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Console version
Console-Only Content: This information applies only to the Console version of Terraria.
For a sortable list of all available throwing weapons, along with their stats for comparison, see List of throwing weapons.

Throwing weapons or thrown weapons are weapons which are used in medium-ranged combat. The defining trait of throwing weapons is the fact that they are generally consumed upon use. They stack in a player's inventory, with one unit being removed from the stack every time it is used to attack, leaving the slot empty when the last has been used. Many throwing weapons have a chance of being retrievable after being used.

On the Desktop version Desktop version, Old-gen console version Old-gen console version, Mobile version Mobile version, and 3DS3DS version version, the throwing class is not present, with throwing weapons instead dealing ranged damage, and receiving bonuses from items and effects that improve ranged damage, though they do not count as any particular type of ammunition for Shroomite armor or similar effects.

On the Console version Console version, throwing weapons are a unique damage type, featuring weapons that deal throwing damage and armor sets that improve the stats of throwing weapons. As a result, in these versions, throwing weapons do not receive most ranged bonuses. They are still affected by ammo reservation effects and the Frost armor's set bonus.

All throwing weapons are available before Hardmode. After this point, they are largely obsolete, though some are replaced by magic and melee weapons that operate in similar ways without being exhaustible.

It should be noted that both Thrown Water and explosives are thrown consumable weapons. However, they neither inflict throwing damage nor are affected by buffs, accessories, or any other factors.

Types[]

Weapons[]

These weapons are special in that they are not consumed upon use, but instead fire ammunition, much like ranged weapons.

Item Damage Source Notes
Bone Glove Bone Glove 25 Obtained from Skeletron's Treasure Bag in Expert Mode and Master Mode. Requires and fires BoneBones. Projectiles bounce off the ground once. In 1.4.1, the bone glove becomes an accessory that launches out crossbones when you use a Weapon which are not affected by armor buffs, have a cool down of 1 second, and no longer require bones to use.
Ale Tosser Ale Tosser 20 Dropped by Tavernkeep. Requires and fires AleAle. Projectiles have a wide area of effect.

Consumables[]

Item Damage Source Notes
Snowball Snowball 8 / 4 Crafted:
Desktop versionConsole versionMobile version: Snow Block = 15 Snowball
or
Old-gen console version3DS version: Snow Block = 10 Snowball
Shuriken Shuriken 10 Purchased from the Merchant (15). Found in Pots and Chests.
Rotten Egg Rotten Egg 13 / 10 Obtained from Goodie Bags during Halloween. This is the only player-wielded weapon in the game that can hurt NPCs without the Guide or Clothier Voodoo Doll.
Throwing Knife Throwing Knife 12 Purchased from the Merchant during a Blood Moon (50). Found in Chests.
Poisoned Knife Poisoned Knife 14 / 13 Crafted:
Desktop versionConsole versionMobile version: 50 Throwing Knife + Vile Powder = 50 Poisoned Knife
or
Desktop versionConsole versionMobile version: 50 Throwing Knife + Vicious Powder = 50 Poisoned Knife
or
Old-gen console version3DS version: 20 Throwing Knife + Vile Powder = 20 Poisoned Knife
Has a 50% chance to inflict the Poisoned debuff on enemies.
Beenade Beenade 12 / 14 Dropped by Queen Bee.
Crafted: Desktop versionConsole versionMobile version: Grenade + Bee Wax = Beenade ( @ Iron Anvil / Lead Anvil )
Once it explodes, it releases bees that attack nearby enemies.
Bone Throwing Knife Bone Throwing Knife 14 Crafted:
Desktop versionMobile version: Sturdy Fossil = 30 Bone Throwing Knife ( @ Iron Anvil / Lead Anvil )
or
Console version: Sturdy Fossil = 25 Bone Throwing Knife ( @ Iron Anvil / Lead Anvil )
Star Anise Star Anise 14 Obtained from Presents during Christmas. An upgraded, seasonal version of the Shuriken.
Spiky Ball Spiky Ball 15 Purchased from the Goblin Tinkerer (80). Dropped by Goblins. Stays on the ground for a few seconds, dealing damage to enemies that touch it. Pierces indefinitely.
Javelin Javelin 17 Dropped by Hoplites.
Frost Daggerfish Frost Daggerfish 17 Fished in the Snow biome.
Bone Bone 20 / 22 Dropped by Angry Bones, Dark Casters and Cursed Skulls.
Molotov Cocktail Molotov Cocktail 23 / 40 Crafted:
Old-gen console version: 10 Ale + Silk + Torch = 10 Molotov Cocktail
or
Desktop versionConsole versionMobile version: 5 Ale + Pink Gel + Silk + Torch = 5 Molotov Cocktail
Inflicts the On Fire! debuff.
Bone Javelin Bone Javelin 20 / 29 Crafted:
Desktop versionMobile version: Sturdy Fossil = 20 Bone Javelin ( @ Iron Anvil / Lead Anvil )
or
Console version: Sturdy Fossil = 15 Bone Javelin ( @ Iron Anvil / Lead Anvil )
Can stick to enemies, dealing additional damage for 15 seconds.
Happy Grenade Happy Grenade 30 Dropped by the Party Girl and sold by her when in inventory (250).
Grenade Grenade 60 Purchased from the Demolitionist (75). Found in Pots (in Hardmode) and Chests.
Sticky Grenade Sticky Grenade 60 Crafted: 5 Grenade + Gel = 5 Sticky Grenade
Bouncy Grenade Bouncy Grenade 65 Crafted: 2 Grenade + Pink Gel = 2 Bouncy Grenade

Boost gear[]

The following items will boost the stats of throwing weapons.

Armor sets[]

The following armor sets provide the player specific bonuses to the use of throwing weapons. No such items exist on the Old-gen console version Old-gen console version and 3DS3DS version version, though items that increase the stats of ranged weapons fill this same purpose there. The Ninja Outfit, while being available on Old-gen console version Old-gen console and 3DS3DS version, functions only as vanity.

Armors[]

Appearance Set Source Head Chest Legs Sum Bonuses
Ninja armor.png Ninja armor female.png Ninja armor Dropped by
King Slime
2 4 3 9
  • 3% increased crit Chance
  • 3% increased crit Chance
  • 3% increased crit Chance
  • Set Bonus: 20% Movement speed
Fossil armor.png Fossil armor female.png Fossil armor 60 × Sturdy Fossil 4 5 4 13
  • 4% increased ranged Crit Chance
  • 5% increased ranged Damage
  • 4% increased ranged Crit Chance
  • Set Bonus: 20% Chance to not consume ammo
Appearance Set Source Head Chest Legs Sum Bonuses
Ninja armor.png Ninja armor female.png Ninja armor Dropped by
King Slime
2 4 3 9
  • 15% increased throwing velocity
  • 15% increased throwing damage
  • 10% increased throwing Crit Chance
  • Set Bonus: 33% Chance to not consume thrown item
Fossil armor.png Fossil armor female.png Fossil armor 75 × Sturdy Fossil 3 6 4 13
  • 20% increased throwing velocity
  • 20% increased throwing damage
  • 15% increased throwing Crit Chance
  • Set Bonus: 50% Chance to not consume thrown item

Accessories/Buffs[]

All of these affect player damage and critical-strike chance in general, including throwing weapons.

Source Damage Bonus Critical Strike Chance
Well Fed 5% 2%
Plenty Satisfied 7.5% 3%
Exquisitely Stuffed 10% 4%
Avenger Emblem 12% -
Destroyer Emblem 10% 8%
Celestial Stone 10% 2%
Celestial Shell 10% 2%
Sun Stone (day only) 10% 2%
Moon Stone (night only) 10% 2%
Eye of the Golem - 10%
Rage - 10%
Wrath 10% -
Putrid Scent 5% 5%

Notes[]

  • Although throwing weapons do not count as melee damage, they can be affected by Flasks.
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