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− | {{see also|Coins}} |
+ | {{see also|Coins|NPCs#Buying and selling}} |
− | '''Value''' is what is described as the monetary worth of an item. If sold by an [[NPC]], it will also be the price the NPC sells that item for. When selling, items are always sold for 1/5 |
+ | '''Value''' is what is described as the monetary worth of an item. If sold by an [[NPC]], it will also be the price the NPC sells that item for. When selling, items are always sold for {{chance|1/5}} of the purchase price, rounded down. The rounding can lead to confusion about the exact price of items. Existing [[modifiers]] can also change an item's value. |
− | The [[Goblin Tinkerer]] charges one third of any item's current value to [[reforge]], which is approximately 1. |
+ | The [[Goblin Tinkerer]] charges one third of any item's current value to [[reforge]], which is approximately 1.67× its sell price or 1/3 of its base value. |
== Example == |
== Example == |
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A [[Musket Ball]] has a value of {{iteminfo|Musket Ball|buy}}. |
A [[Musket Ball]] has a value of {{iteminfo|Musket Ball|buy}}. |
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− | * Selling a single Musket Ball will return {{iteminfo|Musket Ball|sell}}. One Musket Ball has a value of {{iteminfo|Musket Ball|buy}} and {{iteminfo|Musket Ball|value|raw=y}} / 5 = {{ |
+ | * Selling a single Musket Ball will return {{iteminfo|Musket Ball|sell}}. One Musket Ball has a value of {{iteminfo|Musket Ball|buy}} and {{iteminfo|Musket Ball|value|raw=y}} / 5 = {{buy expr|Musket Ball|/5}}. After rounding, the result is {{buy expr||floor(|Musket Ball|/5)}}. |
== History == |
== History == |
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− | {{history |
+ | {{history|Desktop 1.0.6.1|Changed the way the value of stacked items is rounded to fix selling/buyback inconsistencies.}} |
{{Game mechanics}} |
{{Game mechanics}} |
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− | [[Category:Items]] |
+ | [[Category:Items|*]] |
[[de:Wert]] |
[[de:Wert]] |
Revision as of 16:08, 19 May 2021
See also: Coins and NPCs § Buying and selling
Value is what is described as the monetary worth of an item. If sold by an NPC, it will also be the price the NPC sells that item for. When selling, items are always sold for 20*1/5 (20%) of the purchase price, rounded down. The rounding can lead to confusion about the exact price of items. Existing modifiers can also change an item's value.
The Goblin Tinkerer charges one third of any item's current value to reforge, which is approximately 1.67× its sell price or 1/3 of its base value.
Example
A Musket Ball has a value of 7.
- Selling a single Musket Ball will return 1. One Musket Ball has a value of 7 and 7 / 5 = 1.4. After rounding, the result is 1.
History
- Desktop 1.0.6.1: Changed the way the value of stacked items is rounded to fix selling/buyback inconsistencies.