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{{Versionbox
{{Infobox Wrapper
 
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| Patchname = Hotfixes
|{{npc infobox
 
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| image = Terraria124Logo.png
| name = Plantera's First Form
 
| type = Boss
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| size= 300px
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| Release = May 15th, 2014<ref>[http://www.terrariaonline.com/threads/1-2-4-1-changelog.145100/ www.terrariaonline.com→forums→News→Dev Blog→1.2.4.1 Changelog]</ref>
| environment = Underground Jungle
 
| ai = Plantera AI
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| Prev = 1.2.4
| damage = 50
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| Current = 1.2.4.1
| life = 30000
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| Next = 1.3.0
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}}{{tocright}}
}}
 
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{{pc only}}
|
 
|{{npc infobox
 
| name = Plantera's Second Form
 
| type = Boss
 
| environment = Underground Jungle
 
| ai = Plantera AI
 
| damage = 50
 
| life = 15000/30000
 
| defense = 14
 
| Temple Key|1|100%
 
| Seedling|1|5%
 
| The Axe|1|0.5%
 
| Pygmy Staff|1|25%
 
| Grenade Launcher|1|16.67% (100% for first time)
 
| Rocket I|20-49|100% (with Grenade Launcher)
 
| Venus Magnum|1|16.67%
 
| Nettle Burst|1|16.67%
 
| Leaf Blower|1|16.67%
 
| Flower Pow|1|16.67%
 
| Wasp Gun|1|16.67%
 
| Greater Healing Potion|5-15|100%
 
| Plantera Mask|1|14.29%{{pc icon}}
 
| Plantera Trophy|1|10%
 
| money = {{gc|15}}
 
}}
 
}}
 
<big>''"The jungle grows restless..."''</big>
 
   
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== Bug Fixes ==
'''Plantera''' is a [[Hardmode]] [[Boss]] that can be fought after all three [[Mechanical Bosses]] ([[The Destroyer]], [[Skeletron Prime]], and [[The Twins]]) have been defeated. In the {{Console version|Console}} and {{Mobile version}}, only one Mechanical Boss must be defeated.
 
   
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* [[Pumpkin Dresser]]s now properly take [[Pumpkin]]s to craft.
== Summoning ==
 
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* [[Spooky Dresser|Spooky Wood Dresser]] is now obtainable.
<div style="float:right">[[File:PlanterasBulb.jpg|thumb|[[Plantera's Bulb]] in dark and light]]</div>
 
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* Fixed a bug where [[Ebonwood Clock]] would require wood rather than [[Ebonwood]].
After all three [[Mechanical Bosses]] have been defeated (only one required in the [[Console version]] and [[Mobile version]]), one or more [[Plantera's Bulb]]s will appear somewhere in the [[Underground Jungle]]. Destroying one of these bulbs requires a [[Pickaxe]] or a [[Drill]], and upon doing so, Plantera will spawn immediately with the message, "Plantera has awoken!" Plantera spawns off-screen and is quite easy to outrun, which means if you intend for it to chase you, you will need to stop periodically or move much more slowly than normal.
 
  +
* Fixed a bug where the [[Sapphire Staff]] would require [[Silver Ore]] instead of [[Silver Bar]]s.
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* All summoning weapons now cost 10 [[Mana]] to use. This will allow them to get the Mythical [[prefix]].
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* All of [[Duke Fishron|Fishron]]’s weaponry now sells for 5 gold [[coin]]s. This will fix the low prefix costs.
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* Fixed an issue with [[Flipper Potion]]s grammar.
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* [[Angler]]’s quests now show when using other languages. The text is still in English...translations should be happening soon.
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* Topaz [[Gemspark Block]]s now emit yellow light rather than purple.
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* Fixed a bug where [[Duke Fishron]] did not drop [[Greater Healing Potion]]s when dying.
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* Fixed the bug where the wiring system was not activating [[Doors]], [[Music Box]]es and [[Fountain]]s properly.
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* Added [[Cactus Platform]]s and [[Cactus Table|Table]]s.
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* Fixed a crash when using [[Team Dye]] with a [[Flying Carpet]].
  +
* Made Smart Cursor smarter when placing [[Minecart Track]]s.
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* Fixed a bug where trying to use multiple [[Truffle Worm]]s while line is pulled would make numerous Fishrons appear.
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* Fixed a bug where trying to use a [[Fishing Pole]] while pulling a snapped line would make the bobber appear again.
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* [[Flairon]]’s chain will now go back faster if it is too far and disappear if it still cannot catch up.
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* Fixed a bug where Smart Cursor wall would not ignore doors pillar when open.
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* Fixed bug where Sleeping [[Angler]] Kid would move slowly on tiles if attacked by monsters.
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* Fixed bug where [[Wings|Wing]] time would go into infinity if you held the jump button while standing and having [[Rocket Boots]] equipped.
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* Fixed bug where [[Palm Wood]] and [[Boreal Wood]] wouldn’t merge with other wood types.
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* Fixed bug where [[Palm Wood]] and [[Boreal Wood]] were not blocking light.
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* Fixed a bug where [[Lamp Post]]s would emit blue light when they are off.
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* Fixed a leak in the net code.
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* Fixed bug where the [[Minecart]]s could go ultra-speed using [[Booster Track|booster]]s. (sorry guys :p )
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* Fixed bug where the player would stay rotated when leaving a Minecart.
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* [[Elf Hat|Elf vanity]] now drops from [[Zombie Elf|Zombie Elves]] during a [[Frost Moon]].
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* [[Sail]]s now cost 50 copper a piece.
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* The proper items will now drop on [[Mediumcore]]/[[Hardcore]] deaths.
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* You can now place [[Fishing Rod]]s, [[Rod of Discord]], and the [[Coin Gun]] in the [[Weapon Rack]].
 
* The [[Traveling Merchant]] now sells [[Animal Skins]] at random.
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* [[Cooked Fish]] and [[Cooked Shrimp]] are now crafted at a [[Cooking Pot]] rather than a [[Furnace]].
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* [[Pressure Plate Track]]s will no longer change to regular tracks in certain setups.
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* You can now craft [[Steampunk Candle]]s.
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* Fixed bug where [[High Test Fishing Line]] accessory did nothing. It now makes sure the line won’t snap.
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* Fixed bug where pressing “Reset to default” in controls would reset the quick mana key to M rather than J.
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* [[Booster Track]]s and [[Minecart Track]] intersections can no longer be triggered as rapidly.
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* Fixed bug where the players hand would draw behind the head when wearing [[Bee armor]].
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* Fixed a typo in one of the [[Merchant]]’s first names.
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* [[Living Fire Block]]s no longer die if they are dropped in [[lava]].
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* The [[Anchor]] weapon now comes back to the player if it gets too far away.
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* Fixed bug where fishing bobbers would not disappear when you die.
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* Fixed bug where [[Palm Wood]] weapons could not get prefixes.
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* Fixed bug where [[hardmode]] [[dungeon]] casters would shoot more than 1 projectile in multiplayer.
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* Fixed a bug where the [[Hornet Staff]], [[Imp Staff]], and [[Slime Staff]] minion buffs did not disappear upon leaving a world.
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* Added the missing [[Boreal Wood]] weaponry.
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* Fixed issues where the [[Truffle Worm]] would be consumed without summoning [[Duke Fishron]].
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* Only one [[Duke Fishron]] can be summoned at a time. The bobber will not bob if one is already alive.
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* Reverted a floating character fix. Platform elevators will work again.
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* [[Ocean]] mobs can now spawn on biome oceans, this applies to the Sleeping [[Angler]] Kid as well.
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* [[Turtle Armor|Turtle]] and [[Spider armor]]s now dye properly.
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* Fixed bug where [[glowstick]]s will not be selected when the mouse is near the player in a dry area.
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* [[Zephyr Fish]] now has a proper tooltip.
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* [[Crimson Axe Banner]] has a new (fixed) look.
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* [[Mannequin]] and [[Womannequin]] have a new item icon.
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* Fixed the [[Ebonwood Clock|Ebonwood]]/[[Shadewood Clock]] mixup.
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* Using [[Paint Sprayer]] with [[Brick Layer]] or [[Cement Mixer]] now places at the proper speed.
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* You can now turn when placing [[Minecart Track]]s.
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* [[Obsidian Chest]] recipe actually works now and [[Dungeon Chest]]s have recipes.
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* Fixed a bug that would make recently summoned [[minion]]s vanish in some circumstances.
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* Fixed bug that made the game crash when using the [[Anchor]] under certain circumstances.
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* Fixed bug where [[Frost Moon]] waves 14 to 19 had "Santank" instead of "[[Santa-NK1]]" for the name.
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* Fixed bug where upon loading the player might sometimes have empty spaces between their [[buff]]s.
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* [[Frost Armor]] now correctly plays a special sound when hit.
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* [[Coralstone Block]]s now show up on the map.
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* Fixed bug where [[Optic Staff|Twin Minion]] pairs could go uneven / re-summoning would fail.
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* Fixed bug where [[tree]]s won't grow behind biome [[Wooden Fence]]s.
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* Right-clicking to open a [[chest]], [[Piggy Bank]] or [[Safe]] will no longer pick up an item from the stack where the cursor is.
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* Fixed bug where “[[Wyvern]]tail” was named “Whyverntail.”
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* Fixed crafting exploit when you right click items in the inventory.
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* [[Golden Grandfather Clock|Golden Clock]] now correctly drops from [[Pirate Invasion]]s.
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* [[Flesh Block]]s now have a squish sound when hit.
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* Added [[Glass Chest]].
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* Fixed bugs where swinging [[coin]]s could do damage.
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* Fixed an issue where some cloaks were drawing over the [[Minecart]].
   
== Attacks ==
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== References ==
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{{reflist}}
Plantera moves through blocks. It uses long vines to grapple foreground blocks, which cause 60 damage on contact.
 
   
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{{Versions}}
=== First stage ===
 
<div style="float:right">[[File:Plantera screenshot.png|thumbnail|right|Plantera awoken]]</div>
 
Plantera creeps after the player, firing pink Seeds and eventually green Poison Seeds. These fire more rapidly as Plantera takes more damage. Plantera also begins to spit large, bouncing thorn balls after taking a certain amount of damage. <!-- how much damage? -->
 
 
=== Second stage ===
 
Once Plantera is brought down to half of its original health, it changes to its second form, with its pink bud falling away to reveal a thorn-filled mouth. In this form, Plantera moves quicker, and primarily attempts to make physical contact rather than fire ranged attacks.
 
 
Additionally:
 
* It sprouts mouths that are attached via additional vines (called "Plantera's Tentacles").
 
* It begins releasing floating pink spore projectiles that drift toward the player, similar to the spores released by the [[Giant Fungi Bulb]].
 
 
=== Enraged behavior ===
 
Plantera only becomes "enraged" if it follows the player out of the [[Underground Jungle]], to the surface, for instance. This causes it to gain significantly more damage and movement speed, and will attempt to remain directly on top of the player, causing constant damage.
 
 
== Attack types ==
 
*[[File:Plantera Seed.png]] [[File:Poison Seed.png]] '''Seeds (first stage):''' Similar to the stingers of the [[Hornet]]s. They do not travel through blocks. The green Poison Seeds are more deadly than the more frequently fired pink Seeds. Plantera will not begin shooting the green seeds until she drops below around 24000 life.
 
*[[File:Thorn Ball.png|30px]] '''Thorn Balls (first stage):''' Thorn balls are similar to the [[Spiky Ball]] weapon. These bounce around erratically through the Jungle and can overwhelm the player if they stay in the same area for too long, as well as deal large amounts of damage on contact. Plantera will not begin releasing thorn balls until she drops below around 24000 life. She will stop releasing the thorn balls once she enters the second stage although the thorn balls previously released may linger for a bit. Also they appear to be the new saving icon for the Console version replacing the Thorn Chakram.
 
*[[File:Plantera's Hook.png|30px]] '''Plantera's Hooks:''' The ends of Plantera's tentacles, which cling to surfaces and deal 60 damage on contact.
 
*[[File:Plantera's Tentacle.png|30px]] '''Plantera's Tentacles (second stage):''' Gnawing minions on "leashes", akin to smaller versions of [[The Hungry]]. They deal 60 damage and get in the way of the player's attacks, making piercing weapons more valuable. Relatively weak and easily killed with proper equipment.
 
*[[File:Spore.png]] '''Spores (second stage):''' Similar to the [[Fungi Spore]]s fired by the [[Giant Fungi Bulb]]. Travels through blocks. Easily destroyed, but deal 70 damage if touched.
 
 
== Aftermath ==
 
When Plantera is defeated for the first time, it will always drop a [[Grenade Launcher]] with [[Rocket I]]'s for ammo, as well as the [[Temple Key]]. A Temple Key drops each time Plantera is defeated thereafter. The Temple Key allows access to the [[Lihzahrd Temple]] and [[Golem]]. The Temple Key can also be combined with [[Biome Key Mold]]s to craft [[Biome Key]]s for access to [[Biome Chest]]s.
 
 
A [[status message]] saying ''"Screams are echoing from the dungeon''" will appear, signaling that new, more difficult [[enemy]] types will begin spawning in the [[Dungeon]] ''([[Dungeon#Hardmode post-Plantera Dungeon|see details]])''. These drop new weapons, accessories, and other useful items. [[Dungeon Spirit]]s will begin to appear when enemies with more than 100 health are slain in the dungeon, which drop [[Ectoplasm]], a new [[crafting material]] that offers access to the [[Pumpkin Moon]] and [[Frost Moon]] events, as well as the [[Spectre armor]] and [[Spectre tools|tool]] sets.
 
 
Additionally:
 
* Hardmode [[Crimson]], [[Corruption]], and [[Hallow]] spread will be slowed down to 1/3 (33%) of their previous speed.
 
* The [[Cyborg]] [[NPC]] becomes available.
 
* The [[Truffle]] begins selling the [[Autohammer]], used to craft [[Shroomite Bar]]s for [[Shroomite armor]] and other endgame items.
 
* The [[Traveling Merchant]] will begin selling the [[Pulse Bow]].
 
 
== Notes ==
 
* If Plantera is currently summoned and you break another bulb, a second Plantera will not be summoned, though the bulb will be destroyed.
 
* If Plantera has no surfaces to latch onto, the body of Plantera will slowly float off, going up into the space portion of the map, or until it hits a space where it can latch onto again. This can cause the loot from the boss to be unreachable in some cases.
 
* If the player strays too far away from Plantera, it will despawn.
 
* If the player stands inside Plantera during its second form, Plantera's Tentacles will not target them.
 
* If you use the Magic Mirror while Plantera is summoned, Plantera has a chance of following you to your spawn point.
 
*The Plantera mask is no longer available on console and mobile.
 
*Plantera's Hooks are very similar to man eaters.
 
*In the {{mobile version}}, sometimes the [[Plantera's Bulb]] will not appear no matter how many [[Mechanical Bosses]] you have fought.
 
 
== Tips ==
 
{{strategies|Guide:Plantera strategies}}
 
* Excavate a sizable area to allow easier dodging before summoning Plantera.
 
* Using a [[Gravitation Potion]] can help you avoid any further damage from spiky balls laying on the ground, as the spiky balls obey gravity and fall to the floor.
 
* Plantera's Bulb can spawn in player-made [[Jungle]] [[Biome]]s, which can provide a slightly easier way to fight Plantera.
 
* Narrow Passages slow Plantera as it takes more time for it to grip the surrounding terrain.
 
 
== Trivia ==
 
* The name "Plantera" is a play on the title of American metal band [[wikipedia:Pantera|Pantera]], which is [[Cenx]]'s favorite band. Plantera drops "[[The Axe]]", which looks similar to the Washburn and Dean electric guitars often used by late Pantera guitarist Dimebag Darrell. Plantera's music also features electric guitars.
 
* As of the console [[1.2]] update, the saving icon is one of the spiked balls that Plantera fires. Prior to that, the [[Thorn Chakram]] was used as icon to save.
 
* Plantera is currently the only boss with unique music for the battle on the console and mobile editions. (Queen Bee's battle music is unique on the PC)
 
 
== History ==
 
{{history|1.2.4|Fixed bug where "The jungle grows restless" message would appear before you have beat all 3 Mech Bosses.}}
 
{{history|1.2.3|
 
**Now drops {{gc|15}}.
 
**Now despawns when all players have been killed.
 
**Is now required to be killed in order to summon [[Golem]] from the [[Lihzahrd Altar]].
 
**Now has a chance to drop the [[Plantera Mask]].
 
**Plantera bulbs no longer spawn until all 3 Mech bosses are defeated.}}
 
{{History|1.2.1.2|<br />
 
**Plantera is no longer needed for solar eclipses.
 
**Its speed has been reduced.
 
**Plantera now enrages when taken out of the Jungle or to the surface.
 
**When killed for the first time the message is now "Screams are echoing from the dungeon..."}}
 
{{History|1.2.1.1|When killed for the first time the message "Screams are coming from the dungeon" will appear.}}
 
{{history|1.2.0.3.1|
 
**Fixed a problem that defeating plantera would force serverside characters.
 
**[[Solar Eclipse]]s now only happen after Plantera has been defeated.}}
 
{{History|1.2.0.3|
 
**Plantera now must be defeated to allow Hardmode dungeon enemies to spawn.
 
**Hardmode Crimson, Corruption, and Hallow spread is now slowed after killing [[Plantera]] instead of any [[Mechanical Boss]].}}
 
{{History|1.2|Introduced.}}
 
 
{{Master Template Characters
 
| show-boss = yes
 
}}
 

Revision as of 02:25, 7 February 2015

Template:Versionbox

Template:Pc only

Bug Fixes

References