Wand of Sparking
Statistics
Type | |
---|---|
Damage | 14 |
Knockback | 0 (No knockback) |
Mana | 2 |
Critical chance | 14% |
Use time | 26 (Average) 28 (Average) |
Velocity | 7 |
Tooltip | Shoots a small spark |
Rarity | |
Sell | 20 |
Research | 1 required |
Projectile created
- Spark
Sounds
Use | |
---|---|
- Internal Item ID: 3069
- Internal Buff ID: 24
- Internal Projectile ID: 954
The Wand of Sparking is an early-game magic weapon found in regular Chests on the Surface or in the Underground layer. It can also be purchased from the Skeleton Merchant during a third quarter moon. It fires a piercing spark along a parabolic curve, traveling about 16 tiles before dissipating. The spark has a 50*1/2 (50%) chance to inflict the On Fire! debuff for 0.5–2 seconds (66.67*2/3 (66.67%) chance) or 1–3 seconds (33.33*1/3 (33.33%) chance). It deals no knockback.
Its best modifier is Demonic or Deadly, with the former granting improved critical strike chance and the latter granting improved speed. It cannot get modifiers that affect knockback or mana cost.
Crafting[]
Used in[]
Result | Ingredients | Crafting station |
---|---|---|
Wand of Frosting |
| By Hand |
Notes[]
- In Don't dig up and Get fixed boi seeds, the Wand of Sparking receives the following changes:
- Switched place with Magic Dagger. As a result, it is dropped by Mimics during Hardmode (it is no longer found in Chests) and sold by the Skeleton Merchant during Third Quarter.
- Damage increased from 14 to 40.
- Critical chance increased from 14% to 18%.
- Use time decreased from 26 (Average) to 10 (Very fast).
- Mana cost increased from 2 to 6.
- Velocity increased from 7 to 12.
- Inflicts Hellfire instead of On Fire!.
- Can autofire.
- Rarity increased from to .
- Buy value increased from 1 to 25.
Tips[]
- Because of the Wand of Sparking's low stats, lack of knockback, and short range, it is recommended to use it alongside other, more reliable weapons. Furthermore, if the player has not yet increased their max mana, their mana regeneration speed will be too low to consistently use the weapon.
Nonetheless, its mana efficiency (7 damage/mana), Average speed, 14% critical strike chance, and medium chance to inflict On Fire! render it slightly better than early-tier gem staves.
- It can be used to temporarily light up dark spaces at a distance while exploring during the first few days of a character's existence.
- The Wand of Sparking's piercing properties and ability to inflict a damaging debuff makes it useful against early worm-type enemies, as it can both damage and inflict a debuff on multiple segments in one strike.
- The Wand of Sparking can be used through one- or two-tile wide holes in a wall, allowing to safely kill Zombies and other enemies in the first few nights.
- Using its range, it can be used in the first stages of the game to remove thorny bushes in the Corruption, Crimson, or Jungle biomes.
Trivia[]
- This weapon has the lowest mana usage of any magic weapon in the game; not considering the Space Gun or Gray/Orange Zapinator coupled with Meteor armor (which costs 0 mana).
- This and its upgrade, the Wand of Frosting, are the only "wands" that are weapons; aside from the cosmetic Bubble Wand, the other items with "wand" in their name all place blocks.
This weapon is able to inflict debuffs through the use of flasks despite being a magic weapon.
History[]
- Desktop 1.4.2: Fixed an issue where Wand of Sparking's projectile was using Melee damage modifiers, not Magic.
- Desktop 1.4.0.1:
- Increased damage from 8 to 14.
- Increased critical chance from 4% to 14%.
- Use time decreased from 28 to 26.
- Increased On Fire! chance from 33% to 50%.
- Desktop 1.3.0.1: Introduced.
- Console 1.0.933.1: Introduced. ()
- Console 1.0.750.0: Introduced. ()
- Switch 1.0.711.6: Introduced.
- Mobile 1.4.0.5.0: Added changes from Desktop 1.4.0.1.
- Mobile 1.3.0.7: Introduced.