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Template:Versionbox

Features

  • When using leftshift on inventory while in shop, you now have an indicator that you're selling items.
  • You can now quickly move items between your chest and the inventory by using leftshift.
  • Stardust Guardian is now dyable with your vanity pet dye (have some creative fun!).
  • Areas you have not seen will now be black in camera mode.
  • Added 'Highlight New Items' General Settings Option, on by default: Highlights any new item you pick up in your inventory.
  • Duct-taped multiplayer for good luck and stability*.
  • You should now have an easier time reporting errors if they happen on a server.
  • The final bosses leech debuff has been overhauled... (spoilers).
  • You can no longer put torches on tiles you are not supposed to (metal bars, etc).
  • Old and corrupt worlds will now display on the world list marked with a red name.
  • Increased Martian's drone health to 500.

New config options

  • Added Config.json setting "UseSmartWallReplacement", on by default, if you set it off: automatic wall replacement while building will be disabled
  • Added Config.json setting "UseSmartCursorForCommonBlocks", off by default, if you set this on: 1.2.4's smart block placement will be re-enabled
  • Added Config.json setting "DisableLeftShiftTrashCan", off by default, if you set this on: Quicktrash will be ENTIRELY disabled
  • Added Config.json setting "HidePasswords", off by default, if you set this on: all passwords in the client will appear as Asterisks (*)
  • Added Config.json setting "ThickMouseEdges", off by default, if you set this on: your mouse will have thick borders colored by "ThickMouseEdgesPackedColor"'s color

Bug fixes

  • Fixed 'event' achievements not being granted in multiplayer ("You can do it!", "It's Hard!", "No Hobo" and so on)
  • Fixed Truffle worm not spawning
  • Fixed 'Funkytown' achievement will no longer be granted after respawning from death in the glowing mushroom biome.
  • Fixed Gypsy Robe bottoms being genderbent.
  • Fixed Daybreak's, Stardust Dragon and Stardust Cell Staff's gold values
  • Fixed some server crashes (portals, lunar shields)
  • Fixed numerous attack forms not being synced server-side (unicorn mount, slime mount, solar dash, EoC dash, etc)
  • Fixed achievements menu slider bar hanging on top of screen if all filters are disabled
  • Fixed Armed Eskimo Zombies not dropping their proper gore
  • Fixed bug where traps could critically hit
  • Fixed issue where banners could be placed on closed trap doors
  • Fixed Quickstack stacking items of max stack 1 and quick stacking coins from your inventory
  • Fixed Quickstack eating coins
  • Fixed crash in LookForColorTiles
  • Fixed excessive net synchronization on some cases
  • Fixed Team Dye not stacking correctly
  • Fixed crash when saving old worlds
  • Fixed issue where banning was ineffective (including ports...)
  • Fixed Loki's dye missing the common developer's tooltip
  • Fixed Staff of Regrowth Moss growing feature not working in multiplayer
  • Fixed channelled weapons being halted from use when you hover over information icons
  • Fixed Phantasm arrows exploit allowing you to get more arrows than you use
  • Fixed Horseman's blade not summoning pumpkins against Lunar invasion enemies
  • Fixed dupe bug with Item Frames
  • Fixed bug where you couldn't remove an item from the Item Frame if you had a favorite item selected
  • Fixed bug where Config.json's "FrameSkip" was written in reverse compared to ingame
  • Fixed Nymph not having rarity on Lifeform Analyzer
  • Fixed Srollers dealing unintentionally high damage
  • Fixed Developer armor wings gold costs
  • Fixed Frozen Campfire showing Ichor Campfire icon when aimed on the rightmost tile
  • Fixed Bee gun being unable to critically hit
  • Fixed Torch dupe bug
  • Fixed numerous desync issues in multiplayer
  • Fixed an issue where world and player names containing various characters would causes crashes and strange behavior when using cloud saving and favoriting.
  • Fixed an issue where corrupt configuration files would cause crashes.
  • Fixed an issue where you could invite players to your previous game while in single player.
  • Fixed an issue where joining a game from outside of the game would cause an uncancellable joining screen to display.
  • Fixed an issue where the password box would sometimes not show up.
  • Setting your resolution while in fullscreen mode will now apply correctly.
  • Fixed numerous potential multiplayer exploits
  • Fixed issue where players could hack themselves "difficulty 3".

References

Template:Translation project

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