Spear Trap
Statistics
- 210%
Type | |
---|---|
Placeable | ✔️ (1 wide × 1 high) |
Use time | 15 (Very fast) |
Rarity | |
Sell | 20 |
Research | 5 required |
Projectile created
- Spear
- Internal Item ID: 1149
- Internal Tile ID: 137 (5)
- Internal Projectile ID: 186
The Spear Trap is a trap found naturally in the Jungle Temple. When activated, it launches a spear in a straight line that can pierce an infinite number of enemies and retracts upon hitting a block or reaching its maximum range of 19.5 blocks. It has a cooldown of 1.5 seconds / 2 seconds between firings and deals 60 damage to enemies and 120 damage to players.
Spear Traps can be rotated 90° with a hammer.
Notes[]
- If two spears hit the same player or creature at the same time, the victim only takes damage once, due to the immunity time of the first spear.
In singleplayer, Spear Traps inflict the Frostburn debuff if the player wears Frost armor.
Tips[]
Rarely, Spear Traps will spawn outside the temple, but cannot be harvested until the player acquires a Picksaw.- They are good for battle arenas.
- When actuated, these can be used as a very efficient way to kill off bosses, or clear waves in events like Pumpkin Moon and Frost Moon, easily.
History[]
- Desktop 1.4.0.5: Spear Traps can no longer be broken with Explosives before Golem has been defeated.
- Desktop 1.4.0.1: Now requires the Picksaw or a better pickaxe to mine.
- Desktop 1.3.1:
- Sprite updated.
- Can now be hammered to rotate 90 degrees at a time.
- Desktop 1.3.0.4: Cooldown reduced from 2s to 1.5s.
- Desktop 1.3.0.3: Fixed bug where traps could critically hit.
- Desktop 1.2.3: No longer shoots the retracting spear head upwards like a projectile if the trap is in inactive state (by the means of an Actuator).
- Desktop 1.2.1.1: Fixed a graphical bug with Spear Traps.
- Desktop 1.2: Introduced.
- Console 1.02: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile 1.2.6508: Introduced.
- 3DS-Release: Introduced.