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Spiky Ball
  • Spiky Ball item spriteold Spiky Ball item sprite
Stack digit 9Stack digit 9Stack digit 9Stack digit 9
Statistics
Type
Damage16 (Ranged)
Knockback1 (Extremely weak)
Consumable✔️
Critical chance4%
Use time15 (Very fast)
Velocity5
RarityRarity level: 0
Buy80
Sell16
Research99 required
Projectile created
  • Spiky Ball
    Spiky Ball

Do you know why we all carry around these spiked balls? Because I don't.

The Goblin Tinkerer

Not to be confused with the invincible Spike Ball enemy found in the Dungeon.

Spiky Balls are consumable throwing weapons that are primarily used as passive traps, by tossing them to the ground, where enemies who pass over them will take damage up to 6 times (after which the Spiky Balls vanish). If not destroyed, they will automatically vanish in 1 in-game hour (1 minute in real time). They can also be used as throwing weapons, but they have a very short arc and quickly fall to the ground. Spiky Balls are dropped by all goblins in the Goblin Army, and can be purchased from the Goblin Tinkerer for 80 each.

The Goblin Tinkerer uses Spiky Balls them to defend himself against nearby enemies.

Notes

  • Spiky Balls will not harm the player who threw them, nor will they damage NPCs. They will, however, damage other players in PvP matches.
  • Once thrown, a Spiky Ball cannot be picked up again.
  • Spiky Balls will not pass through platforms.

Tips

  • Spiky Balls are useful against groups of enemies or bosses (e.g. the Eater of Worlds), especially because they can be set up in advance.
  • When wearing Frost armor, Spiky Balls will glow from the Frostburn effect and can serve as makeshift Glowsticks.
  • When thrown on the ground, they can serve as an immobilizer to any monster without knockback resistance.
  • As Spiky Balls are a very common drop during the Goblin Army event, with each Spiky Ball selling for 16, they are a decent money source early on.

See also

History

  • Desktop 1.1: Sell cost changed from 4 to 16. Can now be purchased from the Goblin Tinkerer.
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