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A Summon weapon is a weapon that spawns a helpful secondary "Minion" character that follows the player, aiding during battle by automatically attacking enemies within range. Minions cannot be damaged or killed, and follow the player indefinitely until the player dies, summons a replacement Minion, or cancels their buff. There are several different Minions, some of which can walk or fly, and attack via melee or ranged means. A Minion costs 10 mana to summon initially, but follows the player indefinitely thereafter at no further cost. Although they cost mana initially, Minions deal summon damage, rather than magic damage.

By default, a player can only have a single Minion summoned at once. Various boosts can raise the player's Minion capacity, allowing multiple simultaneous Minions. The maximum number of minions achievable using this method is 11, using Stardust armor, Papyrus Scarab, Necromantic Scroll, Pygmy Necklace, Summoning Potion and the Bewitching Table. With Minion cap boosts in effect, the same Minion can be summoned multiple times, or several different Minions can be summoned. Minion cap boosts do not affect Pets or Light Pets.

Minions follow players in a manner similar to Pets, flying and passing through blocks as necessary to keep pace with the player's movements, though most cannot move through blocks for the purposes of attacking. Exceptions are minions summoned by the Tempest Staff, Xeno Staff, and Stardust Dragon Staff.

Sentries are exceptions to the above: While they similarly deal summon damage, they are temporary, cannot move at all, and do not count toward the Minion cap.

Weapons

Pre-Hardmode

Item Minion Damage Acquired / Made From
Template:Il2c Baby Slime Minion Baby Slime 8
Template:Il2c (Template:Pc icon) File:Hornet Minion.png Hornet 9 14 Template:Item link2
Template:Il2c (Template:Pc icon) Imp Minion Imp 21 17 Template:Item link2

Hardmode

Item Minion Damage Acquired / Made From
Template:Il2c (Template:Pc icon) Spider Minion Spider 26 16 Template:Item link2
Template:Il2c (Template:Pc icon) File:Twins Minion.png Twins 30 2 Template:Item link2 / 1 Template:Item link2 / 12 Template:Item link2 / 20 Template:Item link2
Template:Il2c (Template:Pc icon) Pirate Minion Pirate 40 Pirates (0.05% or 1/2000 chance).

Flying Dutchman (1% or 1/100 chance).

Template:Il2c Template:Mirror Pygmy 34 Plantera (25% or 1/4 chance; 50% or 1/2 chance).
Template:Il2c (Template:Pc icon) File:Minion UFO.png UFO 36 Martian Saucer (11% or 1/9 chance)
Template:Il2c File:Raven Minion.png Raven 37 Pumpking (1.79% to 14.29% chance depending on wave)
Template:Il2c (Template:Pc icon) File:Tempest Minion.png Sharknado 50 Duke Fishron (20% or 1/5 chance)
Template:Il2c (Template:Pc icon) Deadly Sphere minion Deadly Sphere 50 Deadly Sphere (2.5% or 1/40 chance; 3.75% or 1/26 chance).
Template:Il2c (Template:Pc icon) Stardust Dragon minion (1 summon) Stardust Dragon 40 18 Template:Item link2
Template:Il2c (Template:Pc icon) Stardust Cell Stardust Cell 60 18 Template:Item link2

Sentry-style

Sentries are unlike other minions. They are temporary and don't follow the player, rather remaining stationary until their time is exhausted. They also don't count toward the player's minion cap, so other traditional summoned minions will not be affected by summoning a sentry in addition. Multiple sentries can be summoned at once, but two of the same sentry cannot.

Item Minion Damage Acquired / Made From
Template:Item link2 Queen Spider Staff (Template:Pc icon) Queen Spider Minion Queen Spider 21 24 Template:Item link2
Template:Item link2 Staff of the Frost Hydra Staff of the Frost Hydra summoned Frost Hydra 100 Frozen Chest
Template:Item link2 Stardust armor (Template:Pc icon) Stardust Guardian minion Stardust Guardian 100 36 Template:Item link2 / 45 Template:Item link2
Template:Item link2 Lunar Portal Staff (Template:Pc icon) Lunar Portal Lunar Portal 50 Moon Lord (11.11% or 1/9 chance)
Template:Item link2 Rainbow Crystal Staff (Template:Pc icon) File:Rainbow Crystal.png Rainbow Crystal 150 Moon Lord (11.11% or 1/9 chance)

Items that increase minions stats

Armor

Appearance / Name Minion Boost(s)
Template:Item link2 Bee armor (Template:Pc icon)
  • +2 Minion capacity
  • +23% Minion damage
Template:Item link2 Spider armor (Template:Pc icon)
  • +3 Minion capacity (+4 if using only Spider minions)
  • +30% Minion damage
Template:Item link2 Tiki armor
  • +4 Minion capacity
  • +30% Minion damage
Template:Item link2 Spooky armor
  • +3 Minion capacity
  • +58% Minion damage
Template:Item link2 Stardust armor (Template:Pc icon)
  • +5 Minion capacity
  • +66% Minion damage
  • +Stardust Guardian Minion

Accessories

Item Minion Boost(s) Aqcuired / Made From
Pygmy Necklace Pygmy Necklace
  • +1 Minion capacity
Witch Doctor (Pygmy Staff in inventory, Plantera has been defeated, at night)
Hercules Beetle Hercules Beetle
  • +15% Minion damage
  • Increases Minion Knockback
Witch Doctor (Pygmy Staff in inventory, Plantera has been defeated, in Jungle biome)
Necromantic Scroll Necromantic Scroll
  • +1 Minion capacity
  • +10% Minion damage
Mourning Wood (2% to 20% chance depending on wave)
Papyrus Scarab Papyrus Scarab
  • +1 Minion capacity
  • +15% Minion damage
  • Increases Minion Knockback
1 Hercules Beetle / 1 Necromantic Scroll
Summoner Emblem Summoner Emblem (Template:Pc icon)
  • +15% Minion damage
Wall of Flesh (12.5% chance)
Avenger Emblem Avenger Emblem
  • +12% (All) Damage
1 Warrior Emblem or 1 Summoner Emblem or 1 Ranger Emblem or 1 Sorcerer Emblem / 5 Soul of Might / 5 Soul of Sight / 5 Soul of Fright (Template:Pc icon)

1 Warrior Emblem / 1 Ranger Emblem / 1 Sorcerer Emblem (Template:Mobile iconTemplate:Console icon)

Destroyer Emblem Destroyer Emblem
  • +10% (All) Damage
1 Avenger Emblem / 1 Eye of the Golem
Sun Stone Sun Stone
  • +10% (All) Damage
  • Increases Minion Knockback by 50%
Golem (12.5% or 1/8 chance)
Moon Stone Moon Stone
  • +10% (All) Damage
  • Increases Minion Knockback by 50%
Vampire (2.86% chance) , (4.29% chance) - Expert Mode
Celestial Stone Celestial Stone
  • +10% (All) Damage
  • Increases Minion Knockback by 50%
1 Sun Stone / 1 Moon Stone
Celestial Shell Celestial Shell (Template:Pc icon)
  • +10% (All) damage
  • Increases Minion Knockback by 50%
1 Celestial Stone / 1 Moon Shell

Buffs

Item Minion Boost(s)
Well Fed Well Fed
  • +5% (All) Damage
  • Increases Minion Knockback by 50%
Wrath Wrath Potion (Template:Desktop icon)
  • +10% (All) Damage
Cute Fishron Mount (buff) Cute Fishron Mount (Template:Desktop icon)
  • +15% (All) Damage - (In Water/Under 50% Health)
Feral Bite Feral Bite (Template:Desktop icon)
  • +20% (All) Damage
Damage Nebula Damage Nebula (Template:Desktop icon)
  • +45% (All) damage for 8 seconds
Summoning (Buff) Summoning Potion (Template:Pc icon)
  • +1 Minion capacity
Bewitched Bewitching Table (Template:Pc icon)
  • +1 Minion capacity

Notes

  • While all Summon weapons can obtain the Mythical Modifier, the most practical is Ruthless because of the extra damage. The reduced mana cost, critical strike chance, and knockback provided by Mythical are less useful because Summon weapons use mana only once and minions cannot critically hit.
  • Once summoned, the minion's attack will not change even if the caster removes minion damage enhancing equipment.
  • Max summon damage is +262%, Ruthless Stardust Dragon displays 170 damage and Ruthless Stardust Cell Staff displays 257 damage.
  • Summoned Minions do not differentiate between monsters summoned by Statues and normal monster spawns. This causes them to sometimes interfere with monster-based engines, as they will zip off to slaughter the statue-summoned monsters if the engine is in range (the Dragon from the Stardust Dragon Staff is especially prone to this behavior). Not only does it "break" whatever effect the engine was driving for you, it also leaves you without your Minion cover for at least several seconds.
  • Summoned Minions will hurt the Cultists at the Dungeon if the player walks past them with summoned minions.

zh-cn:召唤物

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