Tomb Crawler





Statistics
Type | |
---|---|
Environment | |
AI Type | Worm AI |
Max Life | 60/120›264›396/180›396›594 |
Banner | ![]() |
Immune to | ![]() |
Drops
Coins | 130Pre-Hardmode: 325Hardmode: 520Post-Plantera: 780 |
---|
- Item (Quantity)Rate
Sturdy Fossil
(1-2)50%
Sounds
Hurt | |
---|---|
Killed | |
Digging |
The Tomb Crawler is a burrowing enemy found in the Underground Desert. Following the same AI pattern as Giant Worms, it moves through solid blocks to attack the player by charging. The sound of its burrowing grows louder and faster as it draws near. Like many other worm-type enemies, its head segment deals more damage on contact, but is also the part of its body most vulnerable to damage. It is the pre-Hardmode counterpart of the Dune Splicer.
Segments[]



2 values: Pre-Hardmode › Hardmode
3 values: Pre-Hardmode › Hardmode › Post-Plantera
3 values: Pre-Hardmode › Hardmode › Post-Plantera
NPC ID | Type | Damage | Defense | |
---|---|---|---|---|
513 | ![]() |
Tomb Crawler Head | 18/36›64›96/54›96›144 | 0 |
514 | ![]() |
Tomb Crawler Body | 7/14›24/21›36 | 12/12›24 |
515 | ![]() |
Tomb Crawler Tail | 7/14›24/21›36 | 14/14›28 |
Notes[]
- Tomb Crawlers will always be 6–10 segments long.
Trivia[]
The Bestiary entry for the Tomb Crawler: "The desert is home to one of the largest varieties of worms across the land. It has a voracious appetite for careless explorers."
See also[]
History[]
- Desktop 1.4.4:
- Defense of body segments reduced from 16 to 12
- Defense of tail segment reduced from 20 to 14
- Spawn rates reduced (In the upper levels of the Desert, there is a further reduction in spawn rates)
- Desktop 1.4.1: Can now drop Sturdy Fossils.
- Desktop 1.4.0.1: Sprite updated.
- Desktop 1.3.3:
- Can now spawn on the surface during Sandstorms.
- Fixed being too rare.
- Now more aggressive, especially during Sandstorms.
- Desktop 1.3.0.1: Introduced.
- Console 1.0.933.1: Introduced. (
)
- Console 1.0.750.0: Introduced. (
)
- Switch 1.0.711.6: Introduced.
- Mobile 1.3.0.7: Introduced.