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BiomeBannerPumpkinMoon

The Pumpkin Moon is an endgame Halloween-themed event summoned with the Pumpkin Moon Medallion at night (7:30PM) and ends at dawn (4:30AM). During the event, unique and highly difficult enemies spawn at high rates and attack the player. It is similar to the Frost Moon event, though slightly less difficult, and was the second most difficult event in the game prior to 1.3 (the first being the Frost Moon). Visually, the moon turns into a jack-o-lantern, though remaining in its current phase. Unique music also plays.

The entire Pumpkin Moon event consists of 15 waves, which progress as you reach certain kill scores (though kill scores are not displayed to the player directly, a meter is still displayed in the 1.3 PC version). Each killed enemy increases the kill score by a differing amount. After a wave's required score is met, the next wave begins, and the kill score is reset to 0. Chat messages will indicate when the event advances waves, and which wave has been achieved. See the table below (Waves) for the points awarded for each enemy and the score required for each wave. After the event a Solar Eclipse has a 5% chance to occur instead of the normal 4%.

The Pumpkin Moon Medallion that summons the Pumpkin Moon requires materials only available in Hardmode worlds where the player has already defeated Plantera. As such, it is intended to present a challenge even to players with the best possible equipment. However, it can be triggered on a pre-Hardmode world. In the final waves, multiple boss-level enemies are fought at once.

Pumpkin Moon enemies drop powerful weapons and accessories. There are also pets and vanity items. Most drop with extreme rarity, and even players who manage to complete the event will find they need to do so several times before obtaining them. Drop chances for Boss-dropped items increase the later the wave in which they spawn. In the final wave, the Mourning Wood and Pumpking are both guaranteed to drop their respective Trophies.

Contents

Pumpkin Moon
Characters Unique Drops
ScarecrowScarecrow
SplinterlingSplinterling
HellhoundHellhound
PoltergeistPoltergeist
Template:Il2l
Template:Il2l
PumpkingPumpking

Banners Template:Pc icon:

Scarecrow BannerScarecrow Banner
Splinterling BannerSplinterling Banner
Hellhound BannerHellhound Banner
Poltergeist BannerPoltergeist Banner
Headless Horseman BannerHeadless Horseman Banner

From Scarecrow:

Scarecrow HatScarecrow Hat
Scarecrow ShirtScarecrow Shirt
Scarecrow PantsScarecrow Pants

From Splinterling
and Mourning Wood:

Spooky WoodSpooky Wood

From Mourning Wood
(all uncommon):

Stake LauncherStake Launcher
StakeStake
Necromantic ScrollNecromantic Scroll
Spooky HookSpooky Hook
Spooky TwigSpooky Twig
Cursed SaplingCursed Sapling
Template:Il2l

From Headless Horseman:

Template:Il2l

From Pumpking
(all uncommon):

Template:Il2l
Raven StaffRaven Staff
Bat ScepterBat Scepter
Candy Corn RifleCandy Corn Rifle
Template:Il2l
Black Fairy DustBlack Fairy Dust
Spider EggSpider Egg
Pumpking TrophyPumpking Trophy

Waves

Points per kill

Wave scores & enemies

Wave Points Required Drop Rate Enemies
1 0 8.3% / 12.5% Scarecrow
2 25 8.3% / 12.5% Scarecrow, and Splinterling
3 40 9.1% / 14.3% Scarecrow, Splinterling, and Hellhound
4 50 10% / 16.7% Scarecrow, Splinterling, Hellhound, and Mourning Wood
5 80 11.1% / 20% Scarecrow, Splinterling, Hellhound, Poltergeist, and Mourning Wood
6 100 12.5% / 25% Splinterling, Hellhound, Poltergeist, and Mourning Wood
7 160 12.5% / 25% Splinterling, Hellhound, Poltergeist, and Pumpking
8 180 14.3% / 33.3% Splinterling, Hellhound, Poltergeist, Mourning Wood, and Pumpking
9 200 16.7% / 50% Splinterling, Hellhound, Poltergeist, Headless Horseman, Mourning Wood, and Pumpking
10 250 20% / 100% Splinterling, Hellhound, Poltergeist, Headless Horseman, Mourning Wood, and Pumpking
11 300 20% / 100% Splinterling, Hellhound, Poltergeist, Headless Horseman, Mourning Wood, and Pumpking
12 375 25% / 100% Splinterling, Hellhound, Poltergeist, Headless Horseman, Mourning Wood, and Pumpking
13 450 33.3% / 100% Poltergeist, Headless Horseman, Mourning Wood, and Pumpking
14 525 50% / 100% Headless Horseman, Mourning Wood, and Pumpking
15 675 100% Mourning Wood, and Pumpking

Achievement

Achievement Baleful Harvest Baleful Harvest is the achievement you earn for reaching Wave 15 of the Pumpkin Moon for the first time.

Notes

  • Water Candles, Battle Potions and Calming Potions have no effect during the invasion.
  • If the player is killed during the event, the event is not cancelled. The player will keep re-spawning and can continue fighting its enemies as the event continues until dawn. In single-player games, exiting the world and reloading it will cancel the event.
  • Pumpking is the only boss in the event that flies consistently through blocks and cannot be confined. It behaves similarly to Skeletron, and has a similar size.
  • The Pumpkin Moon does not stack with the Blood Moon. Summoning the Pumpkin Moon will cancel the Blood Moon if it is active.
  • Spawn rates for areas where Pumpkin Moon enemies cannot spawn are also increased. For example, there will spawn lots of Sharks and Crabs in the Ocean, allowing the player to farm for Pirate Maps.
  • The event can be triggered in pre-Hardmode worlds if its summoning item is brought there.
  • Pirates will cancel the Pumpkin Moon if summoned with the Pirate Map during the event.
  • Lingering enemies beaten after the event is over will never drop any rare items.
  • On the mobile version Mourning Wood is excluded on wave 8.
  • In Expert mode, the drop rates are calculated as if they were five waves higher, meaning trophies and guaranteed rare drops will start from wave 10 onwards.
  • Like the Frost Moon, enemies can still drop hearts regardless of the player's health.

Tips

For more elaborate strategies on defeating Pumpkin Moon, including weapon and arena recommendations, see Guide:Defending against events.
  • Most Pumpkin Moon enemies are susceptible to the Ichor Debuff, which makes a Flask of Ichor or the Golden Shower spell very effective.
  • Players should kill the enemies as soon as they spawn, to ensure that more enemies can spawn continuously in order to increase the chances of reaching later waves.
  • Using Dynamite with an explosion-proof arena causes splash damage that can demolish early waves. Later waves with Mourning Woods and/or Pumpking is less effective as there are less grouped enemies around.

History

  • 1.3.0.4: Fixed Invasion progress going negative in Pumpkin Moon if you exceed ~32k points in multiplayer.
  • 1.2.1.2: A new music track has been added for the Pumpkin Moon Event.

Template:Post-Plantera entities Template:Translation project

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