Thrown Water refers to a set of three consumable weapons that each convert a small area into a biome (Hallow, Corruption or Crimson for Holy Water, Unholy Water and Blood Water respectively) when thrown. This conversion affects a roughly circular area with a radius of four blocks from the center. Enemies within this radius are also damaged slightly; this damage is flat and cannot be modified by any buffs or equipment.
Holy Water is only available in Hardmode. It is possible for Corruption or Crimson Deserts to be generated naturally with the world, making the other two throwable waters available from the beginning of the game, however these biomes will not spread onto Sand until Hardmode begins, therefore worlds generated without Corruption/Crimson Deserts will not have Ebonsand/Crimsand until then. On the Desktop version and Mobile version, however, Vile Powder or Vicious Powder can be used to convert sand into its corrupt counterpart.
The damage type of Thrown Water is unique and does not belong to any category. It is not affected by buffs, accessories, or any other factors. This makes it the only throwing weapon from before 1.4 to not do ranged damage.
This page was last edited on 26 November 2020, at 12:39.
Content is available under CC BY-NC-SA 3.0 unless otherwise noted. Game content and materials are trademarks and copyrights of their respective publisher and its licensors. All rights reserved.
This site is a part of Fandom, Inc. and is not affiliated with the game publisher.