Umm... Do these guys multiply?[]
Since I placed one at my arena, I've twice been finding others around my base, that I don't remember placing -- and I don't think I petrified half-a-dozen of those guys, which is what my stock (counting the original) is up to by now. If they do actually multiply once placed, that would be a seriously cool (and silly) Easter Egg. --MentalMouse42 (talk) 17:42, 3 June 2020 (UTC)
- I figured it out! They can multiply, sorta... they occasionally spawn gnomes in their vicinity, and if that gnome gets caught by sunlight.... --MentalMouse42 (talk) 16:06, 6 June 2020 (UTC)
Luck[]
0.2 luck - is 0,2% , 2% or 20%? Or is it "your luck*0.2" bonus? I don't get it. And I don't have one, so I can't test it myself. 95.27.43.210 17:25, 10 June 2020 (UTC)
Ah, so it's different new luck introduced in Journey's end. 95.27.41.115 12:26, 11 June 2020 (UTC)
How does the luck bonus work?[]
How does the luck bonus work, does it increase luck by 1% (for example, and enemy which drops something 50% of the time will drop 51% of the time) or does it increase the drop rate by 1%? (like if the enemy has a 50% drop rate it will be a 50.5% drop rate.) Crazyclay (talk) 03:19, 21 May 2021 (UTC)
- See Luck § Impact for related info. BadPiggy1024 (talk) 04:30, 21 May 2021 (UTC)
AHEM[]
CONSOLE HISTORY???? — Preceding unsigned comment added by 74.197.225.63 at 02:45, 3 December 2021 (UTC)
- Added. BadPiggy1024 (talk) 07:57, 3 December 2021 (UTC)