Sensors
Sensors are Hardmode mechanisms that emit a signal under specific circumstances. There are 7 different types of sensors, split into 2 sub-categories: Logic Sensors and Liquid Sensors.
Types
Sensor | Tooltip | |
---|---|---|
Logic Sensor (Day) Internal Item ID: 3613
|
Activates once day starts | |
Logic Sensor (Night) Internal Item ID: 3614
|
Activates once night starts | |
Logic Sensor (Player Above) Internal Item ID: 3615
|
Activates whenever players are over it, deactivates otherwise | |
Liquid Sensor (Water) Internal Item ID: 3726
|
Activates whenever occupied by water, deactivates otherwise | |
Liquid Sensor (Lava) Internal Item ID: 3727
|
Activates whenever occupied by lava, deactivates otherwise | |
Liquid Sensor (Honey) Internal Item ID: 3728
|
Activates whenever occupied by honey, deactivates otherwise | |
Liquid Sensor (Any) Internal Item ID: 3729
|
Activates whenever occupied by liquid, deactivates otherwise |
Crafting
Recipes
Result | Ingredients | Crafting station |
---|---|---|
Liquid Sensor (Any) | Mythril Anvil or Orichalcum Anvil | |
Liquid Sensor (Honey) | ||
Liquid Sensor (Lava) | ||
Liquid Sensor (Water) | ||
Logic Sensor (Day) | ||
Logic Sensor (Night) | ||
Logic Sensor (Player Above) |
Notes
- The Player Above sensor detects players in a 5×10-tile area above the sensor. In multiplayer, it will not send another signal if a player enters the detection zone while another player is already in it.
- It will also trigger on the position of dead players until they respawn. This fact may be relevant in situations where the player is likely to be killed near the sensor.
- It will not trigger if placed while the player is inside the detection area. Instead, it will trigger upon leaving the detection zone.
History
- Desktop 1.3.1: Introduced.
- Console 1.0.1372.5: Introduced.
- Switch 1.0.895.9: Introduced.
- Mobile 1.4.0.5.0: Introduced.