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Template:Mobile only

This article is about updates to the Mobile Version of Terraria. For Desktop updates, see Desktop Version history. For Console updates, see Console Version history. For future updates, see Upcoming features.

This page lists update details for the various Mobile Versions of Terraria.

Note that the Android versions sold by Template:Google icon Google Play and Template:Amazon icon Amazon are on separate update paths (each with different version numbers and release dates, often with Template:Amazon icon Amazon receiving updates around 2-4 weeks later than other mobile versions, excluding verification) so their respective releases are listed separately, even though they both run on Android devices. Note that the Nintendo 3DS version of Terraria is classified as a Console version of the game. (See Console Version history). Also note that the 1.3 Banner/kill counter has been added in the Mobile 1.2.4 update, even though banners don't provide buffs, so keep these things in mind if you plan on grinding out Banners for what ever reason.

( Template:Amazon icon Amazon will not be updated to 1.2.4 until bug fixes make their way into the release.)

Current versions

Platform Version Release Date
Template:Ios icon iOS (App Store) 1.2.11328 Feb. 8,2016
Template:Google icon Android (Play Store) 1.2.11333 Jan. 4, 2016
Template:Amazon icon Android (Amazon) 1.2.14028 Dec 22, 2015
Template:Windows phone icon Windows Phone 1.2.4 Dec. 9,2015


Change-Log

Version & Release Date Name Changes
Google Play 1.2.11333 • Jan 5, 2016 Hotfix
  • Many gameplay fixes and improvements from iOS release,though some bugs are still bound on ios and Android.
iOS & iPadOS 1.2.11328 • Dec 18, 2015 Hotfix
  • This build includes critical fixes for Cloud access on iOS 7 devices. You will be able to access your cloud characters and cloud worlds. However due to all the additional content in 1.2.4 world save files will have to be converted to local saves. This only applies to iOS7, iOS8+ users will be able to continue to save their worlds to the Cloud.
  • If you are using iOS8 or above please ensure that iCloud Drive is enabled in order to access Cloud saves. To do this go to Settings > iCloud > iCloud Drive and toggle it on. You should see your saves s|| after.
  • Many gameplay fixes and improvements.
Google Play 1.2.11212 • Dec 9, 2015
iOS & iPadOS 1.2.11212 • Dec 9, 2015
Windows Phone 1.2.4 • Dec 9, 2015

Amazon TBD

1.2.4 PC Equivalent Update

All content from the Desktop version up to 1.2.4, including:

Amazon Appstore 1.2.10333 • Sep 2, 2015
iOS & iPadOS 1.2.10299 • Oct 1, 2015
Google Play 1.2.10333 • Aug 25, 2015
Hotfix
  • Multiplayer optimizations and its bug fixes.
  • Minor game bug fixes.
Amazon Appstore 1.2.17028 • Aug 20, 2015
iOS & iPadOS 1.2.10061 • Aug 21, 2015
Google Play 1.2.10177 • Aug 21, 2015
Rebalancing Update
  • Balance changes
    Interface/mechanics changes
    • Auto-aim has been improved
    • Auto-aim is now available when playing with a controller (ie Fire TV and Moga)
    • Zooming is disabled as long as you are using a virtual joystick, hopefully causing less accidental zoom-ins.
    • Player now emits a dark blue light if they have no light pets active.
    • Added extra-fast crafting, will now craft doubles after ~5 seconds
    • Rope climbing has been improved
    • Jumping has been improved - should fix the bug where a player could go through a 2.5 (5 Meter) block gap.
    • Quick Grapple has been improved (quick grapple: slide from center of the screen to a direction, it automatically uses a grappling hook in your inventory)
    • Smart Cursor has been improved
    • Tweaked the way recipes are discovered. Discovery of Crafting Stations made faster, thus allowing easier access to advanced crafting items.
    • Tweaked the way biomes get recognized, resulting in better biome switches.
    Minor changes taken from PC 1.3
    Bug fixes
    • Fixed bug where waterfall animations were twice as fast as intended (Pre-Hardmode)
    • Fixed bug where Ice Bats would drop Frost Staff
    • Fixed bug where the minimap would not display the correct colors
    • Fixed bug where Heart Crystals would give off the incorrect sounds when struck, but not destroyed
    • Fixed bug with Smart Cursor where it would not go by default to the tree center
    • Fixed bug where Ranged Weapons would fire too slowly if the player was not using auto-aim
    • Fixed bug where the player's shirt was incorrectly rendered when first booting up the game
    • Fixed bug where placing Torches would instantly destroy them
    • Smart Cursor no longer targets Torches and Ropes
    • Armor no longer should auto-equip into vanity slots upon crafting or picking up
    • Fixed bug where Cursed Sapling was not being dropped by Mourning Wood
    • Fixed bug where Pirate Captain, when killed, would show five heads as gore instead of body parts
    • Fixed bug where NPC icons on the minimap would be really small when >2800 blocks (5600 Meters) from the player
    • Fixed bug where the Pirate Map would drop everywhere in the world Post Plantera. Now it can only be found near the Ocean
    • Fixed bug where item stats would not correctly reset when switching tabs
    • Jungle Temple Door is no longer breakable using Dynamite or the Holy Hand Grenade
    • Fixed bug where screen would flicker red when other players would receive damage in multiplayer, now only effects the player with the map open
    • Network code has been improved
    • Fixed incident where the Turtle Armor could instantly destroy the Dungeon Guardian
    • Fixed crash bug related to putting chests on Boulders
    • Fixed a bug related to enemies and biome recognition - Plantera should no longer enrage while still in the Jungle
    • Fixed bug where Mannequins were not properly rendered
    • Fixed crash related to MOGA controller support
    • Fixed bug where, when a player had vanity items equiped, the shown defense was incorrect
    • Fixed bug where Goblin Scout and King Slime never meet the requirements to spawn
    • Searches faster for local network games (every 4 seconds instead of 10 seconds)
    • Fixed memory leak on android devices
    • Fixed small memory leak related to the display of NPC names, they could occasionally change names
    • Fixed issue where iCloud would backup too many files
  • iOS & iPadOS 1.2.8631 • Jun 1, 2015

    Google Play 1.2.8798 • May 26, 2015

    "Critical Issues" Update
    • Fixed keyboard issue that prevented users from naming characters and worlds on some devices
    • Now auto-saves every 2 minutes
    • Pearlstone Brick no longer spreads the Hallow
    • Fixed bug where items equipped by client players were not synced correctly
    • Fixed bug where crafting ingredients were visible after leaving the crafting tab
    • Fixed stutter when saving a cloud-stored game
    • Lihzahrd Door can no longer be destroyed by explosives to enter the Jungle Temple early
    • Fixed issue with painting
    • Many more fixes
    iOS & iPadOS 1.2.8498 • May 4, 2015 "Critical Issues" Update

    This build fixes critical issues where characters and worlds would not load and/or crash. In order to help you make up for lost time, players will receive a gift to compensate for potential data loss: 300 Wood, 50 Iron Bars, 50 Gel, 200 Obsidian, 200 Hellstone, 200 Gold Ore, and 30 Gold Coins.

    In addition, we have the following bug fixes:

    • Fixed bug where ingredients were rendered too large
    • Fixed issue where certain enemies would never spawn like Paladins, Corruptors, Floaty Grosses, and a few others.
    • Fixed issue where NPC spawning window was too big This should make the spawn behavior a lot better.
    • Fixed issue where hearts were incorrectly rendered on some devices
    • Fixed issue where crimson mobs never would drop the soul of night
    Google Play 1.2.7899 • Apr 9, 2015 Hotfix
    • Additional bug fixes.
    Google Play 1.2.7642 • Mar 26, 2015
    iOS & iPadOS 1.2.7901 • Apr 20, 2015
    "Addition 1.2"
  • Additions
    • Added blue & green Wrenches (Leaked File, resulting them not being added in the 1.2 release on Google Play.)
    Changes
    • Ocram is a bit more difficult to fight
    • Lowered Mummy spawn chance in Pyramid in Pre-Hardmode
    • Hardmode spawn rate increased slightly
    Fixes
    • Fixed crash for android 2.3 users
    • Fixed issue where accessories weren't being drawn
    • Fixed rendering of Jack 'O Lantern
    • Fixed issue where 'hot-using' an item would use it twice instead of once
    • NPC moving-in code fixed, Truffle NPC should move in quicker
    • Crafting now recognizes when it should use Lead Bars or Iron Bars
    • Crafting now recognizes correctly which type of Wood it should use (Prior to this, you could convert any wood into normal wood, by crafting it into a fence, then crafting the fence into normal wood)
    • Fixed crash on suspension while in crafting screen
    • Golem now has correct values for health & damage
    • Holiday Bauble has a chance to spawn from a cut down Tree
    • Fixed Drills: Mythril, Palladium, Orichalcum, Titanium, Chlorophyte only being able to be used with Auto-Aim
    • Fixed issue where sell prices might not update correctly
    • Fixed issue where 1.2 items were not reforgeable (Google Play & iOS)
    • Fixed multiplayer issues: No HUD displayed as client, Dyes were not correctly synced
    • Fixed rare crash when returning from suspension
    • Fixed crashes related to suspending the game
    • Fixed bug where you were able to craft certain items that shouldn't be available
    • Fixed various bugged projectiles
    • Tweaked snow particles
    • Misc small performance improvements
  • Google Play 1.2.6787 • Jan 13, 2015 Hotfix
    • Additional bug fixes.
    Google Play 1.2.6715 • Dec 10, 2014 Hotfix
    • Android crash fixes & other bug fixes.
    iOS & iPadOS 1.2.6508 • Dec 3, 2014
    Google Play 1.2.6667 • Dec 3, 2014
    Amazon Appstore 1.2.7122 • Jan 12, 2024
    Windows Phone 1.2.0 • Dec 22, 2014
    1.2 Update
    (1.2.1.2 PC equivalent)
    iOS & iPadOS 1.1.6255 • Nov 6, 2014
    Google Play 1.1.6299 • Nov 6, 2014
    Amazon Appstore 1.1.6292 • Nov 6, 2014
    Thanksgiving Update Thanksgiving seasonal event:
    iOS & iPadOS 1.1.6014 • Oct 1, 2014 Hotfix
    • Urgent bug fixes
    iOS & iPadOS 1.1.5933 • Sep 22, 2014
    Amazon Appstore 1.1.5934 • Sep 17, 2014
    Google Play 1.1.5960 • Sep 23, 2014
    Oktoberfest Update
    Windows Phone 1.0.0.0 • Sep 12, 2014[1] Initial Release
    iOS & iPadOS 1.1.5833 • Sep 11, 2014[2] Hotfix
    • Expanded language support
    • Made Ocram slightly more difficult
    • Fixed bug where Ocram didn’t spawn enough minions
    • Fixed glitch where you could ignore Ocram's damage by using the spike blocks
    • Ocram gained a bit more health
    • Fixed Tinkerer's Workshop glitch
    • Fixed Clockwork Assault Rifle not working as intended
    • Added boss music
    • Added snow biome music
    • Fixed issue where underground music would not play
    • Tweaked various loot tables
    • Overall a bit less loot and sometimes lower spawn chance
    • Tweaked the drop rate of Soul of Night / Light
    • Fixed Rainbow Rod not having a projectile
  • iOS & iPadOS 1.1.5536 • Aug 27, 2014
    Amazon Appstore 1.1.5822 • Sep 1, 2014
    Google Play 1.1.5822 • Sep 4, 2014
    Hardmode
    • Added missing textures for some hardmode content.
    • Added autoaim feature.
    • Added loot tables
      • Dragon Skull
      • Dragon Hornet
      • Dragon Snatcher
      • Albino Antlion
      • Shadow Mummy
      • Spectral Mummy
      • Shadow Slime
      • Cursed Hammer
      • Shadow Hammer
      • Arch Wyvern
      • Spectral Elemental
      • Spectral Gastropod
    • Changed loot tables:
      • Mimic
        • Compass item removed (not functional)
        • Gained light disc drop
      • Toxic Sludge
        • Drops more gel than before
      • Arch Demon
        • Gained chance to drop crystal shards
        • Gained higher chance to drop demon scythe
        • Gained a very small chance (0.2%) to drop crystal storm
      • Corrupter & Eater of Souls
        • Gained hard to farm vile powder
      • Digger & Giant Worm
        • Gained summoning item for worms pet
      • All skeleton enemies
        • Gained chance to drop bones
      • Dark Caster
        • Gained chance to drop a golden key (5% chance)
      • Cursed Skull
        • Gained chance to drop a golden key (5% chance)
    • Made certain enemies more rare and stronger (minimini bosses)
      • Arch Demon
      • Dragon Skull
      • Dragon Hornet
      • Dragon Snatcher
      • Shadow Mummy
      • Spectral Mummy
      • Spectral Elemental
      • Spectral Gastropod
    • All hardmode bosses are tweaked to be more mobile friendly
      • Adjustments on damage, defense and life stats
    • When in hardmode, day & night progress at the normal speed, compared to prehardmode twice as fast
    • Re-balanced the amount of ore being spawned in the world
    • Souls of night / light generally drop a lot more to make it easier for the casual gamer to craft the good items
    • Corruption & hallow spreading is significantly nerfed, now only spreads at 1/8th of the normal speed
    • Tweaked spawnrate & maximum number of monsters
      • Overall lower spawnrate compared to PC version
      • The spawnrate goes up based on time & character development
    • Certain hardmode NPC’s don’t spawn before you’re ready, giving new players time to gear up.
    • Crafting changes:
      • Mana star now only needs 5 fallen stars instead of 10
      • Reduced the amount of fallen stars being spawned each night by half
      • Added Dragon Breastplate
      • Added Dragon Greaves
      • Added Dragon Mask
      • Added Titan Helmet
      • Added Titan Mail
      • Added Titan Leggings
      • Added Spectral Headgear
      • Added Spectral Armor
      • Added Spectral Subligar
      • Added Tizona
      • Added Tonbogiri
      • Added Sharanga
      • Added Vulcan Repeater
    • Fixed dozens of bugs
    • Fixed piggy bank duping glitch
    • Made most items stack to 999 instead of 250
    • Added worms pet
      • Uses various sound bites from the worms series
    • Added old lady
      • Based on the worms series, walks slowly
    • New tombstone
      • Now uses a worm series tombstone when you die with the worms pet active
  • iOS & iPadOS 1.1.935 • May 22, 2014 Hotfix
    • Fixed minimap bug where shows a black screen (however, when changing worlds still showing minimaps from previous world)
    • Fixed a bug where ingredient chart shows above and hides the ingredients to craft
    • Fixed a rare bug where holding the new 4 items, the game could crash when pausing
    iOS & iPadOS 1.1.933 • May 17, 2014 Hotfix
    iOS & iPadOS 1.1.91 • Mar 27, 2014
    Google Play 1.1.92 • Mar 25, 2014
    Amazon Appstore 1.1.92 • Mar 18, 2014
    Easter update
    iOS & iPadOS 1.1.9 • Mar 8, 2014
    Google Play 1.1.92 • Mar 22, 2014
    St. Patrick's Update
    iOS & iPadOS 1.1.8 • Feb 6, 2014
    Google Play 1.1.8 • Feb 13, 2014
    Amazon Appstore 1.1.8 • Feb 13, 2014
    Valentine update
    • Added Broken Heart Crystal, which summons Cupid pet
    • Added Heart Arrows
    • Added Valentine Ring, available during Valentine's season
    • World Map now available. Zoom out to view it and zoom in to go back to your character.*Google Play changelog only
    • Additional bug fixes
    • Added all hardmode content(Unobtainable)
    Google Play 1.0.6 • Dec 19, 2013 Hotfix
    • Bug fixes
    iOS & iPadOS 1.1.5 • Dec 5, 2013
    Google Play 1.0.5 • Dec 12, 2013
    Christmas update
    Amazon Appstore 1.0.2 • Nov 27, 2013 Hotfix
    Amazon Appstore 1.0.1 • Nov 7, 2013 Initial Release
    Google Play 1.0.2 • Oct 3, 2013 Hotfix
    • Corrected issue when placing bed.
    • Optimized Magnifying Glass.
    • When a player is spawning inside blocks, the player will now spawn on top instead of blowing up the house.
    • Crystal hearts are now destroyable with a pickaxe
    • More Shadow Orbs spawned on world creation
    • Improved sword speeds (ex: Muramasa)
    • Demon Altar icon now shows up in the crafting menu if it is a required crafting station.
    iOS & iPadOS 1.0.1 • Sep 25, 2013
    Google Play 1.0.1 • Sep 25, 2013
    Hotfix
  • Android
    • Fixed several crashes related to the player moving to the edge of world
    • Fixed issue with sawmill items not being able to craft
    • Fixed issue with speaking to the bound mechanic causing sometimes a crash
    • Fixed issue with ammo count not being shown in the crafting tab
    • Only the closest NPC will now show the chat bubble
    • Tweaked the way magnifying glass behaves, now always stays on screen and moves to the side when necessary
    • Added a text cursor to text boxes where needed
    • When a player is spawning inside blocks, the player will now spawn on top instead of blowing up the house.
    • The bound npc's now will always spawn correctly instead of being in tiles.
    • Crystal hearts are now destroyable with a pickaxe as well
    • More shadow orbs are being spawned when a world is created
    • Fixed issue with crafting button sometimes appear half its size
    • Fixed issue with sword speeds (ex: muramasa)
    • Fixed issue where the background wasn't draw in the magnifying glass when trying to use it near the edge of the screen
    • If a potion is being used, the game will automatically switch back to its previous item
    • Multiple accessories are now being blocked from being worn
    • Fixed issue with dragon skulls being invisible
    • Fixed issue with oceans being empty on world generation
    • Fixed issue with certain recipes not being unlocked
    • Higher chance of spawning rotten chunks and a small chance for vile powder to be dropped the giant worm
    • Fixed corruption of save files
    • Timers can now be bought from the mechanic
    • Demon Altar icon now shows up in the crafting menu if it is a required crafting station
    • Fixed a crash related to the gravitation potion
    • Optimized performance when using the magnifying glass
    • Fixed bug with goggle crafting
    • Selling coins is not possible anymore
    • Fixed bug related to pet buff icon
    • Fixed Bed Placement bug
    iOS
    • Piggy bank and safe now work correctly
    • NPC head's don't dissapear anymore when the player is in the crafting tab
    • Fixed several crashes related to the player moving to the edge of world
    • Fixed issue with sawmill items not being able to craft
    • Fixed issue with speaking to the bound mechanic causing sometimes a crash
    • Fixed issue with ammo count not being shown in the crafting tab
    • Only the closest NPC will now show the chat bubble
    • Tweaked the way magnifying glass behaves, now always stays on screen and moves to the side when necessary
    • Added a text cursor to text boxes where needed
    • When a player is spawning inside blocks, the player will now spawn on top instead of blowing up the house.
    • The bound npc's now will always spawn correctly instead of being in tiles.
    • Crystal hearts are now destroyable with a pickaxe as well
    • More shadow orbs are being spawned when a world is created
    • Fixed issue with crafting button sometimes appear half its size
    • Fixed issue with sword speeds (ex: muramasa)
    • Fixed issue where the background wasn't draw in the magnifying glass when trying to use it near the edge of the screen
    • If a potion is being used, the game will automatically switch back to its previous item
    • Multiple accessories are now being blocked from being worn
    • Fixed issue with dragon skulls being invisible
    • Fixed issue with oceans being empty on world generation
    • Fixed issue with certain recipes not being unlocked
    • Higher chance of spawning rotten chunks and a small chance for vile powder to be dropped the giant worm
    • Fixed corruption of save files
    • Timers can now be bought from the mechanic
    • Demon Altar icon now shows up in the crafting menu if it is a required crafting station
    • Fixed a crash related to the gravitation potion
    • Optimized performance when using the magnifying glass
    • Fixed bug with goggle crafting
    • Selling coins is not possible anymore
    • Fixed bug related to pet buff icon
  • iOS & iPadOS 1.0.0 • Aug 29, 2013
    Google Play 1.0.0 • Sep 13, 2013
    Initial Release

    References

    Template:Translation project

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