Possessed Hatchet

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Possessed Hatchet
  • Possessed Hatchet item spriteold Possessed Hatchet item sprite
Autoswing
Stack digit 1.png
Statistics
Type
Damage80 Desktop, Console, and Mobile versions / 90 Old-gen console version3DS version (Melee)
Knockback5 (Average)
Critical chance4%
Use time14 (Very fast)
Velocity24 (effective)
TooltipChases after your enemy
RarityRarity level: 7
Sell7
Research1 required
Projectile created
  • Possessed Hatchet
    Possessed Hatchet
Dropped by Dropped by Dropped by
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
EntityQty.Rate
GolemGolemGolem114.29% Desktop and Mobile versions
12.5% Console and Old-gen console versions 3DS version
Treasure BagDesktop, Console, and Mobile versions
(Golem)
Treasure Bag (Golem)Treasure Bag
(Golem)
Desktop, Console, and Mobile versions
114.29% Desktop and Mobile versions
12.5% Console Version
A player using the Possessed Hatchet. Note the homing capabilities.

The Possessed Hatchet is a Hardmode, post-Golem boomerang-type melee weapon that flies very fast and homes in on enemies, then returns to the player. It also emits a certain amount of light when thrown. It has a Desktop and Mobile versions 14.29*1/7 (14.29%) / Console and Old-gen console versions 3DS version 12.5*1/8 (12.5%) chance to be dropped from the Golem.

On the Desktop version Desktop version, Console version Console version, and Mobile version Mobile version, the weapon acts similarly to stacked Light Discs, capable of throwing out multiple hatchets even though the weapon cannot stack, with no limit to the number of hatchets that can be out at once. On the Old-gen console version Old-gen console version and 3DS3DS version version, it acts as a singular boomerang, only firing one at a time. When it has no enemy to home in on, the Hatchet returns to the player after flying a relatively short distance of only 25 tiles.

Its best modifier is Godly or Demonic. Both modifiers increase the average damage output by the same amount.

Notes[edit | edit source]

  • If aimed correctly, the player can attack enemies from behind a wall.
  • If the player dies while this item is out, it will hover at their death point until they respawn, then it will fly to them.
  • It homes in on the tail segment of all worms.
  • On the Old-gen console version Old-gen console version, the weapon has no autoswing, significantly reducing its usefulness.
  • It will not home in on players during PvP.

Tips[edit | edit source]

  • Due to the weapon being fast and capable of throwing multiple hatchets, it can be fired at a very rapid rate and be quite effective against certain bosses, especially Duke Fishron.
  • It is fairly effective against Crawltipedes since it always targets the tail and can take it out in a few hits.

Trivia[edit | edit source]

History[edit | edit source]

  • Desktop 1.4.0.1:
    • Sprite updated.
    • Drop rate increased from 12.5*1/8 (12.5%) to 14.29*1/7 (14.29%), due to the Picksaw now drop separately.
  • Desktop 1.3.0.1:
    • Damage reduced from 90 to 80.
    • Use time reduced from 14 to 13.
    • Can now be thrown in rapid succession.
  • Console 1.0.750.0: (PS4)
    • Damage reduced from 90 to 80.
    • Use time reduced from 14 to 13.
    • Can now be thrown in rapid succession.
  • Mobile 1.3.0.7:
    • Damage reduced from 90 to 80.
    • Use time reduced from 14 to 13.
    • Can now be thrown in rapid succession.