Magic Cuffs]]
 
*Any 2 of: [[Mana Flower]](you really don't need this if you have Magic Cuffs), [[Obsidian Horseshoe]] or [[Cloud in a Balloon]]/[[Blizzard in a Balloon]]/[[Sandstorm in a Balloon]]
 
'''Summary'''
 
 
Final Caster armor for Normal mode. Not really much to it, just a basic Caster set.
 
 
===Ranger - Necro===
 
'''Armor'''
 
*[[Necro armor]]
 
'''Weapons'''
 
*[[Minishark]]
 
*[[Handgun]] -> [[Phoenix Blaster]]
 
*[[Boomstick]]
 
**[[Silver Bullet]]s or [[Meteor Shot]]s
 
*[[Demon Bow]]/[[Tendon Bow]] -> [[Molten Fury]]
 
**[[Unholy Arrow]]s or [[Hellfire Arrow]]s
 
*[[Star Cannon]]
 
**[[Fallen Star]]s
 
*[[Harpoon]]
 
*[[Muramasa]], or sword of similar tier
 
'''Accessories'''
 
*[[Cobalt Shield]] -> [[Obsidian Shield]]
 
*[[Spectre Boots]] -> [[Lightning Boots]] -> [[Frostspark Boots]]
 
*[[Cloud in a Balloon]]/[[Blizzard in a Balloon]]/[[Sandstorm in a Balloon]] -> [[Bundle of Balloons]]
 
*[[Obsidian Horseshoe]]
 
*[[Band of Regeneration]]
 
'''Summary'''
 
 
The final normal mode Ranged set, and only. Relies on great mobility given by the Bundle of Balloons.
 
 
===Melee - Molten===
 
'''Armor'''
 
*[[Molten armor]]
 
'''Weapons'''
 
*[[Night's Edge]]
 
*[[Flamarang]]
 
*[[Sunfury]]
 
*[[Dark Lance]]
 
'''Accessories'''
 
*[[Obsidian Shield]]
 
*[[Frostspark Boots]]
 
*[[Band of Regeneration]]
 
*[[Magma Stone]]
 
*[[Obsidian Horseshoe]] or [[Feral Claws]]
 
'''Summary'''
 
 
Final Melee set for Normal mode, great for early Hardmode as well.
 
 
== Endgame ==
 
===Melee - Palladium===
 
'''Armor'''
 
*[[Palladium armor]], if not available then [[Orichalcum armor]] or [[Mythril armor]]
 
'''Weapons'''
 
*[[Phasesaber]] or [[Cutlass]]
 
*[[Titanium Trident]]
 
*[[Dao of Pow]]
 
*[[Flamarang]]
 
'''Accessories'''
 
*[[Obsidian Shield]]
 
*[[Harpy Wings]] or [[Wings]] of similar tier
 
*[[Frostspark Boots]]
 
*[[Fire Gauntlet]]
 
*[[Charm of Myths]] or [[Star Veil]]
 
'''Summary'''
 
 
This is the Melee set for early Hardmode, before fighting any metallic bosses. Palladium armor is arguably the best of the hardmode ore armors, and specially for tanks, as they greatly increase life regeneration when hit. Adamantite and Titanium both take great amounts of time to grind on, so it's often better to go for Cobalt or Mythril tier armor unless absolutely required, in the case of Casters.
 
 
===Caster - Titanium===
 
 
'''Armor'''
 
*[[Titanium armor]] or [[Adamantite armor]]
 
'''Weapons'''
 
*[[Poison Staff]]
 
*[[Diamond Staff]]
 
*[[Crystal Storm]]
 
*[[Golden Shower]]
 
*[[Demon Scythe]]
 
'''Accessories'''
 
*[[Obsidian Shield]]
 
*[[Harpy Wings]] or [[Wings]] of a similar tier
 
*[[Frostspark Boots]]
 
*[[Magic Cuffs]]
 
*[[Mana Flower]] or [[Sorcerer Emblem]]
 
'''Summary'''
 
 
This is the early Hardmode Caster set, before fighting any metallic bosses. It requires Titanium/Adamantite rather than Palladium due to the fact that unlike Melee and Ranged it cannot take advantage of Frost Armor and doesn't get an upgrade until Chlorophyte. Due to the difficulty of the hardmode jungle, it is almost required to have either Titanium/Adamantite or Frost+ armor to survive in it. The Poison staff, a very, VERY good Magic weapon is available as soon you enter hardmode, and is an outstanding weapon throughout all of hardmode. Similarly, the Diamond staff was an outstanding weapon throughout all of normal mode, and is also very good during early hardmode. Again, the Mana Flower isn't really necessary, depending on personal preference.
 
 
===Ranger - Palladium===
 
'''Armor'''
 
*[[Palladium armor]], if not available then [[Orichalcum armor]] or [[Mythril armor]]
 
'''Weapons'''
 
*[[Clockwork Assault Rifle]]
 
*[[Shotgun]]
 
*[[Minishark]]
 
*[[Party Bullet]]s or [[Crystal Bullet]]s
 
*[[Titanium Repeater]] or [[Adamantite Repeater]]
 
**[[Cursed Arrow]]s
 
*[[Star Cannon]]
 
**[[Fallen Star]]s
 
'''Accessories'''
 
*[[Obsidian Shield]]
 
*[[Harpy Wings]] or [[Wings]] of a similar tier
 
*[[Frostspark Boots]]
 
*[[Bundle of Balloons]]
 
*[[Ranger Emblem]] or [[Charm of Myths]]
 
'''Summary'''
 
 
The early Hardmode Ranger armor. Similar to the Melee set, it uses Palladium armor, seeing as not really much more is needed until you are able to get Frost Armor.
 
 
===Melee - Frost===
 
'''Armor'''
 
*[[Frost armor]]
 
 
'''Weapons'''
 
*[[True Night's Edge]]
 
*[[Gungner]]
 
*[[Light Disc]]s
 
*[[Flower Pow]]
 
'''Accessories'''
 
*[[Obsidian Shield]]
 
*[[Frost Wings]]
 
*[[Frostspark Boots]]
 
*[[Fire Gauntlet]]
 
*[[Charm of Myths]] or [[Star Veil]]
 
'''Summary'''
 
The mid-hardmode Melee set. Just a basic Frost Melee set.
 
 
===Tank Mage===
 
'''Armor'''
 
*[[Spectre Hood]]
 
*[[Spectre Robe]]
 
*[[Spectre Pants]]
 
'''Weapons'''
 
*Mythical [[Shadowbeam Staff]]
 
*Mythical [[Inferno Fork]]
 
*Mythical [[Magnet Sphere]]
 
*Mythical [[Blizzard Staff]]
 
*Demonic [[Nimbus Rod]]
 
*Mythical [[Staff of the Frost Hydra]] (optional)
 
*Godly [[Leaf Blower]]
 
'''Accessories'''
 
*Menacing [[Ghost Wings]] (Any wings will work, but Ghost Wings match the Spectre armor)
 
*Menacing [[Obsidian Shield]] / [[Ankh Shield]]
 
*Menacing [[Star Veil]]/[[Cross Necklace]]
 
*Menacing [[Frostspark Boots]] (optional)
 
*Menacing [[Mana Flower]]/[[Magic Cuffs]] (optional)
 
'''Summary'''
 
 
The Tank Mage is a high survivability, high DPS build. Menacing is preferable over warding and Arcane, because Spectre armor's set bonus will heal you more the more damage you deal. This build is to be used with mana potions or [[Magic Cuffs]]. [[Nimbus Rod]] and [[Staff of the Frost Hydra]] are used for passive damage, which leads to passive healing. Do note that the Frost Hydra does NOT heal you, as it deals minion damage rather than magic damage. [[Star Veil]] or [[Cross Necklace]] are very good for more survivability, as this helps tremendously with bosses. Overall, this build is a build for DPS and Healer roles. The high DPS can keep teammates alive, while still taking down enemies at incredibly fast rates. Keep [[Nimbus Rod]] and [[Staff of the Frost Hydra]] up as much as possible, and use [[Magnet Sphere]] and switch to another weapon, when [[Magnet Sphere]] runs out, cast another one. The [[Leaf Blower]] and the [[Blizzard Staff]] have the highest DPS of all, allowing for insane healing against bosses.
 
 
===Space Sniper===
 
'''Armor'''
 
*[[Hallowed Headgear]]
 
*[[Hallowed Plate Mail]]
 
*[[Hallowed Greaves]]
 
'''Weapons'''
 
*Mythical [[Laser Rifle]]
 
'''Accessories'''
 
*Arcane [[Mana Flower]]
 
*Warding [[Angel Wings]]
 
*Arcane [[Spectre Boots]]
 
*Arcane [[Band of Starpower]]
 
 
The Space Sniper is the Hardmode version of the Space Gun Caster, with the [[Laser Rifle]] and prefixes, as well as [[Hallowed Armor]], but as well as being accurate and having a fast projectile speed means that you can either snipe or flood an opponent with projectiles, especially in confined spaces.
 
 
===Flood Gate===
 
'''Armor'''
 
*[[Hallowed Headgear]]
 
*[[Hallowed Plate Mail]]
 
*[[Hallowed Greaves]]
 
'''Weapons'''
 
*Mystic [[Magical Harp]]
 
*Mythical [[Cursed Flames]]
 
'''Accessories'''
 
*Arcane [[Mana Flower]]
 
*Warding [[Angel Wings]]
 
*Arcane [[Spectre Boots]]
 
*Arcane [[Band of Starpower]]
 
 
The Floodgate shines in dispatching tanks or groups of players in confined spaces by 'flooding' them with projectiles and hoping that they hit.
 
 
===Warlock===
 
'''Armor'''
 
*[[Hallowed Headgear]]
 
*[[Hallowed Plate Mail]]
 
*[[Hallowed Greaves]]
 
'''Weapons'''
 
*Mythical [[Demon Scythe]]
 
*Mythical [[Rainbow Rod]]
 
*Mystic [[Magical Harp]]
 
*Mythical [[Cursed Flames]]
 
*Mythical [[Crystal Storm]]
 
*Mythical [[Ice Rod]]
 
*Mythical [[Laser Rifle]]
 
'''Accessories'''
 
*Menacing [[Spooky Wings]]
 
*Menacing [[Mana Flower]]
 
*Menacing [[Spectre Boots]]
 
*Menacing [[Sorcerer Emblem]]
 
*Menacing [[Band of Regeneration]] / [[Band of Starpower]] / [[Cross Necklace]] / [[Nature's Gift]]
 
 
Very powerful spellcaster with heavy hitting power at the expense of agility. This set will wreck [[The Destroyer]] with the harp in addition to being fairly effective on [[The Twins]] and [[Skeletron Prime]]. In PvP, this set has a very wide range of options with the power of a boss itself. It is highly recommended to carry a few slots of [[Mana Potion]], so that there is no real need for retreat. The use of [[Greater Healing Potion]] is almost necessary. The last accessory is pretty much up to choice depending on how you use the weapons. A player could opt for the [[Philosopher's Stone]] for adventuring/boss fight.
 
 
===Nuker===
 
'''Armor'''
 
*[[Meteor Leggings]]
 
*[[Meteor Suit]]
 
*[[Wizard Hat]]
 
'''Weapons'''
 
*Mythical [[Rainbow Rod]]
 
*[[Breaker Blade]]
 
Any kind of grappling hook you can get!
 
 
'''Accessories'''
 
*Menacing [[Demon Wings]]
 
*Menacing [[Spectre Boots]]
 
*Menacing [[Titan Glove]]
 
*Menacing [[Sorcerer Emblem]]
 
*Menacing [[Band of Regeneration]] / [[Band of Starpower]] / [[Cross Necklace]] / [[Nature's Gift]]
 
 
Putting every tiny wee percent of magical strength, which can of course include consuming potions of magical power, into the strongest single-target spell there is, the nuker relies on a heavy hit-and-run strategy, including to knock away enemies while running for it when reaching zero mana. Since the Wizard Hat alone delivers a 15% boost to magic damage and each part of the meteor armor comes with another 5%, the armor alone gives the player a damage boost of 20%. This is most effective when used on magic weapons with an already high base damage.
 
{{guides}}
 

Revision as of 03:56, 28 May 2016

| type = Weapon | auto = yes | damagetype = ranged | damage = 27 | knockback = 0.3 | debuff = On Fire! | debufflink = yes | debufftip = Slowly losing life | stack = 1 | tooltip = Uses gel for ammo | speed = 7 | rare = 5 | use = 29 | sell = 10 | hardmode = yes | id = 506 }}

The Flamethrower is a Hardmode ranged weapon that uses Gel for ammunition. The Flamethrower's projectiles pierce through unlimited enemies and inflict the On Fire debuff!

For a standard Flamethrower, every click of the attack button consumes one Gel and generates five "lines" of fire in quick succession, that can be spread over an area by moving the mouse while firing. With some Modifiers that increase firing speed (eg. Unreal and Rapid), each attack consumes two gel and fires six lines. Its best modifier is Unreal.

File:FLAMETHROWER2.gif

Flamethrower in action.

Crafting

Recipe

Template:Crafting recipe Template:Crafting recipe

Notes

Triple timer statues

A gel farm.

  • Water stops the Flamethrower's projectiles, although it will hit enemies just under its surface, and it will not fire at all while under water. The Flamethrower will fire into lava, but will not fire from within lava.
  • The Flamethrower has the ability to pierce throw 4 enemies, hitting up to about 5 enemies per shot.
  • If shot at a 1-block thick floor from below, enemies walking on top will take damage.
  • The Frost Moon event adds the Elf Melter, an indirect upgrade of the Flamethrower.

Tips

  • Flamethrowers are exceptional for boss fights, especially against The Destroyer, because the Flamethrower can hit multiple segments at once.
  • Although five to six shots can be fired per press, firing six shots at the same enemies are likely to only cause three hits on each enemy, which should be kept in mind so as not to waste gel.
  • A Flamethrower with the Slow modifier may actually be better, as it does not consume as much gel but has around the same DPS.
  • One could make a gel farm using Slime Statues to easily stockpile ammunition. Gastropods are another abundant source.
  • If one cannot find any slime statues, the Slime Rain event is a great way to farm gel if you can trigger one.

History

  • 1.2.0.3: Flamethrower projectiles are no longer considered magic.
  • 1.1: Introduced.

Template:Iron

Template:Translation project