Terraria is a sandbox game with building, Metroidvania, and RPG elements which was created by Re-Logic, published and developed on PC by Re-Logic, and published on consoles (developed by Engine Software) and mobile devices (developed by Codeglue) by 505 Games. It is available on Steam for $9.99, PlayStation Network for $14.99, Xbox Live Arcade for $14.99, Nintendo eShop (3DS) for $19.99, iOS for $4.99, and Google Play for $4.99. Several versions of the game also have free trial versions.


The game was initially developed (starting in January 2011) by Andrew "Redigit" Spinks (programming and design) and Finn "Tiy" Bryce (commissioned for some of the graphics design). Redigit remained the sole programmer for the project from its start until January 2014, when he hired Solsund and Yoraiz0r to help with future updates[1] (starting with v1.2.3). Tiy left the development team early in 2012, but several spriters from the community were hired early in 2013 once Terraria returned to active development.

Cessation of Development

It was announced in February 2012 that development on Terraria would cease[2], with Redigit citing reasons including the birth of his second child and his artist moving on to work on a competing game as factors in this decision[3].

Over the course of the next year, very little news regarding Terraria came out until September 11, 2012, when it was announced that Terraria would be coming to PlayStation 3 and Xbox 360 in 2013.

Return to Development

Early in 2013, Redigit requested input from the Terraria community regarding what they would want in a new update[4]. According to Redigit, this post (which would eventually lead to v1.2) was brought about by some hands-on time with console Terraria[5]. Development on the game has been ongoing ever since.

Version History

Main article: Version History
Terraria was officially released on May 16, 2011.

The current version of Terraria is

Minimum System Requirements

  • OS: Windows Xp, Vista, 7
  • Processor: 1.6 Ghz
  • Memory: 2GB
  • Hard Disk Space: 200MB
  • Video Card: 128mb Video Memory, capable of Shader Model 1.1
  • DirectX®: 9.0c or Greater


On Metacritic, Terraria received "generally favorable" review getting a metascore of 81/100 on PS3[6] & Xbox 360,[7] 82/100 on iOS[8] & Nintendo Switch,[9] 83/100 on PC[10] & PS4,[11] 84/100 on Xbox One,[12] and 85/100 on PS Vita.[13]


  • The Japanese console version of Terraria is published by Spike Chunsoft.



  1. A bit of an update...
  2. My Fellow Terrarians
  3. My Fellow Terrarians (Pt. 2)
  4. Something about a possible PC update.
  5. Maybe an update on PC?
  6. Metascore for Terraria on PS3Metacritic, Retrieved March 9, 2020
  7. Metascore for Terraria on Xbox 360Metacritic, Retrieved March 9, 2020
  8. Metascore for Terraria on iOSMetacritic, Retrieved March 9, 2020
  9. Metascore for Terraria on SwitchMetacritic, Retrieved March 9, 2020
  10. Metascore for Terraria on PCMetacritic, Retrieved March 9, 2020
  11. Metascore for Terraria on PS4Metacritic, Retrieved March 9, 2020
  12. Metascore for Terraria on Xbox OneMetacritic, Retrieved March 9, 2020
  13. Metascore for Terraria on PS VitaMetacritic, Retrieved March 9, 2020
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