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+ | '''Plants''' are found all across Terraria, and may grow from certain [[block]] types given various conditions. Most can be harvested for use, and may additionally drop [[seeds]] for replanting. Different [[biome]]s generally have distinct plant life. |
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− | {{item infobox |
||
+ | <!-- |
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− | | image = [[File:Mermaid costume.png|Male Variation]] [[File:Mermaid costume female.png|Female Variation]] |
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+ | This page is about the plants. All pages, excluding Thorny Bushes, have their own item page. |
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− | | type = Vanity |
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+ | The following sections are transcluded from their respective pages |
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− | | sell = {{gc|3}} (set) |
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+ | --> |
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⚫ | |||
+ | == Grass == |
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+ | {{:Grass}} |
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+ | == Moss == |
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− | {{pc only}} |
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+ | {{:Moss}} |
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+ | == Herbs == |
||
− | The '''Mermaid costume''' is a [[vanity]] set composed of the '''Seashell Hairpin''', '''Mermaid Adornment''', and '''Mermaid Tail'''. The complete set is awarded randomly for completing a [[Fishing]] quest for the [[Angler]] [[NPC]]. |
||
+ | [[Herbs]] are used at a [[Placed Bottle]] to craft [[potions]]. |
||
+ | {{:Herbs}} |
||
− | == |
+ | == Mushrooms == |
+ | {{:Mushrooms}} |
||
+ | Regular Mushrooms can be turned into Vile Mushrooms and vice versa using Purification Powder, Unholy Water, or Holy water respectively. |
||
+ | |||
+ | == Vines == |
||
+ | {| class="terraria" style="float:right; text-align:center; margin-left:1em" |
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+ | !colspan="4"|Vines |
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+ | |- |
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+ | |[[File:Vines.png]]<br />'''Regular vine''' |
||
+ | |[[File:Jungle Vines.png]]<br />'''Jungle vine''' |
||
+ | |[[File:Hallowed Vines.png]]<br />'''Hallowed vine''' |
||
+ | |[[File:Crimson Vines.png]]<br />'''Crimson vine''' |
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⚫ | |||
+ | {{dablink|Vines redirects here. For the item dropped by [[Man Eater]]s, see [[Vine]].}} |
||
+ | '''Vines''' can be seen hanging from [[Dirt Block]]s if [[grass]] has spread there, or from [[Mud Block]]s with [[Jungle Grass Seeds|Jungle Grass]]. In either case, there must be empty space below for vines to grow (a [[Torch]] or a [[Wood Platform]], for example, will block them). Vines can be cut easily with nearly any [[Weapon]] or [[Tool]], as the whole vine will instantly be destroyed if the top piece of the vine or the block that the vine is hanging from is destroyed. If that cannot be done, a vine can be destroyed by hitting it with a [[pickaxe]] or latching onto the block it is hanging from with a grappling hook. Vines block light, but do not impede movement. The vines can be colored if the block they spawn from is [[paint]]ed. |
||
+ | |||
+ | Unlike tall grass, vines do not require sunlight and will grow underground or in front of walls. |
||
+ | |||
+ | Hallow vines will spread [[Hallow]], and Crimson vines will spread [[Crimson]]. |
||
+ | |||
+ | Vines will never drop the [[Vine]] object; this is an uncommon [[Man Eater]] drop. |
||
+ | |||
+ | The [[Guide to Plant Fiber Cordage]] allows the collection of [[Vine Rope]]s from vines. |
||
+ | |||
+ | == Cactus == |
||
+ | [[File:cactus.PNG|thumb|Cactus seen in a [[Desert]]]] |
||
+ | |||
+ | : ''Main article: [[Cactus]]'' |
||
+ | '''Cactus''' grow naturally on [[Sand]] in the [[Desert]] [[biome]], they can be cut with an axe and used to make weapons, armor, potions and placeables. Mining the sand block underneath it will cause the entire plant to drop. |
||
+ | |||
+ | == Thorny bushes == |
||
+ | '''Thorny Bushes''' are plants that grow naturally in the [[Corruption]], the [[Crimson]] and the [[Underground Jungle]], like grass. Unlike grass though, Thorny Bushes will damage the player on contact. Currently, there are three types of thorny bushes: brown bushes that grow in the [[Underground Jungle]] which deal 25 damage, purple bushes that grow in the [[Corruption]] that deal 10 damage, and red bushes that grow in the [[Crimson]] that also deal 10 damage. Thorny Bushes grow in all directions (not just upwards), and may spread. All [[NPC]]s and [[enemies]] are immune to them. They cannot be obtained as an item. The Corruption variant of Thorny Bushes spreads corruption, and the Crimson variant spreads crimson. The Jungle variant, however, does not spread jungle grass. Thorny bushes cannot grow over or otherwise affect vines. Therefore, vines can prevent the propagation of Corruption/Crimson across large gaps that would otherwise require careful maintenance. However corrupt/crimson bushes will convert jungle bushes in [[Hardmode]]. Additionally, in Hardmode, the Corruption/Crimson can convert Jungle thorny bushes into the Corruption/Crimson versions and continue to spread. |
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+ | |||
+ | <gallery> |
||
+ | File:Corruption_Thorns.png|Thorny bushes as seen in the [[Corruption]] |
||
+ | File:Jungle_Thorns.png|A thorny bush in the [[Underground Jungle]] |
||
+ | File:Crimson_Thorns.png|Thorny bushes as seen in the [[Crimson]] |
||
+ | </gallery> |
||
+ | |||
+ | == Sunflowers == |
||
+ | : ''Main article: [[Sunflower]]'' |
||
+ | '''Sunflowers '''are a surface plant,''' '''prevent the spread of [[The Corruption]] and [[The Crimson]] and provide the normal biome atmosphere, clarifying up the ambient, and a [[Buffs|buff]] to players in a 50-tile radius, increasing movement speed and reducing monster spawn rate in a minor effect. However, they will only affect the blocks they are on. |
||
+ | |||
+ | == Life Fruit == |
||
+ | : ''Main article: [[Life Fruit]]'' |
||
+ | '''Life Fruits''' can be consumed to permanently increase the player's [[Health]] by 5 points. They are found in the [[Jungle]] during Hardmode, {{pc icon}} after defeating one [[Mechanical Boss]]. {{console icon}}{{mobile icon}}On the [[Console Version|Console]] and [[Mobile Version|Mobile]] versions, Life Fruits can be found prior to defeating a Mechanical Boss, just in much smaller numbers; defeating a Mechanical Boss increases the amount that can grow. |
||
+ | |||
+ | == Dye Plants == |
||
+ | : ''Main article: [[Dye]]'' |
||
{| |
{| |
||
+ | ! Placed !!width=60px| !! Inventory |
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− | |-style="vertical-align:top" |
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+ | |- |
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− | |{{item infobox |
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+ | |[[File:Dye Plants.png|Plants that produce dye materials.]] |
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− | | name = Seashell Hairpin |
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+ | | |
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− | | type = Vanity |
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+ | |{{linked icon|Teal Mushroom}} {{linked icon|Green Mushroom}} {{linked icon|Sky Blue Flower}} {{linked icon|Yellow Marigold}} {{linked icon|Blue Berries}} {{linked icon|Lime Kelp}} {{linked icon|Pink Prickly Pear}} {{linked icon|Orange Bloodroot}} |
||
− | | stack = 1 |
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− | | rare = 0 |
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− | | body slot = Social Helmet |
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− | | sell = {{gc|1}} |
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− | | id = 2417 |
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⚫ | |||
− | |{{item infobox |
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− | | name = Mermaid Adornment |
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− | | type = Vanity |
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− | | stack = 1 |
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− | | rare = 0 |
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− | | body slot = Social Shirt |
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− | | sell = {{gc|1}} |
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− | | id = 2418 |
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− | }} |
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− | |{{item infobox |
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− | | name = Mermaid Tail |
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− | | type = Vanity |
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− | | stack = 1 |
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− | | rare = 0 |
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− | | body slot = Social Pants |
||
− | | sell = {{gc|1}} |
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− | | id = 2419 |
||
− | }} |
||
|} |
|} |
||
+ | '''Dye Plants''' can be crafted into [[Dye]]s at a [[Dye Vat]]. They can be encountered in various biomes. |
||
+ | |||
+ | == Strange Plants == |
||
+ | {|style="float:right; border:.1em solid lightgray" |
||
+ | |<center>[[File:Strange Plant (placed).png|50px]] |
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+ | |- |
||
+ | |<span style="font-size:12px">Placed strange plants.</span> |
||
⚫ | |||
+ | : ''Main article: [[Strange Plant]]'' |
||
+ | <br>'''Strange Plants''' are a very rare variety of plants that can be traded with the [[Dye Trader]] for different, animated [[dyes]]. |
||
+ | {{-}} <!-- force a section break --> |
||
+ | |||
+ | == See Also == |
||
+ | * [[Guide:Gardening]] |
||
== History == |
== History == |
||
+ | {{History|1.3.0.4|Dye plants now glow from spelunking effects.}} |
||
− | {{history|1.2.4|Introduced.}} |
||
+ | {{History|1.3.0.1| |
||
+ | **Strange Plants introduced. |
||
+ | **Vicious Mushrooms introduced. |
||
+ | **Sunflowers give a new buff "Happy" when near them, just like the [[Campfire|campfire]] |
||
+ | **Thorny bushes added to the Crimson.}} |
||
+ | {{History|1.2.1| |
||
+ | **Sunflowers reduce Crimson's effects}} |
||
+ | {{History|1.2| |
||
+ | **New plants. |
||
+ | **Crimson grass introduced.}} |
||
+ | {{History|1.1| |
||
+ | **Cacti no longer damage players that touch them.}} |
||
+ | {{History|1.0.6| |
||
+ | **Thorny bushes are now destroyed on contact with the player. |
||
+ | **Cacti will no longer cause knockback or destroy blocks as they grow.}} |
||
+ | {{History|1.0.5| |
||
+ | ** Rate of plant growth is slowed. |
||
+ | ** Vines that refused to grow longer than 1 tile in length while underwater will now grow correctly.}} |
||
+ | {{History|1.0.4|Jungle plants now grow underwater.}} |
||
− | {{Master Template |
+ | {{Master Template Furniture |
− | | show- |
+ | | show-other = yes |
}} |
}} |
||
+ | [[Category:Environments]] |
||
− | [[ko:인어공주 복장]] |
||
{{translation project}} |
{{translation project}} |
Revision as of 20:55, 31 May 2016
Plants are found all across Terraria, and may grow from certain block types given various conditions. Most can be harvested for use, and may additionally drop seeds for replanting. Different biomes generally have distinct plant life.
Grass
Grass enables many plants to grow on it, and covers most of the aboveground landscape. There are seven types of grass: Normal, Corrupt, Crimson, Mushroom, Jungle, Hallowed and Ash grass.
Type | Soil type | Seeds | Location | Plants | |
---|---|---|---|---|---|
Grass Internal Tile ID: 2
|
Dirt | Surface of Forests, Floating Islands | Trees, Mushrooms, wild Grass, Dayblooms, Yellow Marigolds, Blue Berries | ||
Corrupt grass Internal Tile ID: 23
|
Dirt | Surface of The Corruption | Corrupt trees, Vile Mushrooms, wild Corrupt grass, Deathweed, Thorny bushes | ||
Corrupt Jungle grass Internal Tile ID: 661
|
Mud | Surface of The Corruption in Jungles | Corrupt trees, Vile Mushrooms, wild Corrupt grass, Deathweed, Thorny bushes | ||
Crimson grass Internal Tile ID: 199
|
Dirt | Surface of The Crimson | Crimson trees, Vicious Mushrooms | ||
Crimson Jungle grass Internal Tile ID: 662
|
Mud | Surface of The Crimson in Jungles | Crimson trees, Vicious Mushrooms | ||
Mushroom grass Internal Tile ID: 70
|
Mud | Glowing Mushroom biome | Glowing Mushrooms, Giant Glowing Mushrooms | ||
Jungle grass Internal Tile ID: 60
|
Mud | Jungle, Underground Jungle | Jungle trees, wild Jungle grass, Moonglow Underground Jungle: Thorny bushes, Jungle Spores, Jungle Roses, Moonglows, Nature's Gifts | ||
Hallowed grass Internal Tile ID: 109
|
Dirt | Surface of The Hallow | Hallowed trees, Mushrooms, wild Hallowed grass, Dayblooms | ||
Ash grass Internal Tile ID: 633
|
Ash | The edges of the Underworld | Ash Trees, wild Ash grass, Fireblossoms |
Mowed grass
Type | Soil type | Source | |
---|---|---|---|
Mowed grass Internal Tile ID: 477
|
Dirt | Lawn Mower | |
Mowed Hallowed grass Internal Tile ID: 492
|
Dirt | Lawn Mower |
Image | Grows On | Notes |
---|---|---|
Grass | May drop Grasshoppers, Worms or their gold variants. | |
Corrupt Grass | Drops nothing. Contributes to Corruption biome tile count. | |
Crimson Grass | Drops nothing. Does not contribute to Crimson biome tile count. | |
Hallowed Grass | Drops nothing. Contributes to Hallowed biome tile count. | |
Jungle Grass | May drop Grubby, Sluggy, Buggy or Jungle Grass Seeds. Contributes to Jungle biome tile count. | |
Ash Grass | May drop Ash Grass Seeds. |
Moss
Moss is a grass-like plant that grows on Stone Blocks. It comes in 11 / 6 / 5 different colors, and one color can be found throughout each third of a given map (three colors per world), either randomly on cave surfaces or in moss chambers with a matching mossy wall. Mossy stone requires one more hit to break than clean stone. Moss will be destroyed if the Stone Block it is on converts to Ebonstone, Crimstone, or Pearlstone. Moss sprouts fuzz that can be cut like grass weeds.
On the PC version, Console version, Mobile version, and tModLoader version, moss can be collected using a Paint Scraper or Spectre Paint Scraper. Only 11.11*1/9 (11.11%) of such moss will drop as an item when using either scraper, the rest will simply disappear as usual.[1] Collected moss can be placed on Stone Blocks and Gray Bricks, or used to craft mossy walls.
Lava Moss is a special variant of moss that can only be found in the lava layers of the Cavern, though if harvested, it can be planted at any level. Despite not being considered one of the glowing mosses, it glows in the dark.
Glowing mosses are special variants of moss that grow in glowing moss biomes in much larger areas than standard moss, and glow in the dark similarly to Lava Moss. There are five variants of glowing moss: Krypton (green), Xenon (blue), Argon (pink), Neon (violet), and Helium (color-changing) Mosses. Only one type of glowing moss can be found in each world, in a total of up to two (small world) / three (medium) / four (large) glowing moss biomes in the Cavern layer, mostly above the lava layers, but not under the spawn area.
Types
Type | Placed on | ||
---|---|---|---|
Stone Block | Gray Brick( | ||
Green Moss Internal Item ID: 4349
|
|||
Brown Moss Internal Item ID: 4350
|
|||
Red Moss Internal Item ID: 4351
|
|||
Blue Moss Internal Item ID: 4352
|
|||
Purple Moss Internal Item ID: 4353
|
|||
Lava Moss Internal Item ID: 4354
|
|||
Krypton Moss Internal Item ID: 4377
|
|||
Xenon Moss Internal Item ID: 4378
|
|||
Argon Moss Internal Item ID: 4389
|
|||
Neon Moss Internal Item ID: 5127
|
|||
Helium Moss Internal Item ID: 5128
|
Crafting
Recipes
Result | Ingredients | Crafting station |
---|---|---|
Helium Moss | Shimmer Transmutation | |
Blue Moss | Work Bench | |
Brown Moss | ||
Green Moss | ||
Purple Moss | ||
Red Moss |
Used in
Notes
- Strange Plants are able to grow on moss-covered stone blocks.
- Moss slowly spreads across exposed Stone Blocks and
Gray Bricks at any depth, once planted (including above ground). If the player does not have access to a Paint Scraper to collect moss with, they can grow extra moss by building "bridges" of stone for existing moss to grow across. The Staff of Regrowth can be used on Stone Blocks to grow moss at any depth. The type of moss will vary depending on the proximity to other types of moss. As such, one can spread the Lava Moss from the cavern's lava layers all the way up to the surface.
Trivia
- The tooltip of the glowing mosses, 'A sight to dwell upon and never forget', is a quote by Morris Travers, an English chemist who worked with Sir William Ramsay in the discovery of xenon, neon, and krypton.
- The glowing mosses' colors do not accurately match the actual colors that such gases produce in real life when used in a gas-discharge lamp.
- In real life, argon glows purple (unless mercury vapor is added to make blue), neon glows red, helium glows white, and krypton and xenon both glow green.
- The colors of the glowing mosses (including Lava Moss) resemble the Lunar Fragments.
- During a Blood Moon, Krypton Moss changes its color to yellow and Xenon Moss to light pink. Argon Moss's color remains almost the same, however slightly tinted red.
Gallery
History
- Desktop 1.4.2: Fixed an issue where moss would not always use the proper frame when on servers.
- Desktop 1.4.0.1:
- Renamed Fire Moss to Lava Moss.
- Added Krypton, Xenon, and Argon Moss.
- Mosses have now been given an item form and can be collected with a Paint Scraper.
- Mosses can now be crafted into Moss Walls, and vice versa.
- Moss can now spread and be placed on Gray Bricks.
- All mosses now have official names.
- Staff of Regrowth can no longer place moss on bare stone.
- Desktop 1.3.0.1:
- Added Fire Moss.
- Staff of Regrowth can now place moss on bare stone.
- Desktop 1.2: Introduced.
- Console 1.02: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile 1.4.0.5.0: Added all features and changes from Desktop 1.4.0.1.
- Mobile 1.2.6508: Introduced.
- 3DS-Release: Introduced.
References
Herbs
Herbs are used at a Placed Bottle to craft potions.
Herbs are plants used to craft potions. They can be found all across the world or in Herb Bags, and can be harvested with almost any weapon or tool. Each herb will bloom when certain requirements are met. Herbs harvested while blooming will drop 1–3 seeds of their kind in addition. Herbs appear randomly on their respective soil but can also be planted in that soil with their kind of seed.
Types
There are currently 7 different types of herbs. In addition to their natural soil, herbs can also be grown in Clay Pots, or within Planter Boxes. The Daybloom can also be dropped from Angry Dandelions.
Plant | Seeds | Suitable soil | Blooming condition | |
---|---|---|---|---|
Blinkroot Internal Item ID: 315
|
At random | |||
Daybloom Internal Item ID: 313
|
Daytime (4:30 AM to 7:29 PM) | |||
Deathweed Internal Item ID: 316
|
Blood Moon and | |||
Fireblossom Internal Item ID: 318
|
||||
Moonglow Internal Item ID: 314
|
Nighttime (7:30 PM to 4:29 AM) | |||
Shiverthorn Internal Item ID: 2358
|
Enough time having passed - blooms permanently until harvested | |||
Waterleaf Internal Item ID: 317
|
Growth
Herb growth has three distinct stages:
- Sprout stage – A very small stump or bud of the plant is noticeably growing out of the ground. This stage can be observed at the moment when seeds are just sown. Trying to harvest the plant at this stage will yield neither a herb nor seeds (not even the seeds that were used to plant in the first place).
- Mature stage – The plant's vegetative parts show reasonable growth, and are quite noticeable. Flowers are absent, however. Harvesting at this point will yield a herb but no seeds. The player can however use the Staff of Regrowth at this stage to yield seeds, and may be favorable over waiting for the herb to bloom, but this cannot be done when they're planted on Planter Boxes
. - Blooming stage – This is characterized by the appearance of flowers (possibly with other secondary effects, such as sparks, glows, flashes of light, etc.) and will occur only when the required conditions are met. Weather or event-dependent blooming will last for the duration of these (e.g. Moonglow blooms at night and closes during the day). Generally, this is the best stage at which to harvest plants, as doing so will yield both a herb and its seeds. These seeds can be replanted to regenerate the supplies of herbs, or may be used to initiate farming (if their quantity is large enough).
Notes
- Herbs can grow anywhere in the world, as long as their respective soil is present. Since some soil types are more prevalent in certain biomes, the respective herbs will be found more often there as well. For instance, Snow and Ice Blocks make up the majority of the Snow/Ice biomes, hence Shiverthorn is going to be found there in large quantities.
- There is a "density" limit for naturally growing herbs: A new herb can only spawn on a block if there are fewer than five other herbs (of any type) within a 31×31-tile (small worlds) / 45×45-tile (medium worlds) / 61×61-tile (large worlds) rectangle centered on the block.[1]
- Herbs will never spawn on half-blocks or sloped blocks.
- A herb will bloom on every occasion which provides its blooming conditions, not just once. For example, Moonglow will bloom each time it is night, not just once.[2]
- Despite there being a Planter Box
for each herb, any Planter Box (and additionally Clay Pots) can be used to grow any herb, regardless of its type or what biome it is placed in. Using them also avoids the problem of swinging tools breaking nearby herbs. - Herb seeds are named after their herb, e.g. Blinkroot Seeds for Blinkroot. There are also plain Seeds that are ammunition for the Blowpipe. These latter Seeds cannot be planted.
- All herbs sell for 20, while their seeds sell for 16.
Tips
- Herb seeds can be used to create herb farms. A Dart Trap can be used to quickly harvest herbs growing on soil, however herbs growing in Clay Pots or in Planter Boxes
are harvested with a pickaxe or, for a better profit, a Staff of Regrowth or Axe of Regrowth.
Trivia
- The Daybloom is the only herb that can be dropped by enemies.
See also
History
- Desktop 1.2.4: Introduced Shiverthorn.
- Desktop 1.0.5: Introduced Blinkroot, Daybloom, Deathweed, Fireblossom, Moonglow, Waterleaf.
References
- ↑ Information taken from the PC 1.4.2.3 source code, method
PlantAlch()
inTerraria.WorldGen.cs
. There may be inaccuracies, as the current PC version is 1.4.4.9. - ↑ www.terrariaonline.com → Forums → thread: "Jungle vegetation and Moonglow farms"
Mushrooms
Mushrooms are plants which grow randomly on many grasses and other blocks in Terraria. There are currently 6 types of mushrooms:
Name | Location | Notes |
---|---|---|
Mushroom Internal Item ID: 5
|
Surface/Space, on regular Grass. | Consumable. Used in recipes for healing items. |
Glowing Mushroom Internal Item ID: 183
|
Any layer, on Mushroom Grass. | Doesn't always yield mushrooms and may yield Mushroom Grass Seeds when harvested. Used to craft Shroomite Bars and furniture. |
Vile Mushroom Internal Item ID: 60
|
Any layer, on Corrupt Grass. | Can be used at a Placed Bottle to make Vile Powder. |
Vicious Mushroom Internal Item ID: 2887
|
Any layer, on Crimson Grass. | Can be used at a Placed Bottle to make Vicious Powder. |
Green Mushroom Internal Item ID: 1108
|
Underground and Cavern | Used at the Dye Vat to make Green Dye. Cannot be broken by weapon swings, unlike other mushrooms. |
Teal Mushroom Internal Item ID: 1107
|
Underground and Cavern | Used at the Dye Vat to make Teal Dye. Cannot be broken by weapon swings, unlike other mushrooms. |
Regular Mushrooms can be turned into Vile Mushrooms and vice versa using Purification Powder, Unholy Water, or Holy water respectively.
Vines
Vines | |||
---|---|---|---|
Regular vine |
File:Jungle Vines.png Jungle vine |
File:Hallowed Vines.png Hallowed vine |
File:Crimson Vines.png Crimson vine |
Vines can be seen hanging from Dirt Blocks if grass has spread there, or from Mud Blocks with Jungle Grass. In either case, there must be empty space below for vines to grow (a Torch or a Wood Platform, for example, will block them). Vines can be cut easily with nearly any Weapon or Tool, as the whole vine will instantly be destroyed if the top piece of the vine or the block that the vine is hanging from is destroyed. If that cannot be done, a vine can be destroyed by hitting it with a pickaxe or latching onto the block it is hanging from with a grappling hook. Vines block light, but do not impede movement. The vines can be colored if the block they spawn from is painted.
Unlike tall grass, vines do not require sunlight and will grow underground or in front of walls.
Hallow vines will spread Hallow, and Crimson vines will spread Crimson.
Vines will never drop the Vine object; this is an uncommon Man Eater drop.
The Guide to Plant Fiber Cordage allows the collection of Vine Ropes from vines.
Cactus
- Main article: Cactus
Cactus grow naturally on Sand in the Desert biome, they can be cut with an axe and used to make weapons, armor, potions and placeables. Mining the sand block underneath it will cause the entire plant to drop.
Thorny bushes
Thorny Bushes are plants that grow naturally in the Corruption, the Crimson and the Underground Jungle, like grass. Unlike grass though, Thorny Bushes will damage the player on contact. Currently, there are three types of thorny bushes: brown bushes that grow in the Underground Jungle which deal 25 damage, purple bushes that grow in the Corruption that deal 10 damage, and red bushes that grow in the Crimson that also deal 10 damage. Thorny Bushes grow in all directions (not just upwards), and may spread. All NPCs and enemies are immune to them. They cannot be obtained as an item. The Corruption variant of Thorny Bushes spreads corruption, and the Crimson variant spreads crimson. The Jungle variant, however, does not spread jungle grass. Thorny bushes cannot grow over or otherwise affect vines. Therefore, vines can prevent the propagation of Corruption/Crimson across large gaps that would otherwise require careful maintenance. However corrupt/crimson bushes will convert jungle bushes in Hardmode. Additionally, in Hardmode, the Corruption/Crimson can convert Jungle thorny bushes into the Corruption/Crimson versions and continue to spread.
Thorny bushes as seen in the Corruption
A thorny bush in the Underground Jungle
Thorny bushes as seen in the Crimson
Sunflowers
- Main article: Sunflower
Sunflowers are a surface plant, prevent the spread of The Corruption and The Crimson and provide the normal biome atmosphere, clarifying up the ambient, and a buff to players in a 50-tile radius, increasing movement speed and reducing monster spawn rate in a minor effect. However, they will only affect the blocks they are on.
Life Fruit
- Main article: Life Fruit
Life Fruits can be consumed to permanently increase the player's Health by 5 points. They are found in the Jungle during Hardmode, Template:Pc icon after defeating one Mechanical Boss. Template:Console iconTemplate:Mobile iconOn the Console and Mobile versions, Life Fruits can be found prior to defeating a Mechanical Boss, just in much smaller numbers; defeating a Mechanical Boss increases the amount that can grow.
Dye Plants
- Main article: Dye
Placed | Inventory | |
---|---|---|
Template:Linked icon Template:Linked icon Template:Linked icon Template:Linked icon Template:Linked icon Template:Linked icon Template:Linked icon Template:Linked icon |
Dye Plants can be crafted into Dyes at a Dye Vat. They can be encountered in various biomes.
Strange Plants
Placed strange plants. |
- Main article: Strange Plant
Strange Plants are a very rare variety of plants that can be traded with the Dye Trader for different, animated dyes.
See Also
History
- 1.3.0.4: Dye plants now glow from spelunking effects.
- 1.3.0.1:
- Strange Plants introduced.
- Vicious Mushrooms introduced.
- Sunflowers give a new buff "Happy" when near them, just like the campfire
- Thorny bushes added to the Crimson.
- 1.2.1:
- Sunflowers reduce Crimson's effects
- 1.2:
- New plants.
- Crimson grass introduced.
- 1.1:
- Cacti no longer damage players that touch them.
- 1.0.6:
- Thorny bushes are now destroyed on contact with the player.
- Cacti will no longer cause knockback or destroy blocks as they grow.
- 1.0.5:
- Rate of plant growth is slowed.
- Vines that refused to grow longer than 1 tile in length while underwater will now grow correctly.
- 1.0.4: Jungle plants now grow underwater.
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