The Star Cannon is a rapid firing weapon that shoots Fallen Stars, making it difficult to collect ammunition for. Similar to the Thorn Chakram, the Star Cannon can be shot through walls that are 2 blocks thick, provided the player is standing against said wall. The Star Cannon has a range of 50 blocks, however, if the Fallen Star hits a Wood Platform or any terrain it will vanish, unlike other types of ammo.
- Using the Necro Armor or Shroomite Armor sets will provide a 20% chance not to consume ammo, and the Adamantite Armor set provides 25% chance. This may be necessary to keep from running out of ammo. Ammo Reservation Potion and Ammo Box may be used as well.
- The shots will pierce a one block thick wall.
- Since the Star Cannon has no knockback, it is impossible to reforge it with a knockback-increasing prefix (unreal, godly, superior, etc.) Because of this, the best prefix for this weapon is demonic.
- It has the highest damage of any pre-hardmode ranged weapon, but is not practical to use unless the player has a huge amount of Fallen Stars.
- To farm the stars, make a skybridge and run around at night.
- Despite being crafted from the Minishark, it does not have any chance not to consume ammo.
- Technically, it has 56 damage, but fired Fallen Stars has a -1 damage value. This is similar to Sandgun.
- If you put a platform under a block and and shoot it with the star cannon, the projectile won't collide with the block.
- Sprite updated.
- Damage decreased from 62 to 57.
- Damage increased to 62 from 55.
- Fixed a bug where fired stars could be picked up again.
- Increased Speed to Very Fast.
- Damage decreased from 60 to 55.
- Reduced Speed to Very Slow.
- Damage decreased from 75 to 60.
- Added to the game.
|Items Requiring Meteorite|
|Weapons||Star Cannon · Space Gun · Phaseblades · ?|
|Armor||Meteor Helmet · Meteor Suit · Meteor Leggings|