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{{item infobox
 
{{item infobox
  +
| type = Accessory
| image = [[File:Jungle Chest.png]] [[File:Corruption Chest.png]] [[File:Crimson Chest.png]] [[File:Hallowed Chest.png]] [[File:Frozen Chest.png]]
 
| type = Furniture
+
| stack = 1
  +
| tooltip = Immunity to Curse
| placeable = Yes
 
| width = 3
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| rare = 2
| height = 2
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| accessory = True
| stack = 99
+
| sell = {{gc|2}}
| consumable = True
 
| use = 14
 
| sell = {{sc|5}}
 
| id = 21
 
 
}}
 
}}
'''Biome Chests''' are chests found in the [[Dungeon]] representative of the various biomes in Terraria, containing powerful weapons. Like other chests in Terraria, they are placed during world creation. There is only one of each type of Biome Chest in each world.
 
   
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They are locked and can only be opened with a [[Biome Key]] from the appropriate biome, which can only be found by defeating enemies within the respective biomes once [[Hardmode]] is activated. Unless a key is obtained from another player or through inventory editing, the chests will be impossible to open before Hardmode. Instead, a character will need to return to the Dungeon once Hardmode is activated after obtaining the correct Biome Key for a chest (and face Hardmode Dungeon enemies) before being able to open a chest.
 
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The '''Nazar''' is an accessory that grants immunity to any [[Cursed]] debuffs. It has a 1% (or 1/100) drop chance from [[Cursed Skull]]s, [[Cursed Hammer]]s, [[Enchanted Sword (NPC)|Enchanted Swords]], and [[Crimson Axe]]s. It is one of the few components of the [[Ankh Charm]]/[[Ankh Shield]] that can be obtained prior to [[Hardmode]]. Despite this, it is very hard to get it as none of the monsters which drop it spawn very often.
   
 
== Used in ==
Biome Key Mold drops are incredibly rare (1/2500 chance of a key mold dropping from a defeated enemy in a biome). You'll probably need to defeat many thousands: 1732 to have a 50% chance, 3000 for 70%, and 5750 for 90%. With the right equipment and some time, you can set up a [[Guide:Harvesting_Key_Molds |mold farm or grinder]] in the biome to get there sooner. To find what chance there is for at least one to drop for a given number of mobs, use the equation 1-(1-([drop chance]))^([number of mobs]). To find how many mobs are needed to obtain a certain percent chance it has dropped at least once, use ln(1-[%chance in decimal (70% = .7 etc...)])/ln(1-[drop chance]).
 
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{{crafts top | image=y}}
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{{crafts row | image=y | top=y
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| tool = Tinkerer's Workshop | toolspan = 2
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| result = Countercurse Mantra |
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| Megaphone |
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| Nazar |
 
}}
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{{crafts bottom}}
   
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== Trivia ==
For navigation consider putting A LOT of torches or something recognizable in map view, so when you do eventually find the means to unlock them you don't have to waste time to search where the chest were exactly, rather recognize your marked positions via map markers. Rediscovering the special chest positions when you're swarmed in dungeon creeps isn't the best time investment.
 
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* A nazar is an eye-shaped charm commonly found in the Middle East meant to ward away the Evil Eye. The word "nazar" is derived from the Arabic "نظر", meaning "sight" or "seeing".
 
== Loot ==
 
Besides the rare items listed here, the chests also contain common items depending on the height they were found:
 
 
* [[Chest#Surface|Surface]]
 
* [[Gold Chest#Underground|Underground]]
 
* [[Gold Chest#Cavern|Caverns]]
 
 
Because [[Corruption]] and [[The Crimson]] are naturally exclusive to each world, a single world cannot contain both a [[Corruption Chest]] and a [[Crimson Chest]].
 
 
{| class="terraria"
 
|-
 
! Rare Item
 
! Chest
 
|-
 
| {{item link|Piranha Gun}}
 
| {{item link|Jungle Chest}}
 
|-
 
| {{item link|Scourge of the Corruptor}}
 
| {{item link|Corruption Chest}}
 
|-
 
| {{item link|Vampire Knives}}
 
| {{item link|Crimson Chest}}
 
|-
 
| {{item link|Rainbow Gun}}
 
| {{item link|Hallowed Chest}}
 
|-
 
| {{item link|Staff of the Frost Hydra}}
 
| {{item link|Frozen Chest}}
 
|}
 
   
 
== History ==
 
== History ==
{{history|1.2.1|Biome keys are now crafted with rare hardmode drops.}}
 
 
{{history|1.2|Introduced.}}
 
{{history|1.2|Introduced.}}
   
   
{{Biome Chests}}{{Master Template Furniture
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{{Master Template Equipables
| show-storage = yes
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| show-combatacc = yes
 
}}
 
}}
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[[ko:나자르]]

Revision as of 14:27, 9 June 2014

Nazar
  • Nazar item spriteold Nazar item sprite
Stack digit 1
Statistics
Type
TooltipImmunity to Curse
Rarity2
Sell2
    Stub This article is a stub. You can help the Terraria Wiki by expanding it.

    The Nazar is an accessory that grants immunity to any Cursed debuffs. It has a 1% (or 1/100) drop chance from Cursed Skulls, Cursed Hammers, Enchanted Swords, and Crimson Axes. It is one of the few components of the Ankh Charm/Ankh Shield that can be obtained prior to Hardmode. Despite this, it is very hard to get it as none of the monsters which drop it spawn very often.

    Used in

    Template:Crafts top Template:Crafts row Template:Crafts bottom

    Trivia

    • A nazar is an eye-shaped charm commonly found in the Middle East meant to ward away the Evil Eye. The word "nazar" is derived from the Arabic "نظر", meaning "sight" or "seeing".

    History

    • 1.2: Introduced.