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Skeleton ArcherHardmode exclusive
Skeleton ArcherOld-gen console version and Nintendo 3DS version
Classic mode icon Classic
Expert mode icon Expert
Master mode icon Master
Statistics
Type
Environment
AI TypeFighter AI
Damage45/90/135 (melee)
70140210 (ranged attack)
Max Life210/420/630
Defense14
KB Resist45%/51%/56%
BannerSkeleton Archer BannerSkeleton Archer Banner
Immune toPoisoned
Inflicts debuff
Inflicts debuff
Inflicts debuff
DebuffOn Fire!On Fire!
Debuff tooltipSlowly losing life
Chance33%
Duration714 seconds
Drops
Coins410

The Skeleton Archer is a Hardmode enemy that sometimes spawns in the Cavern layer. They move fairly slow compared to other cave enemies. When the player is in their line of sight, they will stop moving and shoot Flaming Arrows at the player, which have a chance of inflicting the On Fire! debuff.

Tips[]

  • Several simple pit traps (7 blocks deep) can be very effective against such enemies as Skeleton Archers and Armored Skeletons.
  • Skeleton Archers rarely shoot the first arrow accurately, slowly adjusting aim, so moving around makes it almost impossible for them to hit you, as does standing above.
  • There is a small delay before the first arrow is shot, during which the Skeleton Archer is vulnerable to attack. If a player lands a hit it will interrupt its aiming, so a quick player can prevent it from firing a single shot.

Notes[]

  • It appears to wield a Wooden Bow, yet it drops a Marrow instead. It also appears to have no visible quiver, yet it can drop a Magic Quiver.
  • Flaming Arrows shot by the Skeleton Archer are not extinguished by water.
  • Unlike Armored Skeletons, Skeleton Archers cannot open doors.
  • Arrows fired by the Skeleton Archer are not retrievable by the player.

Trivia[]

The BestiaryBestiary entry for the Skeleton Archer: "Skeleton Archers have a keen eye, despite the general lack of eyes. Distance offers little protection from their blazing arrows."

History[]

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