Debuffs are temporary, negative status effects. Unlike Buffs, they cannot be cancelled by right-clicking their icons.
Most debuffs can only be inflicted by enemies, on players. Players can inflict the following debuffs on enemies: Confused, Cursed Inferno, Ichor, Midas, Poisoned, Venom, On Fire!, Frostburn and Shadowflame. Template:Console iconTemplate:Mobile icon Players can also inflict Bleeding on enemies via the console/mobile-exclusive Tizona.
In general, damaging debuffs will stack: If you are both Poisoned and On Fire!, you will take damage from both of them. However, Poisoned and Venom do not stack, and Poisoned will take precedence over Venom. Death always cancels any active buffs or debuffs. Buffs on the other hand, affect the player positively while they are taking effect.
The Nurse can cancel debuffs at a cost of 7 50 per active debuff.
From enemies
Icon | Name | Effect | Tooltip | Duration |
---|---|---|---|---|
Template:Il2c | Prevents the player from regenerating life naturally. | Cannot regenerate life | 45 seconds | |
Template:Il2c | Players turn green and slowly lose life over time. Also restricts their life regeneration. | Slowly losing life | 7-10 seconds | |
Template:Il2c | Players are engulfed with flames and lose life over time. Also restricts their life regeneration. | Slowly losing life | 3-7 seconds | |
Template:Il2c | Players turn purple and slowly lose life over time. Also restricts their life regeneration. | Losing Life | 8 seconds | |
Template:Il2c | Lowers the brightness of light. | Decreased light vision | 15 seconds | |
Template:Il2c | Player's light vision is heavily reduced making it near impossible to see most light. | Light vision severely reduced | 4 seconds | |
Template:Il2c | Prevents the player from using anything that requires mana. | Cannot use items that require mana | 7 seconds | |
Template:Il2c | Prevents the player from using anything. | Cannot use any items | 4 seconds | |
Template:Il2c | ◀ Left makes the player move right and ▶ Right makes the player move left. | Movement is reversed | 7 seconds | |
Template:Il2c | Slows down the player's speed. | Movement speed is reduced | 15 seconds | |
Template:Il2c | Causes the player's Physical abilities to decrease. Werewolf buff negates this debuff. | Physical abilities are decreased | 5 minutes | |
Template:Il2c | Causes the player's defense to go down to half of its normal defense. | Defense is cut in half | 2 minutes | |
Template:Il2c | Acts as a warning to prevent the player from going too far from the Wall of Flesh or attempting to escape the Underworld. | You have seen something nasty, there is no escape. | While fighting Wall of Flesh | |
Template:Il2c | Causes the player to get tangled by the Wall of Flesh's tongue and be pulled into its mouth. | You are being sucked into the mouth | While in contact with The Tongue | |
Template:Il2c | Ignites the player with cursed flames that deal damage over time. Cursed flames can not be extinguished by water. | Losing life | 7 seconds | |
Template:Il2c | Causes the player to glow yellow along with the loss of 20 defense. | Armor reduced by 20 | 15 seconds | |
Template:Il2c | Slows down the player's speed. | Movement speed is reduced | 20 seconds | |
Template:Il2c | Prevents the player from moving or using anything. | You cannot move | 1 second | |
Template:Il2c Template:Pc icon | Causes the player to be stuck in the spot where they were hit. Players are still allowed to use items while this effect is ongoing. | You are stuck | 2 seconds | |
Template:Il2c Template:Pc icon | Prevents the player from moving or using anything and damages the player. | You are completely petrified! | 1-4 seconds | |
Template:Il2c Template:Pc icon | Causes the player to constantly rise and fall in midair. Players are still allowed to use items while this effect is ongoing. | Gravity around you is distorted | 5-10 seconds | |
Template:Il2c Template:Pc icon | Darkens the screen almost completely, except for a small area around the player. | You can't see! | While attacked by a Brain Suckler | |
Template:Il2c Template:Pc icon | Causes the player to take significant damage when moving and a smaller amount of damage when not moving. | You cannot move | 4/8 seconds | |
Template:Il2c Template:Pc icon | Deals 15 damage per second to the target. | Losing life | 5-8 seconds | |
Template:Il2c Template:Pc icon | Increases player damage but decreases health regeneration and applies random other debuffs. | Increased damage, Decreased life regen, Causes status effects | 5-8 seconds | |
Template:Il2c Template:Pc icon | Prevents the player from regenerating health. | You are unable to absorb any healing effects | 14 seconds |
From items and environment
Icon | Name | Effect | Tooltip | Duration |
---|---|---|---|---|
Template:Il2c | Magic damage is reduced by 25%, the amount of damage reduced is reduced by 5% every second. | Magic damage is reduced by 1-50% | 5-10 seconds | |
Template:Il2c | Prevents the player from drinking healing potions and restoration potions. | Cannot consume anymore healing items | 60 seconds | |
Template:Il2c | Takes life whenever a player uses the Rod of Discord too frequently. | Using the Rod of Discord will take life | 6 seconds | |
Template:Il2c | Players lose life over time while buried in Sand, Slush, or Silt. | Losing life | While in contact with fallen Silt/Sand/Slush | |
Template:Il2c | Players burn, losing life, life regeneration speed, and movement speed. Inflicted by Meteorite or Hellstone. Obsidian Skull or similar protects against it. | Losing life and slow movement | While in contact with hot blocks | |
Template:Il2c | Player's melee abilities are improved along with lowered defense after drinking ale. | Increased melee abilities, lowered defense | 2 minutes | |
Template:Il2c | Green fumes appear around you | You smell terrible | 30 seconds | |
Template:Il2c | Whenever a player stands near a Water Candle that is placed (not in hand). | Increased enemy spawn rate | When near a placed Water Candle |
Exclusive to players
Icon | Name | Effect | Tooltip | Duration |
---|---|---|---|---|
Template:Il2c | Players are engulfed with Frostburn flames and lose life over time. Also restricts their life regeneration. | It's either really hot, or really cold, but it REALLY hurts | 1-8 seconds | |
Template:Il2c | Causes affected players lasting damage for up to 15 seconds. | Bleeding Out | 15 seconds | |
Template:Il2c | Causes affected players to drop more coins than usual on death. | Drop more money on death | 15 minutes |
Notes
- The following debuffs have their duration doubled in Expert Mode: Poisoned, Darkness, Cursed, On Fire!, Bleeding, Confused, Slow, Weak, Silenced, Broken Armor, Cursed Inferno, Frostburn, Chilled, Frozen, Ichor, Venom, Blackout.
- In expert mode, you get Chilled when you enter water.
See also
History
- 1.3.0.5: Fixed bug that caused Distorted to freeze players instead of changing their movement pattern.
- 1.3.0.1: Stoned, Shadowflame, Distorted, and Feral Bite introduced.
- 1.2.3.1: Mana Sickness introduced.
- 1.2.1.2: Fixed a bug that was causing monsters to only show one debuff on multiplayer. Monsters that transform now correctly keep their debuffs.
- 1.2.1.1: Chaos State and Water Candle introduced.
- 1.2: Burning, Blackout, Chilled, Frozen, Venom, Frostburn, Ichor Debuff and Suffocation debuffs introduced.
- 1.1: Bleeding, Broken Armor, Confused, Cursed Inferno, Horrified, Silenced, Slow, The Tongue, and Weak debuffs introduced.
- 1.0.6: Introduced.
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