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(Undo revision 545434 by XenteSai (talk) please stop replying to this conversation from two years ago)
 
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Can someone confirm what type of damage this weapon does? I've seen it categorized as melee, ranged, and magic in different parts of this wiki over the last couple days. [[Special:Contributions/24.179.112.177|24.179.112.177]] 16:26, 6 October 2013 (UTC)
{{npc infobox
 
| type = Boss
 
| environment = The Underworld
 
| ai = Wall of Flesh Body AI<!-- main segment -->
 
| id = 113
 
| damage = 50 melee
 
| life = 8000 (shared)
 
| defense = 12
 
| knockback = 100
 
| money = {{gc|8}}
 
| Healing Potion|5-15 | 100%
 
| Pwnhammer|1| 100%
 
| Breaker Blade|1| 16.67%
 
| Clockwork Assault Rifle|1| 16.67%
 
| Laser Rifle|1| 16.67%
 
| Warrior Emblem|1| 16.67%
 
| Sorcerer Emblem|1| 16.67%
 
| Ranger Emblem|1| 16.67%
 
| Wall of Flesh Mask|1|14.29%{{pc icon}}
 
| Wall of Flesh Trophy|1|10%
 
}}
 
   
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I agree, this has been so confusing, does anyone have the vampire knives to confirm which damage they are?
''For the item see [[Flesh Block Wall]].''
 
   
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It's melee damage. [[User:Majora 787|Majora 787]] ([[User talk:Majora 787|talk]]) 17:04, 7 October 2013 (UTC)
The '''Wall of Flesh''' is a [[Boss]] located in [[The Underworld]]. It is the final and most difficult Boss in [[Pre-Hardmode]]. Beating it will trigger [[Hardmode]].
 
   
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So, should they be classified as a boomerang class weapon? [[User:CrazedPorcupine|CrazedPorcupine]]
To defeat the Wall of Flesh, you must attack its eyes or its mouth. They all share the same life counter, so shooting at any of the three will deplete the boss' total health. Shooting at the eyes causes the most damage, as they have the lowest defense. Its other body parts are transparent to weapons, so attacking those will not deplete its health.
 
   
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Well the thing is, they're just like upgraded Magic Daggers. But they're not magic weapons, because that'd make it possible to stack lifesteal with Spectral armor. But the closest thing to them is boomerangs, even if they don't have a return trajectory. [[User:Majora 787|Majora 787]] ([[User talk:Majora 787|talk]]) 01:49, 8 October 2013 (UTC)
== Summoning ==
 
[[File:2013-10-15_00003.jpg|thumb|300px|The Wall of Flesh summoned.]]
 
The Wall of Flesh is summoned when a [[Guide Voodoo Doll]] is dropped into [[lava]] in The Underworld while the [[Guide]] is alive (this must be done in The Underworld; lava in any other [[layer]] will not work). This kills the Guide and summons the boss. It can be done either by killing the [[Voodoo Demon]] that carries the Doll while it flies above a lava pool, or by picking up the dropped Doll and throwing it into the lava yourself. In the {{mobile icon}}[[mobile version]], you must simply tap it in your hotbar, or you can drag and drop it from your hotbar to the lava.
 
   
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Wearing a Turtle Set, and Warding Accessories Boots, Wings, Paladin's Shield, Ankh Shield, and Mythical Charm, makes for a no questions asked, every single current boss in the game an ultra easy Solo Kill
If the Guide is not alive when the Doll is destroyed, the Wall of Flesh will not spawn, and the Doll will be wasted. If you have already summoned the Wall of Flesh recently, make sure the Guide has respawned before attempting to summon the Wall again. On the PC and console versions, one can use the housing menu to see which NPCs are still alive.
 
   
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== Best Prefix ==
The Wall of Flesh's sweep direction is determined by its spawn location. Spawning it anywhere left of the center of the world will cause it to sweep from left to right, while spawning it right of center will cause it to sweep right to left. Maximum fight space can be achieved by spawning it at the extreme right or left of the world, though these areas have fewer natural structures and may require additional lava survival gear or construction.
 
   
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Page currently says the best modifier is legendary, however I can't confirm this after nearly 300 platinum worth of reforgings. The best I've gotten is godly. Can anyone provide proof of a legendary reforge? [[Special:Contributions/96.252.203.65|96.252.203.65]] 12:05, 14 October 2013 (UTC)
== Attacks ==
 
The Wall of Flesh is very large, occupying the entire screen vertically. Once spawned, it steadily sweeps across the map in a single direction, forcing the player to constantly move away for the duration of the fight while contending with the Underworld's usual hazards. The Wall moves faster as it gets more wounded. It must be killed before it reaches the end of the map, otherwise it will despawn and all living players in the underworld will die (with the unique death message "<PLAYERNAME> was Licked").
 
   
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== Reference to Touhou / JJBA? ==
Keep this behavior in mind when preparing an [[Arena]], as the fight will take you many screens away (unless you are already using [[Hardmode]] gear). Any platform you build will need to be very long (ie. tile length reaching in the thousands).
 
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As far as I know thrown knives are not commonly associated with vampires. Meanwhile in Touhou series, which is quite popular, there is a character, namely Sakuya Izayoi who is a servant of a vampire and throws hundreds of knives, just like this weapon does. She is also basically inspired by Dio from JJBA. I'm not a guy who'd consider every slight similarity to be a reference, however there already were references to popular anime (Soul Scythe, 'Soul Eater'). As I said, vampires and knives don't generally go together in common depictions, right? Maybe we can consider this to be a reference? [[Special:Contributions/88.156.132.3|88.156.132.3]]
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:Throwing knives aren't particularly well associated with vampires, no. However, because of the bloodsucking connotations, vampirism is a common shorthand for lifestealing equipment in video games, and the Vampire Knives' whole thing is that they steal the target's HP. There is enough of a case to be made that "Vampire Knives" is no more descriptive a name than Fire Rod or Water Bolt in trying to draw connections. This is the brunt of my argument.
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:The Vampire Knives aren't a reference to Sakuya because she's not actually a vampire. While she is a reference to Dio, the reason for this is because of her use of throwing knives and ability to control time, particularly to stop time and alter the angle of her shots- a property that the Vampire Knives don't even touch on, and one of the most significant attributes of both characters. The World is so strongly associated with Dio that it's not entirely unreasonable to assume that someone could know of it without even being aware that he was meant to be a vampire, so for something to be a "reference" but not even address what the characters it's referencing are primarily known for would be, for lack of a better word, bizarre. You could easily jump through a bunch of hoops to make the association, but in that case the example you've presented works against you. The Soul Scythe is a weapon so literally taken from its source material that it had to be removed due to copyright concerns, and in nearly every other reference- see the vanity items taken directly from Mario and Zelda- the developers are just as forward about their intentions. The proof is too thin and the standard of verifiability is too high to accept that it '''might''' be a reference. It either needs to be so plainly obvious that there is no shadow of doubt, or the developers have to come out and say it themselves.
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:Look, I like shooting games, okay. Anyway stop adding this, it's not a reference. [[User:Gearzein|Gearzein]] ([[User talk:Gearzein|talk]]) 01:55, 16 April 2015 (UTC)
   
* The Wall has small mouths called The Hungry, each attached by a long vein, which move towards and damage players. As the Wall of Flesh's main body takes damage, they deal more damage and become more resistant to attacks. When they've suffered enough damage, they detach and chase players.
 
* The Wall's eyes fire lasers. As its health decreases, the lasers increase in damage, speed, and frequency.
 
* The Wall burps [[Leech]]es from its mouth that chase players. These will always drop [[Heart]]s when killed.
 
   
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== Damage Mechanics ==
Immediately upon the Wall of Flesh's spawning, the player is afflicted with the [[Horrified]] debuff, which prevents fleeing from the battle. Players that attempt to leave the Underworld or get behind the Wall of Flesh are grabbed by [[The Tongue]] and pulled directly into the Wall of Flesh's mouth, inflicting serious damage. If the player teleports beyond the reach of the tongue by using a [[Magic Mirror]], [[Recall Potion]] or other means of quick transport, the debuff instead kills them immediately, returning the message “<PLAYER NAME> tried to escape”.
 
   
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Can anyone confirm whether or not it deals its listed damage on a shotgun-like per-projectile basis? If that's correct, that'd explain why the page claims this to be the best melee-damage weapon in the game, when the Paladin's Hammer has this beat in terms of raw damage.
== Aftermath ==
 
When the Wall of Flesh is killed, it leaves its drops in a floating, fully enclosed box of [[Demonite Brick]]s to prevent its drops from falling into lava. One of the drops is always the [[Pwnhammer]], which becomes an essential tool.
 
   
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:Yes, each projectile of the weapon will deal the full damage on the tooltip. While I believe that the Paladin's Hammer still has a staggering higher DPS, the knives allow the player to constantly heal themselves, which is why they are the best weapon in the game for melee players. [[User:Madax17|<span style = "color:darkred;">'''''Madax17'''''</span>]] ([[User talk:Madax17|<span style = "color:firebrick;">talk</span>]] &bull; [[Special:EmailUser/Madax17|<span style = "color:firebrick;">email</span>]] &bull; [[Special:Contributions/Madax17|<span style = "color:firebrick;">contribs</span>]]) 05:35, 27 October 2013 (UTC)
After defeating the Wall for the first time, your world will enter [[Hardmode]], and will be filled with tougher enemies. This will also generate two diagonal stripes of [[The Hallow]], and [[Corruption]] or [[Crimson]], in a "V" pattern from the center of the Underworld all the way to the [[Surface]] (and higher, as [[Floating Islands]] in these paths will also be converted).
 
   
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::Finally had some time to toy around with it. Against standard enemies I'd definitely favor the piercing that the hammer has. Against bosses, it's a bit hit-and-miss. I tested it mainly against the Golem in adequate space, and either weapon seems to kill it in comparable lengths of time. Thing is, with the Vampire Knives a properly-armored character can ignore basically everything save actually running into the Golem itself, so the ability to take risks offsets what seems to be otherwise lower DPS. One lesson I've learned is that neither will help you you're stuck in your house with a Mourning Wood. XP --[[Special:Contributions/184.20.23.17|184.20.23.17]] 03:58, 29 October 2013 (UTC)
'''''Note:''' See [[Hardmode]] for more extensive information.''
 
   
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== Average Number of Knives Thrown ==
== Components ==
 
  +
If I read the intro correctly, here are the probability of each number of knives being thrown:
{|
 
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4: 6.25%
|- style="vertical-align:top"
 
  +
5: 50%
|{{npc infobox
 
  +
6: 25%
| name = Wall of Flesh Eye
 
  +
7: 12.5%
| id = 114
 
  +
8: 6.25%
| ai = Wall of Flesh Eye AI
 
  +
By multiplying each number of knives by the above probabilities, I found the average to be 5.625 knives thrown on average. I'm going to modify both this page and the weapons list with this change in mind. Surhotchaperchlorome [[User:Surhotchaperchlorome|Surhotchaperchlorome]] ([[User talk:Surhotchaperchlorome|talk]]) 20:34, 22 February 2014 (UTC)
| knockback = 100
 
| damage = 11-15 eye laser (depending on health)<br>50 melee
 
| life = 8000 (shared)
 
| defense = 0
 
}}
 
|{{npc infobox
 
| name = Wall of Flesh Mouth
 
| image = Wall of Flesh (technical).png
 
| id = 114
 
| ai =
 
| knockback = 100
 
| damage = 70 melee
 
| life = 8000 (shared)
 
| defense = 15
 
}}
 
|- style="vertical-align:top"
 
|{{npc infobox
 
| name = The Hungry
 
| id = 115
 
| ai = Man Eater AI
 
| damage = 30 (WoF health 75%+)<br>45 (WoF health 50%+)<br>60 (WoF health 25%+)<br>75 (WoF health <25%)
 
| life = 240
 
| defense = 10 (WoF health 75%+)<br>20 (WoF health 50%+)<br>30 (WoF health 25%+)<br>40 (WoF health <25%)
 
| knockback = -10
 
}}
 
|{{npc infobox
 
| name = The Hungry II
 
| id = 116
 
| ai = Demon Eye
 
| damage = 30
 
| life = 80
 
| defense = 6
 
| knockback = 20
 
| Heart|1|75%
 
}}
 
|}
 
   
== Notes ==
+
== Hardmode? ==
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These were found in a (gold) chest pre-wall of flesh in a dungeon. It was not a crimson dungeon (although was a crimson world). Skeletor, Eye and Brain of Cthulu had been defeated. Glitch? {{unsigned|2014‎ 86.168.99.171|14:53, 13 April (UTC)}}
* Take care to avoid accidentally letting a [[Voodoo Demon]] drop its Doll into Lava, as this will also summon the Wall of Flesh.
 
  +
:I'm not sure what you mean with "crimson dungeon", but yes, if you found the Vampire Knives in a Gold Chest it's a glitch (or bug). [[User:NoseOfCthulhu|NoseOfCthulhu]] ([[User talk:NoseOfCthulhu|talk]]) 18:19, 13 April 2014 (UTC)
* If you have problems getting the Guide to spawn, make sure there isn't an [[Event]] in progress. Traveling back to your world's original [[spawn]] point can reveal an ongoing event, like a [[Goblin Invasion]], and allow you to complete it. It also must be [[day]]time for the Guide to respawn.
 
 
== Tips ==
 
{{strategies|Guide:Wall of Flesh strategies}}
 
* Target the eyes rather than the mouth, since the eyes have 0 defense.
 
* You can also target the mouth, because it is safer due to the fact that the eyes shoot lasers, and getting close to the eyes can heavily damage you.
 
* Mobility-enhancing items, such as [[Gravitation Potion]], [[Rocket Boots]] and various [[Hooks]] can make traversing the underworld much easier. Similarly, items like [[Obsidian Skin Potion]]s and [[Lava Waders]] can mitigate the underworld's ambient hazards.
 
* You may want to make a backup of your world in case you discover that you weren't ready for Hardmode yet.
 
* The Wall of Flesh attempts to cover the entire Underworld cavern space by moving its eyes up and down; it orients by existence/absence of [[Ash block]]s 4-5 tiles above and beneath the eyes. That means making a bridge out of [[ash]] will make the eyes stay at constant height 4-7 blocks from the bridge.
 
* [[Water Walking Potion]], [[Lava Waders]], [[Rocket Boots]]/[[Spectre Boots]], or [[Obsidian Skin Potion]] are of great help in mitigating the Underworld's many lava pools.
 
* Try not to use melee weapons if you are fighting Wall of Flesh for the first time, try using ranged weapons instead, because of the fact you take a sizable amount of damage when you come in contact with the Wall of Flesh.
 
* An Obsidian Rose will help reduce the damage taken from falling in lava, thus making it very useful in the underworld when fighting wall of flesh.
 
 
== Trivia ==
 
* It is possible for the Wall of Flesh to drop a [[Biome Key Mold]], although this is extremely rare.
 
 
== History ==
 
{{History|1.2.3|Now has a chance to drop the [[Wall of Flesh Mask]].}}
 
{{History|1.2|Now has a chance to drop the [[Wall of Flesh Trophy]].}}
 
{{History|1.1|Introduced.}}
 
 
{{Master Template Characters
 
| show-boss = yes
 
}}
 
[[ru:Стена плоти]]
 
{{translation project}}
 

Revision as of 01:08, 19 October 2015

Can someone confirm what type of damage this weapon does? I've seen it categorized as melee, ranged, and magic in different parts of this wiki over the last couple days. 24.179.112.177 16:26, 6 October 2013 (UTC)

I agree, this has been so confusing, does anyone have the vampire knives to confirm which damage they are?

It's melee damage. Majora 787 (talk) 17:04, 7 October 2013 (UTC)

So, should they be classified as a boomerang class weapon? CrazedPorcupine

Well the thing is, they're just like upgraded Magic Daggers. But they're not magic weapons, because that'd make it possible to stack lifesteal with Spectral armor. But the closest thing to them is boomerangs, even if they don't have a return trajectory. Majora 787 (talk) 01:49, 8 October 2013 (UTC)

Wearing a Turtle Set, and Warding Accessories Boots, Wings, Paladin's Shield, Ankh Shield, and Mythical Charm, makes for a no questions asked, every single current boss in the game an ultra easy Solo Kill

Best Prefix

Page currently says the best modifier is legendary, however I can't confirm this after nearly 300 platinum worth of reforgings. The best I've gotten is godly. Can anyone provide proof of a legendary reforge? 96.252.203.65 12:05, 14 October 2013 (UTC)

Reference to Touhou / JJBA?

As far as I know thrown knives are not commonly associated with vampires. Meanwhile in Touhou series, which is quite popular, there is a character, namely Sakuya Izayoi who is a servant of a vampire and throws hundreds of knives, just like this weapon does. She is also basically inspired by Dio from JJBA. I'm not a guy who'd consider every slight similarity to be a reference, however there already were references to popular anime (Soul Scythe, 'Soul Eater'). As I said, vampires and knives don't generally go together in common depictions, right? Maybe we can consider this to be a reference? 88.156.132.3

Throwing knives aren't particularly well associated with vampires, no. However, because of the bloodsucking connotations, vampirism is a common shorthand for lifestealing equipment in video games, and the Vampire Knives' whole thing is that they steal the target's HP. There is enough of a case to be made that "Vampire Knives" is no more descriptive a name than Fire Rod or Water Bolt in trying to draw connections. This is the brunt of my argument.
The Vampire Knives aren't a reference to Sakuya because she's not actually a vampire. While she is a reference to Dio, the reason for this is because of her use of throwing knives and ability to control time, particularly to stop time and alter the angle of her shots- a property that the Vampire Knives don't even touch on, and one of the most significant attributes of both characters. The World is so strongly associated with Dio that it's not entirely unreasonable to assume that someone could know of it without even being aware that he was meant to be a vampire, so for something to be a "reference" but not even address what the characters it's referencing are primarily known for would be, for lack of a better word, bizarre. You could easily jump through a bunch of hoops to make the association, but in that case the example you've presented works against you. The Soul Scythe is a weapon so literally taken from its source material that it had to be removed due to copyright concerns, and in nearly every other reference- see the vanity items taken directly from Mario and Zelda- the developers are just as forward about their intentions. The proof is too thin and the standard of verifiability is too high to accept that it might be a reference. It either needs to be so plainly obvious that there is no shadow of doubt, or the developers have to come out and say it themselves.
Look, I like shooting games, okay. Anyway stop adding this, it's not a reference. Gearzein (talk) 01:55, 16 April 2015 (UTC)


Damage Mechanics

Can anyone confirm whether or not it deals its listed damage on a shotgun-like per-projectile basis? If that's correct, that'd explain why the page claims this to be the best melee-damage weapon in the game, when the Paladin's Hammer has this beat in terms of raw damage.

Yes, each projectile of the weapon will deal the full damage on the tooltip. While I believe that the Paladin's Hammer still has a staggering higher DPS, the knives allow the player to constantly heal themselves, which is why they are the best weapon in the game for melee players. Madax17 (talkemailcontribs) 05:35, 27 October 2013 (UTC)
Finally had some time to toy around with it. Against standard enemies I'd definitely favor the piercing that the hammer has. Against bosses, it's a bit hit-and-miss. I tested it mainly against the Golem in adequate space, and either weapon seems to kill it in comparable lengths of time. Thing is, with the Vampire Knives a properly-armored character can ignore basically everything save actually running into the Golem itself, so the ability to take risks offsets what seems to be otherwise lower DPS. One lesson I've learned is that neither will help you you're stuck in your house with a Mourning Wood. XP --184.20.23.17 03:58, 29 October 2013 (UTC)

Average Number of Knives Thrown

If I read the intro correctly, here are the probability of each number of knives being thrown: 4: 6.25% 5: 50% 6: 25% 7: 12.5% 8: 6.25% By multiplying each number of knives by the above probabilities, I found the average to be 5.625 knives thrown on average. I'm going to modify both this page and the weapons list with this change in mind. Surhotchaperchlorome Surhotchaperchlorome (talk) 20:34, 22 February 2014 (UTC)

Hardmode?

These were found in a (gold) chest pre-wall of flesh in a dungeon. It was not a crimson dungeon (although was a crimson world). Skeletor, Eye and Brain of Cthulu had been defeated. Glitch? — Preceding unsigned comment added by 2014‎ 86.168.99.171 (talkcontribs) at 14:53, 13 April (UTC)

I'm not sure what you mean with "crimson dungeon", but yes, if you found the Vampire Knives in a Gold Chest it's a glitch (or bug). NoseOfCthulhu (talk) 18:19, 13 April 2014 (UTC)