Salamanders, Crawdads, and Giant Shellies are tied into the same mechanic: any given world will only have two of the three enemy types. As such, a world with both Crawdads and Giant Shellies will not have Salamanders. In Desktop version and Mobile version, this is taken into account by the Bestiary progression logic, and the missing enemy will register as unlocked when the other two exclusive creatures are unlocked.
This page was last edited on 6 December 2020, at 08:13.
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