Witch Doctor





Type | |
---|---|
Environment | |
AI Type | Passive AI |
Damage | 203035 (Poison Dart) [1] |
Max Life | 250 |
Defense | 15 |
KB Resist | 50% |
Hurt | |
---|---|
Killed |
- Internal NPC ID: 228
The Witch Doctor is an NPC vendor that will spawn once the following criteria have been met:
On the Desktop version,
Console version, and
Mobile version, the Witch Doctor will shoot Poison Darts at nearby enemies with a Blowgun to defend himself. In addition to poisoning enemies, his darts deal 20 / 30 / 35 damage at the start of the game, and (on the
Desktop version and
Mobile version) as players progress he will gain various stat increases.[1]
Contents
Items sold[edit | edit source]



Item | Cost | Availability
|
---|---|---|
![]() |
7 | Always available. |
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5 | Always available. |
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75 | When player has a Stynger. |
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15 | When player has a Stake Launcher. |
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150 | During Halloween. |
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2 | When spoken to in a Hardmode Jungle biome. |
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75 | When spoken to in a Hardmode Jungle biome, during night only. |
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15 | After defeating Plantera. |
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50 | After defeating Plantera. ![]() After defeating Plantera and requires the Pygmy Staff in the player's inventory. ![]() |
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50 | After defeating Plantera. ![]() After defeating Plantera and requires the Pygmy Staff in the player's inventory. ![]() |
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50 | After defeating Plantera. ![]() After defeating Plantera and requires the Pygmy Staff in the player's inventory. ![]() |
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20 | During night only. ![]() After defeating Plantera, during night only. ![]() After defeating Plantera, during night only, and requires the Pygmy Staff in the player's inventory. ![]() |
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40 | After Plantera has been defeated, and spoken to in Jungle biome. ![]() After defeating Plantera and spoken to in Jungle biome, and requires the Pygmy Staff in the player's inventory. ![]() |
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4 ![]() No value ![]() |
Always available. ![]() After defeating Plantera. ![]() |
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4 ![]() No value ![]() |
Always available. ![]() After defeating Plantera. ![]() |
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4 ![]() No value ![]() |
Always available. ![]() After defeating Plantera. ![]() |
![]() |
4 ![]() No value ![]() |
Always available. ![]() After defeating Plantera. ![]() |
![]() |
4 ![]() No value ![]() |
Always available. ![]() After defeating Plantera. ![]() |
![]() |
4 ![]() No value ![]() |
Always available. ![]() After defeating Plantera. ![]() |
![]() |
4 ![]() No value ![]() |
Always available. ![]() After defeating Plantera. ![]() |
![]() |
4 ![]() No value ![]() |
Always available. ![]() After defeating Plantera. ![]() |
![]() ![]() |
4 | Always available. |
![]() ![]() |
4 | Always available. |
![]() ![]() |
10 | If Wizard is present. |
![]() ![]() |
10 | When in a specific biome and is happy enough. |
Living preferences
[edit | edit source]
Biome | Neighbor | |
---|---|---|
Loves | n/a | n/a |
Likes | ||
Dislikes | ||
Hates | n/a |
For more information, see NPC happiness.
Names[edit | edit source]
The Witch Doctor may have any of the following names:
- Abibe
- Gboto
- Jamundi
- Kogi-ghi
- Konah
- Opuni
- Tairona
- U'wa
- Xirigua
- Zop'a
Quotes[edit | edit source]
Interaction quotes[edit | edit source]
When Nurse is present:
When the Dryad is present
During a Party
During a Windy Day:
During a Storm:
When in a Graveyard
|
Happiness quotes
[edit | edit source]
When homeless:
When far from home:
When in a sparse area:
When overcrowded:
When in the Jungle:
When in the Hallow:
When in an Evil Biome or the Dungeon:
When near the Princess:
When near the Dryad:
When near the Guide:
When near the Nurse:
When near the Truffle:
When neutral:
|
Notes[edit | edit source]
- A spot counts as within a Jungle biome if the background changes to the Jungle-themed background and/or Jungle-themed music starts to play.
- A total of 140 (
) / 80 (
) Jungle blocks are required to achieve this. Mud Blocks covered with Jungle grass, the numerous Jungle-themed plants, and Lihzahrd Bricks count as Jungle blocks; see Biomes for additional info.
- The biome requirements for the Witch Doctor's shop selections are measured for the player speaking to him, not for the Witch Doctor himself. Thus, it technically does not matter what biome the Witch Doctor is in, as long as the player interacting with him is in the correct biome (e.g. Jungle).
- A total of 140 (
Tips[edit | edit source]
- Players can teleport the Witch Doctor to the Jungle using the King Statue.
Trivia[edit | edit source]
- A "witch doctor" was the colonialist term for African shamans and "wise men" of various tribal traditions, essentially the same role as the Native American "medicine man".
- The quote "Which doctor am I? The Witch Doctor am I." plays on the homophone "which/witch". Both sentences sound almost identical but have very different meanings.
- The quote "Rise, zombie! Zombie, arise!" is a reference to the memetically famous "Chicken, Arise" sequence from the cartoon series Aqua Teen Hunger Force, in which the protagonists recruit the aid of a somewhat dubious witch doctor who uses a similar chant in a protracted effort to resurrect a chicken.
- Many of his quotes contain two sentences that use the same words to play on each other.
- The Witch Doctor is a Lihzahrd, as can be seen by his green skin and tail. This is especially evident by his party quote "I wanted to see how your kind celebrate". This was confirmed by Leinfors on the Terraria forums.[2] It is also mentioned in his Bestiary's entry. Another factor that points to this is his happiness quote when near the Princess; " Kind to my people, [Name of Princess] is. Much appreciated."
- Unlike the Skeleton Merchant, where Skeleton will not attack it and vice-versa, Lihzards will still attack the Witch Doctor (and vice-versa).
- The staff that the Witch Doctor holds may look like a pygmy staff, but it is actually a "Dream catcher", a wooden circle atop a stick, with strings resembling a spiders web & feathers that hang from them. They originate from Native American tribes.
- The
Bestiary entry for the Witch Doctor: "It's unusual for a Lihzahrd to be outside the Temple. Even more unusual are the voodoo things he sells. He prefers his jungle digs."
History[edit | edit source]
- Desktop 1.4.1: No longer requires Plantera to be defeated to sell the Pygmy Necklace.
- Desktop 1.4.0.1:
- Now sells the Oasis and Cavern Water Fountains.
- Leaf Wings price reduced from 1 to 75.
- No longer requires the Pygmy Staff to be in the player's inventory to sell the Tiki Armor Set, Hercules Beetle, and Pygmy Necklace.
- Desktop 1.3.0.1:
- Now sells the Bewitching Table.
- Fountains now cost 4 to buy.
- Sprite updated.
- Desktop 1.2.1.2: Witch Doctor now correctly sells cauldrons during Halloween.
- Desktop 1.2: Introduced.
- Console 1.02: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile 1.2.6508: Introduced.
- 3DS-Release: Introduced.