Recon Scope

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Desktop versionMobile version Desktop/Mobile-Only Content: This information applies only to the Desktop and Mobile versions of Terraria.
Recon Scope
  • Recon Scope item sprite
Stack digit 1.png
TooltipIncreases view range for guns (Right click to zoom out)
10% increased ranged damage and critical strike chance
Enemies are less likely to target you
'Enemy spotted'
RarityRarity level: 5
Research1 required

The Recon Scope is a post-Golem Hardmode accessory that combines the effects of the Sniper Scope and the aggro-reducing effect of the Putrid Scent. Like other accessories crafted with the Putrid Scent, it does not inherit the Putrid Scent's bonus to damage and critical strike chance.

Crafting[edit | edit source]

Recipes[edit | edit source]

ResultIngredientsCrafting station
Recon ScopeRecon ScopeDesktop and Mobile versionsTinkerer's WorkshopTinkerer's Workshop
total: 1 row(s)

Crafting tree[edit | edit source]

Notes[edit | edit source]

  • The Recon Scope only works with guns that use bullets, Candy Corn, Gel, or Stakes as ammo.[1] It neither works with other guns, e.g. the Dart Rifle (which uses Darts), nor with other weapons with "gun" in their name, e.g. Piranha Gun or Rainbow Gun (neither of which use ammo).
  • The zoom effect is identical to the that of the Binoculars or the Sniper Rifle, but the Recon Scope can be used simultaneously with any applicable gun.
    • The Recon Scope's zoom stacks with that of the Sniper Rifle.
  • The bonus damage and critical strike chance can stack with the ones from the Sniper Scope, for a total of 20% ranged damage and 20% critical strike chance.

Trivia[edit | edit source]

  • The tooltip is a reference to a voice command of the same name from the first-person shooter series Counter-Strike, a common in-joke through the community.
  • Oddly, both ingredients to the Recon Scope have a higher rarity than the Recon Scope itself. While it has a rarity of Rarity level: 5, the Putrid Scent is Rarity level: 6, and the Sniper Scope is Rarity level: 7.

History[edit | edit source]

References[edit | edit source]

  1. Information taken from the Desktop version Desktop source code, function ApplyEquipFunctional() in Terraria.Player.cs There may be inaccuracies, as the current Desktop version Desktop version is