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Suffocation is a debuff that is inflicted when the player is caught in falling Sand, Silt, or Slush. Drowning will not inflict this debuff. Damage numbers bounce like other debuffs that inflict continuous damage.

Effects of suffocation (the 5 damage ticks after impact)

Causes[]

From environment[]

From Duration
Sand Block Sand Block Until the player gets out from under the Sand Blocks
Ebonsand Block Ebonsand Block Until the player gets out from under the Ebonsand Blocks
Pearlsand Block Pearlsand Block Until the player gets out from under the Pearlsand Blocks
Crimsand Block Crimsand Block Until the player gets out from under the Crimsand Blocks
Silt Block Silt Block Until the player gets out from under the Silt Blocks
Slush Block Slush Block Until the player gets out from under the Slush Blocks

Self-induced[]

From Duration Chance
Red Potion Red Potion 1 / 2 / 3 hours 1/1 (100%)

Notes[]

  • Suffocation will only be caused by the blocks listed above; other blocks, such as Obsidian that forms over a player, will be completely harmless.
    • Suffocation can occur if any part of the player is trapped by a block.
  • If the player is playing the Secret world seed For the Worthy, ash has a chance of collapsing when hit as if affected by gravity. However, the player will not gain the Suffocation debuff from being trapped in it.

History[]

  • Desktop 1.2.3: Running underwater no longer causes flashes of the Suffocation debuff.

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