Ahamling27 (talk | contribs) |
Ahamling27 (talk | contribs) |
||
Line 102: | Line 102: | ||
=== [http://www.terrariaonline.com/forums/dev-blog.26/ Dev Blog] posts === |
=== [http://www.terrariaonline.com/forums/dev-blog.26/ Dev Blog] posts === |
||
{{reflist|group=blog|refs= |
{{reflist|group=blog|refs= |
||
− | <ref name=" |
+ | <ref name="movingforward">[http://www.terrariaonline.com/threads/15820 '''Moving Forward'''] <small>28th May 2011</small></ref> |
<ref name="behindthescenes">[http://www.terrariaonline.com/threads/18093 '''A peek behind the scenes.'''] <small>31st May 2011</small></ref> |
<ref name="behindthescenes">[http://www.terrariaonline.com/threads/18093 '''A peek behind the scenes.'''] <small>31st May 2011</small></ref> |
||
}} |
}} |
Revision as of 06:55, 2 November 2013
This article is about future updates. For previous updates, see Version history.
This page describes future features announced by Terraria's developers. None of these are guaranteed to be included in the game.
Some of the following information hasn't been explicitly announced yet, and are only conjectured based on comments or screenshots from the developers. Item and feature names may be especially conjectural, and may not be the final names present in the release.
1.2.1.2
- Bug fixes:
- You can no longer see enemy players on the map during PvP
- Jack 'O Lanterns no longer show up as Chandeliers on the map
- Costumed Zombies will no longer open doors on non bloodmoon nights
- Costumed Demon Eyes will now correctly leave at night
- Rifle Scope now works with Candy Corn Rifle and Stake Launcher
- Rifle Scope no longer zooms when moused over interactable objects
- Added save file validation before overwriting previous worlds (to prevent file corruption)
- Fixed a bug that was causing monsters to only show one debuff on multiplayer
- Changed the requirement for the Demolitionist to sell Land Mines to defeating Plantera
- Fixed a bug that could cause aggro reduction to not work correctly
- Skeletron now spawns on the Clothier when using a Clothier Voodoo Doll
- Flame and Frozen wings now fade when stealthed
- Monsters that transform now correctly keep their debuffs
- Frost Staff will now trigger Spectre's set bonus
- Actuators no longer work on doors
- You can no longer teleport into the Lihzahrd
- Added some checks to ensure multiple NPCs of the same type don’t spawn
- Improved tile handling performance (Thanks Solsund!)
- Bat Hook now correctly drops from Goodie Bags
- Witch Doctor now correctly sells Cauldrons during Halloween
- You can now correctly step up all types of platforms
- Opening a chest can no longer grab items from it automatically on a small screen
- Water Fountains are now sold after defeating Plantera
- Using Rod of Discord near the end of the map will no longer cause you to crash
- Changes:
- Using the Rod of Discord now gives a debuff that takes life when it’s used again
- There is now a buff icon for Campfire and Water Candle
- Plantera now enrages when taken out of the Jungle or to the surface
- The Destroyer is now immune to all debuffs
- Some enemies will no longer chase players depending on level of stealth and distance
- Shroomite Armor no longer loses stealth when using items
- Critical Strike increase on accessory reforges have been doubled
- Tabi and Master Ninja Gear now bring the player to full speed instead of stopping
- Piranha Gun now hits monsters more times per second
- New items:
- Heart Lanterns are now craftable out of Life Crystals
- Sniper Scope is now craftable at the Tinkerer's Workshop
- Frostspark Boots are now craftable at the Tinkerer's Workshop
- Jellyfish Diving Gear is now craftable at the Tinkerer's Workshop
- Arctic Diving Gear is now craftable at the Tinkerer's Workshop
- Fart in a Balloon is now craftable at the Tinkerer's Workshop
- Papyrus Scarab is now craftable at the Tinkerer's Workshop
- Celestial Stone is now craftable at the Tinkerer's Workshop
- Hoverboard is now craftable from Shroomite
- New Music:
- A new track has been added for the Pumpkin Moon Event
Unspecified version
The following changes have been mentioned by the game developers, but haven't been specified to be included in a particular version.
New additions and changes
- A Lunar boss as in-game Boss, due to the lunar boss battle theme (Probably the size of the world), and the S.D.M.G.
- Danger of town destruction due to invasions.[forum 1]
- New harder world types:[blog 1]
- Alien planets
- Alternate dimensions
- Evil worlds
- Infinite Worlds
- Enemy factions that will move into your world, and build their own city.[blog 1]
- More events:[blog 1]
- Volcanoes
- Earthquake
- More/improved invasions
- Official Modding Support
- Weather:[blog 1]
- Floods
- Farming and stamina system that gives a bonus to player stats.[blog 1]
- Implementation of Steam features.[blog 1]
- NPCs which can give quests to provide more content.[blog 2]
- New items:[blog 2]
- Portcullis
- Flag
- Fishing Pole
- New furniture:[tweet 1]
- Weather Vane
- Telescope
- Wall Mounted Fish
- Window
- Window with Curtains
- Bell
- Cuckoo Clock
- Mirror
- Wardrobe
References
Dev Blog posts
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Moving Forward 28th May 2011
- ↑ 2.0 2.1 A peek behind the scenes. 31st May 2011
Tweets
- ↑ Tiyuri tweet 2nd August 2011
Forum posts
- ↑ Redigit post 1st July 2011
Video
Other