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::::There doesn't seem to be any opposition to this after two days of sitting here. I'm going to get started on it soon. [[User:Shadowsyllvet|Shadowsyllvet]] ([[User talk:Shadowsyllvet|talk]]) 19:05, 11 December 2016 (UTC)
 
::::There doesn't seem to be any opposition to this after two days of sitting here. I'm going to get started on it soon. [[User:Shadowsyllvet|Shadowsyllvet]] ([[User talk:Shadowsyllvet|talk]]) 19:05, 11 December 2016 (UTC)
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:Working my way down the [[NPC#Town NPCs]] list, edited [from Guide - Arms Dealer] so far. Taking a break now so if anyone edits more let me know please. [[User:Shadowsyllvet|Shadowsyllvet]] ([[User talk:Shadowsyllvet|talk]]) 02:02, 12 December 2016 (UTC)
   
 
==Not true==
 
==Not true==

Revision as of 02:02, 12 December 2016

Community Noticeboard

Below is a list of trusted editors who have knowledge of Terraria on particular platforms and in particular areas. This resource is meant to offer a means of verifying and adding wiki information. Please do not contact the users listed for gameplay help – instead use the forums.

  • User Desktop Console Old-gen
    Console
    Mobile 3DS Other/Notes
    Ferretwings Wiki code, tables, advanced templates
    ReedemtheD3ad ✔️ ✔️ ✔️
    Breathlessblizzard ✔️ Source code, wiki code
    Awesome diamonds ✔️ ✔️
    Trialsphere ✔️ Switch
  • If you need to adjust your entry on the list, feel free to edit the table. If you wish to remove yourself from the list, you may do so as well.

    If you would like to be added to the list, please click here and include your username at the bottom (only those with user accounts will be considered), and your area of expertise.

    • ​Stubs
    • ​Info Requests
    • ​Rewrite Requests
    Information Requests (4)
    Article Requests
    Cages Missing placed animations and sizes for the 1.4 cages.
    Light sources Brightness percentage is a bit vague, so this either needs to be clarified or replaced with tile distance. There are also multiple unknown brightness levels.
    TModLoader
    * Information as to how you obtain the April Fools Joke.
    * Differences between the desktop version and the tModLoader version, including the lack of Shimmer and a reduced max stack.
    
    Tile IDs Part8 Missing sprites of cages.

    Requests to be added to the contributor list at the top of the Community noticeboard page

    If you'd like to be added to the above resource list of editors, please include your username below (only those with user accounts will be considered), and your area of expertise. – Ferretwings (talk) 01:16, 18 May 2017 (UTC)

    Request to be added

    Hello. I am a long time player of Terraria Desktop, and I have much experience with it. I would love to be added as an editor so I can help update the wiki with new and changed items and features from the 1.4 update. I have already been working on updating the upcoming features with new information, and I would be glad to continue to quickly bring out accurate update information. Fireboltthecoolcat (talk) 23:14, 15 May 2020 (UTC)

    Added. --Rye Greenwood (talk) 18:16, 22 May 2020 (UTC)

    Request to be added

    Hi, I'd like to be added to the editors list. I've been helping around the wiki recently creating item pages, copyediting, and reporting vandalism. I play Desktop and have basic familiarity with the source code, so I can pull up information about item functionality, vendor sales, etc without too much trouble. On the wikicode side, I've learned how to use a good number of the standard templates+infoboxes and I'm hoping to pick up more through practice. You can check my contributions page to see where I've helped out, or contact me in the Discord under the same username. Cheers! Breathlessblizzard (talk) 22:38, 19 May 2020 (UTC)

    I've added you. Thank you so much for your help :) – Ferretwings (talk) 23:06, 19 May 2020 (UTC)

    Request to be added

    Hello! I'd like to be added to the editors list. I mostly play mobile, but can readily test pretty much anything on the Console version (latest version, Xbox One), and will sometimes be able to test some Desktop things. I'll hopefully be able to be editing a lot more actively, and am currently working to achieve consistency, especially with the flood of 1.4 articles. Thanks for your consideration! —ϟAwesome_Diamondsϟtalk 17:57, 21 May 2020 (UTC)

    Added. --Rye Greenwood (talk) 18:16, 22 May 2020 (UTC)

    Request to be added

    Hi! I'd like to be added to the editor's list. I have (what I'd like to think) an extensive knowledge of most Terraria Desktop version mechanics, as well as features and content. I've joined pretty recently in order to help with 1.4 content additions, and I helped to start adding happiness quotes for the happiness quotes project to most NPCs, as well as preparing to start the DPS project (to find the average DPS of weapons). Thank you for reading, no hard feelings if I don't make it. DanZeMan (talk) 12:49, 3 June 2020 (UTC)

    Request to be added

    Hello, my name is Trialsphere, I am constant player of the game and have over 340 hours on Nintendo Switch. I know the game mechanics well, tend to recognize glitches fairly quickly when they pop up, and know most of the tips or tricks a player might need. I would love to be added as an editor so I can help add information that might have been missed on pages and help the terraria community as much as I can. I thank you for your time and consideration. Trialsphere (talk) 17:41, 12 June 2021 (UTC)

    Added you to the list. --Eraloiz (talk) 09:49, 17 June 2021 (UTC)

    arrow/bullet transforming weapons

    I think it would be useful to make a page for that, I often need to know that (to know what weapon I need to buy to use my endless musket pouch/quiver), and I think I'm not alone to need thatLightg4 (talk) 17:11, 23 September 2016 (UTC)

    If you go to the Endless Musket Pouch and Endless Quiver pages it states that these only work on appropriate guns or bows/repeaters acting as 1. Musket balls or 2. Wooden arrows. TOTORO01 (talk) 23:54, 23 September 2016 (UTC)
    Yes, I know, but theses items are more effective when an arrow/bullet transforming weapon is used. For example, if you use Daedalus Stormbow, it would be a good idea to take strong arrow to deal more damages such as the Cursed Arrow or Holy Arrow, but if you use Shadowflame Bow, due to the transforming of any arrow, the arrows can easily be replaced by Endless Quiver. Lightg4 (talk) 09:24, 24 September 2016 (UTC)
    Making a "arrow/bullet transforming weapons" page looks inappropriate, because of its name, it doesn't have its official name yet. And how about its content? --IosKent (Talk Page - Contribs) 10:40, 24 September 2016 (UTC)--
    May I suggest to use the note section of the endless Quiver/Musket Pouch. We do not really need a page for that, and that seems like a good place for it. Flisch42 (talk) 11:00, 24 September 2016 (UTC)
    For the arrows, there are Vulcain Repeater, Hellwing Bow, The Bee's Knees, Molten Fury, Sharanga, Marrow, Ice Bow and Shadowflame Bow
    For the bullets, it is slighty different because the arrows are not transformed but a projectile is added(besides the Venus Magnum), there are the Onyx Blaster and the Vortex Beater
    Lightg4 (talk) 19:44, 26 September 2016 (UTC)
    How about we make a category instead? And is "Ammo-converting weapons" a good name? MightyDirtKing (talk) 13:13, 3 October 2016 (UTC)
    Is it ok for "Ammo-converting weapons"?--Lightg4 (talk) 13:44, 16 October 2016 (UTC)

    Vanity set and costume sets

    Which price should we have labelled in the info box? should it be the whole set cost or the price per piece ( if each piece costs the same amount)? TOTORO01 (talk) 10:14, 9 October 2016 (UTC)

    I would say the price for the hole set the prices per piece can be found below. Flisch42 (talk) 15:44, 9 October 2016 (UTC)

    DPS on the page "Guns"

    So I just checked the wiki and I noticed this change. http://terraria.gamepedia.com/index.php?title=Guns&diff=next&oldid=630043 Should we actually add this change? MightyDirtKing (talk) 13:58, 11 October 2016 (UTC)

    I don't have a problem with it. – Ferretwings (talk) 14:05, 11 October 2016 (UTC)
    But my problem is, if we have to do DPS, we have to do all. MightyDirtKing (talk) 13:22, 12 October 2016 (UTC)
    Well, feel free to add them to all weapons, it's not entirely "necessary", but it's very useful in the end to see which weapon does more DPS, I agree with leaving them. Frenchiveruti (talk) 15:36, 12 October 2016 (UTC)
    Would it be DPS for a spray of bullets? When in the spray would it be measured?TOTORO01 (talk) 22:28, 16 October 2016 (UTC)
    I believe it is just at a target dummy. Also, there are different bullets. That's why I am worried about adding DPS. MightyDirtKing (talk) 11:51, 17 October 2016 (UTC)

    Incorrect Daybroken debuff file

    The current daybroken file is incorrect, it is the stardust dragon debuff's file.TOTORO01 (talk) 14:56, 17 October 2016 (UTC)

    Nevermind? I guess they're the same files? TOTORO01 (talk) 14:59, 17 October 2016 (UTC)
    The debuff's icon ingame is the Stardust Dragon one due to Daybroken cannot be inflicted to players. MightyDirtKing (talk) 12:11, 18 October 2016 (UTC)

    Template:Beam swords

    I will shortly rename the Template:Beam swords to Template:Projectile Melee Weapons. ... or should that be Template:Projectile melee weapons? Oh for crying out loud. I can't tell when to use caps and when not to. I guess I'm going with caps. (thanks for the assist, User:LuisYKW2) – Ferretwings (talk) 21:36, 29 October 2016 (UTC)

    You're Welcome! LuisYKW2 (talk) 17:43, 29 October 2016 (UTC-03:00) Brasília
    The template can now be found at Template:Projectile melee weapons. I went for lower case because the original name only used a beginning capital. I'll begin editing the linked pages now. – Ferretwings (talk) 22:41, 29 October 2016 (UTC)

    Locating Floating Islands

    Is there a way to tell where a floating island is? I know there's a way to if you have a water bolt book, but is there a technique to find one? (if you don't have a water bolt.) Template:Unsigned2

    Gravitation Potion or Meteor Shot. I would prefer GP. MightyDirtKing (talk) 09:18, 2 November 2016 (UTC)

    Mobile users needed

    The wiki has some conflicting info on informational accessories obtainable by Mobile players. It is a known issue that informational accessories do not function on Mobile, I simply wish to determine if the items are obtainable. I'm hoping Mobile players can help clear up some confusion. From what I have deduced:

    Mobile Version Only
    Item Source
    CompassCompass cannot be crafted, and not a drop, therefore it's unobtainable
    Depth MeterDepth Meter Cave BatCave Bat (.5% drop chance)
    Gold WatchGold Watch (all watches) cannot be crafted, and not a drop, therefore it's unobtainable
    GPSGPS if the Compass and Watch are unobtainable, this cannot be crafted, and not a drop, therefore it's unobtainable
    The 1.3.1 update (not yet released on Mobile) added 14 more: Radar, Lifeform Analyzer, Tally Counter, DPS Meter, Stopwatch, Metal Detector, Fisherman's Pocket Guide, Weather Radio, Sextant, R.E.K. 3000, Goblin Tech, Fish Finder, PDA, Cell Phone.

    If any of this info is in error, please comment how you have obtained the item. – Ferretwings (talk) 20:31, 1 November 2016 (UTC)

    During the first Mobile Christmas update in 2014, some of these would drop from presents. Do they still drop during the Christmas holiday season (December 15–31)? If a Mobile user could change their date between December 15–31, and check on this, that would be great :) – Ferretwings (talk) 20:50, 1 November 2016 (UTC)
    All watches currently uncraftable therefore unobtainable on mobile, but does not apply to console. GPS also unobtainable on mobile. I've tested it.
    Mobile Version Only
    Item Source
    ToolbeltToolbelt Supposed to be bought from Goblin Tinkerer, but unobtainable on mobile (obtainable on console)
    RulerRuler Also supposed to be bought from Gob tinker, but nien!

    Pretty darn sure when the 1.3.0.1 update is released to the mobile version, all the missing informational accesories. Not sure if they will put it in one big update, though. Probably be multiple patches to introduce all content introduced in the 1.3.0.1 update, just to prevent data overload and memory limitations. Also, I'm pretty sure old-gen devices with less than 16 gigs of memory will not be supported along with iOS 6 & 7 devices from Apple. Apart from that, what you've written is completely correct. Also, during the Christmas update, all enemies capable of dropping items all had a chance to drop presents, and the presents would contain everything they did on the PC version. Trust me, I've opened more than enough to know this. :P LordofEditing (talk) 20:59, 1 November 2016 (UTC)

    Use of alchemy table in placed bottle tool template

    If you go to Thread, you'll see that Purple thread says it can be crafted on the Alchemy Table, when in fact, it can only be crafted with the Placed Bottle or alchemy station. Is there a way to remove this, as it is untrue in some cases such as this one.TOTORO01 (talk) 11:08, 4 November 2016 (UTC)

    Good catch! I can edit the template. I guess I'll call the mobile's crafting station "Alchemy station". Is there an image? Or should I just use the Placed Bottle image? – Ferretwings (talk) 12:44, 4 November 2016 (UTC)
    After thinking about it for a bit, it would make more sense to call the pc's crafting station "Alchemy Table", and mobile's crafting station "Placed Bottle". Quite a number of pages for me to edit, lol! But it makes more sense to me, so I will bite the bullet. – Ferretwings (talk) 13:12, 4 November 2016 (UTC)
    Okay, sounds good! thanks!TOTORO01 (talk) 13:35, 4 November 2016 (UTC)
    However, the placed bottle is available on all versions, not just mobile. I guess the mobile version just calls it the alchemy station?TOTORO01 (talk) 13:39, 4 November 2016 (UTC)
    lol, I was just about to say the same! Using "Alchemy Table" as the tool may not be obvious to editors that a Placed Bottle could be used as the crafting station instead. Since all (?) mobile users realize what an Alchemy Station is, I'll use that as the "mobile only" crafting station.
    So for all editors reading this, "Placed Bottle" will be the crafting tool for "all version" recipes, and "Alchemy Station" will be for "mobile only" recipes. – Ferretwings (talk) 13:48, 4 November 2016 (UTC)
    Okay, I like that idea.TOTORO01 (talk) 13:54, 4 November 2016 (UTC)
    Apparently, "Alchemy Station" was already in the template, lol! I should have checked. I need some mobile user advice on whether it should say "Placed Bottle" or "Alchemy Station". If a mobile user could check the Purple Thread recipe on the Thread page, that would be great :) – Ferretwings (talk) 14:06, 4 November 2016 (UTC)

    Where are the portal guns for iOS?

    I mean come on,the desktop version gets portal guns so should the iOS version. That means that there should be all of the bosses to get the portal gun. Especially the lunar events. I feel like you are holding the iOS users back. It would be a dream to... — Preceding unsigned comment added by 22:31, 6 November 2016‎ (talkcontribs) at 71.51.102.98

    We are not the game's developers. To address game suggestions or problems, use the official forum instead (where the developers also tend to hang out), at http://forums.terraria.org/index.php?forums/. To respond to your question, iOS gets game updates at a delayed rate. All the mobile versions lack many of the newer features in the desktop version, but most end up in mobile eventually. Equazcion (talk) 22:38, 6 Nov 2016 (UTC)

    Requests to be added to the contributor list at the top of the Community noticeboard page

    Shinobi19 (talk), 3DS version

    <conversation copied over from my talk page> – Ferretwings (talk)
    I can add you. How long have you been playing Terraria on the 3DS? Are you prepared to look up crafting recipes? :D I may ask you to look up crafting recipes from version 1.2.1 or later, to see if it's available on the 3DS. – Ferretwings (talk) 04:20, 5 November 2016 (UTC)
    I have had Terraria on 3DS since about February, but have made pretty descent progress.
    I am always ready to look up crafting recipes, and have memorized most of them.
    1.2.1 has not come out on 3DS yet. 3DS is still in 1.0.3. Shinobi19 (talk) 20:25, 5 November 2016 (UTC)
    3DS 1.03 is the equivalent of PC 1.2. I know they have some additional content as well from PC 1.2.4. Have you reached Hardmode yet? – Ferretwings (talk) 22:30, 5 November 2016 (UTC)
    I've been in Hardmode for a while. Maybe nearish June? All I know is that I've been in Hardmode a while, and I also have made a another Pre-Hardmode character & world. So if you need data from either, I am happy to help. Also, I have not been on the main page for a while, and did not see the version part of 3DS. I am stuck on Golem though. I just can't beat him! Shinobi19 (talk) 01:01, 6 November 2016 (UTC)

    TOTORO01 (talk), PC source code, PC images.

    You have access to the decompiled version of Terraria on the PC? – Ferretwings (talk) 03:09, 7 November 2016 (UTC)
    Yes I have access to the terraria source code.TOTORO01 (talk) 03:23, 7 November 2016 (UTC)

    Strange template behaviour

    We've been getting some strange template behavior. It could be caused by the sheer volume of edits today. Maybe? The errors seem to clear up pretty quickly. Just hang in there folks, assume your edits are good (most of them are) and give the website some time to catch up, lol! :) – Ferretwings (talk) 15:32, 16 November 2016 (UTC)

    Merge Tavernkeep's sentry minions

    I created Flameburst sentry summons to merge the three Flameburst pages together. I think it might be best to redirect them there, and do something similar for the Lightning Aura weapons etc. They're identical weapons with some varying stats, and there's a lot of repeat info to copy constantly between all these pages. Having a single page for each of the four sentry types would also make it clearer to readers how they relate to each other. Equazcion (talk) 03:11, 20 Nov 2016 (UTC)

    I think that's a good idea.TOTORO01 (talk) 03:24, 20 November 2016 (UTC)
    I like the idea as well. Another option would have been to create a labeled section for transcluding shared information, but having them all on one page is probably the best way to go. – Ferretwings (talk) 03:45, 20 November 2016 (UTC)
    Thanks for the input, and done. Much of the intro info still needs to be repeated on the four pages, so maybe a template might still be an idea. Equazcion (talk) 20:00, 20 Nov 2016 (UTC)

    Add Betsy

    We need to add Betsy on the front page in the section titled "Bosses" 98.167.215.218 07:57, 20 November 2016 (UTC)

    Betsy is an event boss, which so far aren't listed as independent boss links on the main page. I think it might be best to leave it as one or the other (either the event link or boss links, but not both), as it might be redundant otherwise, and make the main page unnecessarily long...? Equazcion (talk) 20:00, 20 Nov 2016 (UTC)
    But, in all ways isn't Betsy a lot like a normal boss? I haven't checked through the files, but I'm pretty sure that it could be considered a boss, given that it has it's own treasure bag. 98.167.215.218 20:33, 27 November 2016 (UTC)
    Good point. Although the Ogre and Dark Mage have unimplemented Treasure Bags, so if we put Betsy on the main page and those other ones ever become things, we might have to re-evaluate what constitutes a boss. Also bosses like Pumpking and Ice Queen seem at least as difficult and drop items about as powerful... regardless of their having no Treasure Bags, I think Betsy alone without those would be inconsistent. Maybe they should all be there. I dunno.
    The purpose of the links on the main page is not entirely clear, since people who come here to look up information as they play are going to use the search line or Google. I view the main page as a big advertisement, or for people who want to see a sampling of stuff they might be missing and want to look for. If it were meant to be comprehensive, we wouldn't just have "rare enemies" there.
    So um... I'm not sure where that leaves us. Maybe the event bosses should go up there. We just have to keep the page from getting too long. Terraria has lots of stuff. Welcoming opinions below if anybody has. Equazcion (talk) 21:10, 27 Nov 2016 (UTC)
    As someone who actually uses the front page, I would not add Betsy (or the other event bosses) to the list of bosses.
    I use the front page mostly to have quick access to a few key items (I want to check an NPC, look up a boss or event etc). I am mostly to lazy to type in the search bar or I do not remember the name of what I am searching (or even the correct writing ;-) ). For that I need a clear structure, at which I can find all of the items in the game within a few clicks. Of course one click would be the optimum but searching the on the front page is already a problem and there was a reason why I used "clear structure".
    The reason why I would separate event bosses from normal bosses is, that if I want to know something about an event boss, I want also know about the event as the boss is only a part of the event and not the mayor event. In contrast to "normal" bosses, where I concentrate on the boss itself (including the summoning). Betsy is a bit of a special case, because she will only spawn once per event (and drops a loot bag) but she is also part of that event and other monsters spawn beside her, which can destroy the gate.
    Another argument could be that bosses and events are part of the progression of the game, but the event bosses are just part of the event.
    As already mentioned in my opinion we should not add another ~10 bosses to the front page as the page is already quite full, and the event bosses are easily accessible with only one more click, which in my opinion is ok. Flisch42 (talk) 14:11, 28 November 2016 (UTC)

    Mobile vs 3DS

    When the 3DS version appeared, I advocated for it being treated as a Console version, but this appears to be making less and less sense. If everything Mobile tends to also apply to 3DS, maybe it's time to treat 3DS as a Mobile platform. If you have an opinion on this please share, as my knowledge of 3DS, Mobile, and Console versions is very limited. Equazcion (talk) 20:00, 20 Nov 2016 (UTC)

    DD2 armor set bonuses

    Perusing the code revealed that the Dark Artist set is just an "alternate" upgraded version of the Apprentice set. The same goes for Monk -> Shinobi, Huntress -> Red Riding, Squire -> Valhalla.

    What isn't clear is whether the set bonuses are identical or if the upgraded armors also have upgraded set bonuses. The tooltips on the upgraded sets are pretty general ("greatly enhanced" ... what does that mean?). I don't have access to the complete code yet as I'm on the road and my laptop doesn't handle the decompile well.

    Just pointing this out in case someone wants to investigate and update the info on the various armor pages and sentry summon pages (like here etc). Equazcion (talk) 04:00, 21 Nov 2016 (UTC)

    Dropped by or dropped from

    There are many pages but most of them have different versions of this, I'm wondering if it should be dropped by or dropped from?TOTORO01 (talk) 07:46, 21 November 2016 (UTC)

    It should be "dropped by." "Dropped from" tends to mean something different, like when you're dropped from your insurance plan, or when something is dropped from a certain height. When we want to state who dropped something, we're saying who it was "dropped by."
    Not the biggest deal in the world, but if I'm already editing a page and see "dropped from," I'll tend to tweak it to "dropped by." Equazcion (talk) 13:09, 21 Nov 2016 (UTC)
    Good point. "Dropped from" would probably be best used to describe items obtained from grab bags or smashed Shadow Orbs/Crimson Hearts. – Ferretwings (talk) 13:36, 21 November 2016 (UTC)
    Okay so "dropped from" could be used to describe something from an object whereas "dropped by" should be used to describe something from a Boss or NPC or something like that?TOTORO01 (talk) 05:38, 22 November 2016 (UTC)

    Mobile users needed - Pumpkin Moon Medallion

    A mobile user recently edited the Pumpkin Moon Medallion page, changing the Pumpkin amount to 10. On the desktop version, it's 30. The editor has made reliable edits before, but still it could be a mistake.

    Question: Does the mobile version recipe differ from the desktop version? – Ferretwings (talk) 03:44, 22 November 2016 (UTC)

    Confirming that it's 30 pumpkins, 5 ectoplasm, and 10 hallowed bars on mobile. Planterra took a bit longer to beat than I anticipated... Shadowsyllvet (talk) 10:32, 22 November 2016 (UTC)
    Thank you :) – Ferretwings (talk) 13:14, 22 November 2016 (UTC)
    My pleasure. You can add me to the table of editors with mobile access if you'd like. I enjoy helping. I also have PC, but I don't do source diving. Shadowsyllvet (talk) 13:21, 22 November 2016 (UTC)

    Line break between potions

    I tried editing the template for the Recipes/Placed_Bottle page to include a line break after each potion. As it stands, the potion ingredients run together and it is difficult to tell where one potion ends and the next begins. None of my attempts were successful. Could someone pleas make them easier to read? Shadowsyllvet (talk) 07:45, 22 November 2016 (UTC)

    There is a horizontal line separating each potion, your page must not be loading properly.TOTORO01 (talk) 07:47, 22 November 2016 (UTC)
    Think the issue might be that I'm using a TV as a monitor. I can see most line like that but there's nothing there for me this time. Is the line blue or black btw? Shadowsyllvet (talk) 08:13, 22 November 2016 (UTC)
    Ah, I see, it's gray.TOTORO01 (talk) 08:24, 22 November 2016 (UTC)
    Shadowsyllvet, I edited your User:Shadowsyllvet/common.css to show you a thicker black line in those recipe listings. You can edit that page and get rid of its one line if you ever want to deactivate this. PS. If you don't see the line, try ctrl-F5 to hard-refresh your browser. Equazcion (talk) 08:30, 22 Nov 2016 (UTC)
    Thank you! It's perfectly visible now, working on confirming the issue above mine with the pumpkin medallion recipe. have to wait til night to summon the mech bosses, should be done in 20 min or so, Shadowsyllvet (talk) 09:25, 22 November 2016 (UTC)

    Mobile, Xbox, and Playstation users needed - Crate Potion

    To my knowledge, the mobile recipe for Crate Potion does NOT contain Deathweed. I this correct? Could a mobile user (and possibly a console user as well) look over the Console/Mobile version recipe for Crate Potion? Thanks :) – Ferretwings (talk) 23:18, 23 November 2016 (UTC)

    The recipe on the Wii U version (which should be the same as the other console versions) is

    Template:Crafting recipe Eraloiz (talk) 12:46, 24 November 2016 (UTC)

    I believe it is correct, as if it is the same on Wii U version, it should be exactly the same. I've also looked through the Mobile version History and have found no evidence of a recipe change that involves adding Deathweed. To my knowledge, I believe Deathweed is not used, but I'll have to check that. LordofEditing (talk) 22:26, 27 November 2016 (UTC)
    On mobile it is:

    Template:Crafting recipe Shadowsyllvet (talk) 00:03, 28 November 2016 (UTC)

    Hmmm... we may need Xbox and Playstation input as well. :/ Shadowsyllvet, are you iOS, Android Amazon, Android Google, or Windows Phone? – Ferretwings (talk) 04:19, 28 November 2016 (UTC)
    Android Google here. Is there any difference between the mobile platforms? I'm aware that Amazon had at least one exclusive item and the coding language might be different. I always assumed the others were straight ports. Shadowsyllvet (talk) 04:24, 28 November 2016 (UTC)
    So far, there's been no difference. Still, I like to keep track, just in case. – Ferretwings (talk) 04:31, 28 November 2016 (UTC)

    Merging Lead and Iron pages

    Fellow contributers, would you be in favor of merging the pages for Iron Anvil and Lead Anvil?

    Both pages are 98% identical as one item is just an alternative to the other. A similar merge has already been done with the Mythril and Orichalcum Anvils in the Hardmode Anvils page. I took the liberty of doing the work of moving the info from Lead Anvil Page to the Iron one. The edits are currently in stand-by.

    You can take a look at the proposed edits here: http://terraria.gamepedia.com/index.php?title=Iron_Anvil&diff=653445&oldid=638575

    For the new title I would suggest either:

    • Iron/Lead Anvils

    or

    • Pre-Hardmode Anvils

    In this case should a new page be created and redirect the two old ones to the new one?

    --Leonord curse (talk) 16:35, 30 November 2016 (UTC)

    Probably a good idea. The items are practically identical, and already both get their recipes from the same external list: Recipes/Iron Anvil.
    • Here are the current differences between the Iron and Lead anvil pages: cross-page diff.
    I guess "Pre-Hardmode Anvils" is the way to go for the new title, as it follows from Hardmode Anvils. Welcoming any other opinions below. Equazcion (talk) 16:55, 30 Nov 2016 (UTC)
    Thank you for posting this in the community noticeboard first, I agree that these two pages should be merged, and that the name should be "pre-hardmode anvils".TOTORO01 (talk) 20:06, 30 November 2016 (UTC)
    I agree that we should merge the pages. As with other pages that have similarities, such as the hardmode anvils, and enemy variants such as the Shadow Hammer. What do you think about a merger with all the pages that come under the worm category be merged into one large page? Also, if we have an events page, what's with the separate pages for the events themselves? What do you think? LordofEditing (talk) 20:47, 30 November 2016 (UTC)
    I also support this merge, but combining all the event pages is going a bit far, as each event has different enemies that require different play styles. I think the events page is fine as it is. Each event should have it's own page so that tips and special requirements can be listed easily without too much content on one page. Same with the Worms page, I think the small tips and stuff should be kept separate from such a page, but a compilation of all the worm enemies is fine. 4e696e6a6f795844 (talk) 20:57, 30 November 2016 (UTC)
    The worms and events should remain separate. Merging the two Anvils makes sense because the two have identical details, and when one needs to be edited currently, those edits need to be replicated on the other page. This is not true for events, or for worms in general.
    Actually, and this is going off on a tangent, but I think the current events page has already been taken a bit too far with specific info best left to individual pages. It's best to avoid duplicating specifics on multiple pages, as one or the other becomes out-of-date easily when details change and pages are reworked. The purpose of pages like events is to list them so people can see which events are available, not so they can see what each event contains. They can then refer to individual event pages that interest them, where the details of an event can be maintained in one location. Equazcion (talk) 21:19, 30 Nov 2016 (UTC)
    Regarding worms: I think all those enemies differ from each other too much and come up in completelly different situations. If I'm looking up the Destroyer what does it help to see the Crawltipede at the same time? Weapon suggestions and such are also different as they all come up at different phases of the game.
    Regarding events: I think events are really big and important subjects that deserve their own pages. --Leonord curse (talk) 07:29, 1 December 2016 (UTC)

    As no one had any reason against merging we now have a new page: Pre-Hardmode Anvils. --Leonord curse (talk) 07:29, 1 December 2016 (UTC)

    Project - Page suggestions

    I have the subpage User:Myfinalettempt/Page Suggestions, I don't know if we should have a project page like that with a changed {{/header}} bit also with the how to use list. I just thought about it. Profile|Talk page|Contribs|User information (by Myfinalettempt) 17:16, 1 December 2016 (UTC)

    Sorry but I don't understand at all what you are talking about. Could you please explain yourself again? --Leonord curse (talk) 17:40, 1 December 2016 (UTC)

    I do also play on ps3, I'm going OK with terraria there. Profile|Talk page|Contribs|User information (by Myfinalettempt) 17:18, 1 December 2016 (UTC)

    If anybody needs to suggest a page they can do so here, at the community noticeboard. It doesn't happen often enough that we need a separate venue. As for the suggestion that's there... try as I might, I can't see much use in a template that tells people the page they're currently looking at is empty. Unused talk pages generally don't even exist. We'd be creating a lot of pages just to place a notice on them stating that they're empty -- which seems silly, and would add unnecessary complications. Equazcion (talk) 17:45, 1 Dec 2016 (UTC)

    Merge Clentaminator and Solution pages

    Reasoning: The Solution page is very small, Solution is useless without the Clentaminator, and the Clentaminator is useless without Solution. Obviously leave a redirect behind. Shadowsyllvet (talk) 12:03, 2 December 2016 (UTC)

    This actually sounds kind of reasonable. Not long ago I was searching for where to buy clentaminator ammo but I did not remember the name of the ammo so I just went to the clentaminator page. I'm not a fan of merging too much but this might be usefull. --Leonord_cursetalk」 13:37, 3 December 2016 (UTC)
    I just did this merge. If anyone has any objections feel free to state them, it can always be undone (if there's a good argument to). Equazcion (talk) 16:56, 4 Dec 2016 (UTC)

    New template proposal: Incomplete page and Missing information

    Not long ago I did a renewal of the Settings page that had been forgotten for ages. I added all new setting but did not have neither time nor knowledge to write descriptions for all the new stuff so I marked as stub so that people know that the page needs help. Later I learned that the stub was not appropiate for that situation so I was thinking that the wiki lacks a template/tag for pages that are basically missing content or info of stuff that was added in later updates.

    Uses of the proposed template/tag:

    • This template would help people find and contribute to update the wiki when we have game updates by looking at the respective category.
    • When an update is released we could add the template to all pages that need updates looking at the changelog so that we don't forget to add that content to the wiki.
    • The tag would be small like the Template:Source or Verify tags and help signalize small bits of info that are missing on older pages.

    I've already made a sketch of how both could look. It can be seen in my sandbox: User:Leonord_curse/Sandbox#Testing new templates The template still lacks an image and I can't decide how the tag should look like. Please feel free to make suggestion by making a copy and pasting with your changes.

    What do you people think about this proposal? ----Leonord cursetalk」 13:49, 3 December 2016 (UTC)

    I think the {{stub}} template serves its purpose well. Even though it's sort of been overused lately, I think that one category stating that there is missing or incomplete content is enough. The second template you presented below might be useful, but should probably be made less flashy and add content to Category:Article stubs. Here's a possible appearance-
    • This is incomplete content.[Incomplete]
    4e696e6a6f795844 (talk) 15:57, 3 December 2016 (UTC)
    There are definitelly a lot of "stub" articles. I could bet 80% of those are fine already. I imagined with this template something more concrete that tells you exactly that something is missing rather than that the whole page could be improved. By example if new weapons get added would you mark the main weapons page as a stub? The incomplete template could say the reason exactly "1.3.5 ranged weapons missing". --Leonord cursetalk」 16:29, 3 December 2016 (UTC)
    This is one of those things that seems logical but might end up hurting. Take into consideration what exactly drives average people to contribute to editing a wiki. Wiki psychology is that people are more likely to want to edit when it makes them feel smart and powerful. Eg: You see an official-looking page with out-of-date info and update it because you think you might be among the first to have realized something was wrong. That makes you feel important. Otherwise you just feel like someone being begged to do volunteer work. "Here's a job for you, please help, this page needs [this] and [this]." "Nah, I'll let someone else do that. Nobody's paying me. Why would I do your work for you?" The stub template is sort of ok 'cause it's more benign and inconspicuous, but even that one still might hurt this way, if to a lesser degree. Equazcion (talk) 19:21, 3 Dec 2016 (UTC)
    That is an interesting theory about motivation. Personally I've never felt that way but I see how it could be possible.
    The thing is that right now the are no tools to keep track of missing information and preventing abandoned articles. It is also hard to ask other contributors for help as talk pages are mostly ignored. Wikis work best as a hive-mind. No one can go around checking everything but it is really easy if there is a like a pin board where other users have asked for help. If a banner on the top is not a good idea I still support the [Missing info] tag. It is inconspicuous but points precisely to where help is needed and could be tracked easily in the things to do page. I would NOT group it with the stub pages but make a separate category for it. --Leonord cursetalk」 19:54, 3 December 2016 (UTC)
    Could someone point to a current page where something like this would be useful? Pinging User:Shadowsyllvet as they had a similar suggestion just now at Template talk:Stub.
    In my view this would only be useful on new pages created just after updates are released, and those pages tend to get completed soon after anyway. Is there any kind of ongoing need to point out missing info on pages? The only cases I can imagine are for mobile/console info we'll never have, like precise drop rates for mobile/console-exclusive items, which would usually mean the pages would remain tagged forever (we don't have access to mobile/console source code like we do for the desktop versions).
    PS. On the "overuse" comment, {{stub}} is basically always applied to new pages when Terraria updates are released, which is why you see them so much. They can probably be removed from nearly all the 1.3.4[.x] pages now. Equazcion (talk) 23:05, 4 Dec 2016 (UTC)
    I need specifics on the Flame Trap page. I'd like to make it a stub and say that I need to know if a trap ALWAYS naturally spawns horizontally or if (since the update it can now be reoriented) it sometimes spawns vertically? The text on the page could be clarified. like so:
    • Although naturally generated Flame Traps always spawn in a horizontal position, Players can reorient them in 90° increments using a hammer. (This is noted in the history but not in the article itself)
    • Flame traps generally spawn in a horizontal orientation but rarely spawn vertically.Verify They may also be rotated in 90° increments using a hammer. (I have no idea if this is true or not but would like help finding out)
    While I could simply post this on the discussion page, the article itself needs to be expanded on. The stub tag at the top of the page along with a reason will inform the casual user that specific information is needed. Edit: added nocat to verify tag(19:07, 6 December 2016 (UTC)). Shadowsyllvet (talk) 02:55, 6 December 2016 (UTC)
    Yes, this would be mostly used after updates but we do have other niche templates like: Image requested or Nutshell (lol). Even Source is probably almost never used as this is a videogame wiki. At this point I'm mostly interested on having the tag to replace all the random "?" symbols when something is missing. For examples I know some, just of the pages I've edited lately. Maybe some other users can give others but now that the big work of the update is finished we certainly have fewer examples. Settings missing stuff everywhere; On Fire! see cascade (there is probably similar stuff all over the wiki). --Leonord cursetalk」 23:36, 4 December 2016 (UTC)
    I was waiting for other comments but I guess you can go ahead with this if someone wants to start coding it. My only input would be I don't think it should be something that replaces {{stub}}, meaning it shouldn't be made to universally apply to all new pages, but for cases where we need to point out something specific that's missing on a page. Equazcion (talk) 23:02, 5 Dec 2016 (UTC)
    I got something up at {{info request}}. It uses DPL to compile everything to Terraria Wiki:Article info requests. Equazcion (talk) 04:42, 6 Dec 2016 (UTC)
    Looks really good. I like that it sits at the bottom of the page, out of view. The list of all info requests also looks really good. Nice job. --Leonord cursetalk」 23:22, 7 December 2016 (UTC)
    Thanks :) Equazcion (talk) 23:26, 7 Dec 2016 (UTC)

    Template: Undetailed

    Split off from the section above -- Equazcion (talk) 23:02, 5 Dec 2016 (UTC)

    Related to the proposal: Another user just created a new template called {{undetailed}}. How is that one different from {{stub}}? --Leonord cursetalk」 18:24, 4 December 2016 (UTC)

    It is essentially the same and I pointed the user to this discussion before going any further. I am only not sure to remove the template already. Flisch42 (talk) 18:34, 4 December 2016 (UTC)
    It is more likely for pages that don't have much detail, so it is a bit boring to read the page but at the same time useful as you want to know what this thing is. I might need to change up the template to know what I'm talking about. Profile|Talk page|Contribs|User information (by Myfinalettempt) 20:10, 4 December 2016 (UTC)
    Also I wanted to change the colour of it, this hasn't went pretty good...:
    The text is different as it is from my sandbox. I will probably need something like a list of colour codes.Profile|Talk page|Contribs|User information (by Myfinalettempt) 20:38, 4 December 2016 (UTC)
    List of color codes. :^) 4e696e6a6f795844 (talk) 21:23, 4 December 2016 (UTC)
    {{undetailed}} did seem to serve the same purpose as {{stub}}, only larger. Meanwhile, there's a reason {{stub}} is small, text-only, and less conspicuous. I've just deleted {{undetailed}} -- and would like to, once again, encourage User:Myfinalettempt to focus on smaller article edits, rather than continue looking for opportunities to create pages. Equazcion (talk) 22:09, 4 Dec 2016 (UTC)

    Should duplicate hyperlinks be deleted

    So, like the title states, should we only have 1 of any hyperlink to the same page? Like if a page had the hyperlink [[Blocks]] and then a bit down the page the same hyperlink [[Blocks]] is used, should the second one be deleted?TOTORO01 (talk) 22:46, 5 December 2016 (UTC)

    Links can be repeated on a page. It's only considered "overlinking" if duplicate links are too close together and generally in the same section, such that they distract more than they help.
    There's no hard and fast rule, so use your judgment. Leave a link where one would be helpful, remove if a convenient link is already close enough. Generally links can be repeated in separate sections and tables (box templates), and even separate paragraphs, if a section is long enough. Equazcion (talk) 22:57, 5 Dec 2016 (UTC)
    You could, except the resulting hyperlink would either be in bold text, or will just redirect you back the page you're on. If you take a look at the Paintings page, you'll see that none of the paintings have hyperlinks on them, as they would just redirect the viewer back to the same page. So you should, or replace them with bold text. LordofEditing (talk) 22:59, 5 December 2016 (UTC)
    I'd suggest that it be on a case by case basis. Duplicates in a single paragraph are unnecessary, but in a large page with multiple sections it should be acceptable. You have to remember that you can get to a specific section by hyperlink and completely miss the top of the page. Namely the Summon weapons#Tavernkeep's sentries. Someone may not see(or be interested in) the rest of the page because they followed a redirect. So the armor hyperlink is valid. Shadowsyllvet (talk) 23:01, 5 December 2016 (UTC)
    Okay, I was thinking the same thing about hyperlinks not being too close together.TOTORO01 (talk) 23:20, 5 December 2016 (UTC)

    Nutshell

    I don't know if this is a good idea but I think {{Nutshell}} deserves it's own category to see what pages have this template. Profile|Talk page|Contribs|User information (by Myfinalettempt) 16:58, 6 December 2016 (UTC)

    You can see all pages that use nutshell by clicking on "what links here" under tools on the left navbar. A category would not have any uses as nutshell is not a maintenance template. --Leonord cursetalk」 23:18, 6 December 2016 (UTC)

    Categorizing Quotes

    Moved from Talk:Tax Collector

    I like the way the quotes are categorized by NPC. I noticed the Dryad#Quotes wasn't categorized in the same way though. Should the other NPC's be edited to match this? Shadowsyllvet (talk) 18:55, 9 December 2016 (UTC) Edit: Misrepresented which NPC wasn't categorized in the same way, changed the link to point to the Dryad. 19:24, 9 December 2016 (UTC)

    I like this too, what about categorizing by every factor? i.e. "in a crimson world only" or "in a corrupt world only" (different wording but something along those lines).TOTORO01 (talk) 19:01, 9 December 2016 (UTC)
    Hmm, the majority of the world type quotes only differ by the name of the world. When the quote is unique to that type of world, I'd be in favor of a specific category. Shadowsyllvet (talk) 19:09, 9 December 2016 (UTC)
    I think the quotes for all NPCs should be matched with Tax Collector#Quotes.TOTORO01 (talk) 19:31, 9 December 2016 (UTC)
    There doesn't seem to be any opposition to this after two days of sitting here. I'm going to get started on it soon. Shadowsyllvet (talk) 19:05, 11 December 2016 (UTC)
    Working my way down the NPC#Town NPCs list, edited [from Guide - Arms Dealer] so far. Taking a break now so if anyone edits more let me know please. Shadowsyllvet (talk) 02:02, 12 December 2016 (UTC)

    Not true

    The Crimson page says it's harder to survive than the Corruption but that doesn't seem to be true as I've tested this and in the Corruption I died and in the Crimson I nearly died but survived. Should this text be changed? Profile|Talk page|Contribs|User information (by Myfinalettempt) 17:40, 11 December 2016 (UTC)

    Agreed. While the sentence seems to be based on the stats of the crimson enemies being stronger, the wording seems like an opinion based on assumed data. Shadowsyllvet (talk) 19:03, 11 December 2016 (UTC)
    I would just remove that part. Those weakly funded opinion "facts" don't help anyone. --Leonord cursetalk」 20:54, 11 December 2016 (UTC)