Sand no longer spawns within a certain distance of the spawn location. This removes the chance of spawning in a desert with no wood to use.
Frame-skip is now enabled by default for new players.
The world file is now saved to a temporary file that is copied over to the actual save file. This prevents world corruption when saving is interrupted.
The version number of the game now shows on the title screen.
Servers now listen to all IP addresses on the hosting PC, regardless of how many network connections are active.
Terraria Multiplayer port has been changed from ELEET (31337) to 7777.
Client will now resolve a hostname into its IP address, for example, if randomsite.org ran a server, you could type randomsite.org as the IP address and be able to connect.
Bug Fixes:
Sand will no longer duplicate when placed in midair or dug from below.
Placing a Bed far from the spawn no longer causes a player who has set their spawn there to crash on join.
Hellstone now correctly takes as long to dig as meteor does.
Many crash issues were fixed in multiplayer.
A bug was fixed where players would intermittently not take falling damage.
Error handling is now properly handled.
Typing numbers in chat no longer changes your selected item in your hotbar.