指南:战斗场地

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Information.svg 注意: Most of the arena designs that are listed below have to be edited in their respective Terrain Preparation sections of their guide, as they are transcluded from these pages.

“战斗场地”通常是指玩家建造的一个区域,在那里他们可以更轻松地面对boss或其它事件。每个战斗场地对于每个boss的效果都是不同的,有些战斗场地由一个平坦的区域或多层平台雕像组成。

一般战斗场地[编辑 | 编辑源代码]

  • 战斗场地最好建在远离 基地 的地方,这样 NPC 就不会受伤或死亡。最好建在靠近地面的地方,远离天空,这样战斗的时候就不会有 鸟妖鸟妖飞龙飞龙 刷新出来捣乱。
  • 一个典型的战斗场地,通常是由多排长排的 木平台木平台组成,或是地面上的平坦表面或 沥青块沥青块 组成的跑道,以提升奔跑速度。
  • 有时,战斗场地的形状取决于 Boss 或 事件 以及玩家决定如何与之战斗. 飞镖机关机关熔岩桶熔岩 可以轻松杀死事件中的小怪, 虽然某些boss,如 史莱姆王 不能通过实体方块, (从1.3.0.1版本开始, 史莱姆王卡在实体方块上,会直传送到玩家的面前)。
  • 放置 篝火篝火, 红心灯笼红心灯笼, 蜂蜜桶蜂蜜 放置 泡泡泡泡电脑版、主机版、和移动版心形雕像心形雕像 可以大大增加生命回复。法师也可以放置 星星瓶星星瓶星星雕像星星雕像来回复魔力.
  • 和平蜡烛和平蜡烛电脑版、主机版、和移动版 降低野怪的刷新率,这有利于战斗场地的建设。
  • 不灭蜡烛 会增加野怪的刷新率,这有利于对抗定时的事件,如南瓜月亮。但是在和boss或不定时事件时将会更加的困难。
  • 你可以在战斗场地附近为 护士护士 NPC 建造一座房子. 房子里放一张 床, 所以在战斗时,你可以用 魔镜魔镜回忆药水回忆药水 来到护士这里及时治疗。 房子最好建在远离竞技场的地方,以防护士被杀。
  • 一座 巴斯特雕像巴斯特雕像电脑版和移动版 可以增加附近玩家的防御,它可以在 沙漠地下 被找到。
  • 因为幸运可以增加伤害, 所以放置可以增加幸运的物品会很有帮助。如: 花园侏儒花园侏儒电脑版和移动版以及相应的生物群落的 火把
  • 当你杀死 机械boss 并让 蒸汽朋克人蒸汽朋克人 搬进你的房子, 你就可以购买并使用 传送机传送机,令人震惊的影响。 当你连接到 灰压力板压力板 时,你走上去,就可以立刻穿越到战斗场地,大大的提高了机动性。它也可以用来传送到护士身边治疗,然后迅速返回战场。

高级战斗场地[编辑 | 编辑源代码]

  • If using the Nurse is something that you are planning to do, create a three block high valid NPC house directly underneath your arena and move in the Nurse. This way, you can still right-click her easily since she is right underneath you and still run right by without having to enter a building that could trap you.
  • Try building your arena so the center is at your natural world spawn, that way if an event occurs you can easily teleport there by unsetting your spawn point from your bed and using a Magic Mirror or Recall Potion. You will teleport directly to the arena so you can get in the fight right away, and if you die you will respawn right there again. Try combining this with the above strategy so you can respawn after death right at the Nurse to heal yourself the rest of the way.
  • If you are going to be moving the Nurse into your arena, it is a good idea to move the Arms Dealer into a nearby or adjacent house so the Nurse will be happy. This way, healing from the Nurse will cost much less than if she was alone, and you can easily buy more ammunition from the Arms Dealer if you run out.

Bosses[编辑 | 编辑源代码]

史莱姆王[编辑 | 编辑源代码]

此内容转载自Guide:King Slime strategies

克鲁苏之眼[编辑 | 编辑源代码]

此内容转载自Guide:Eye of Cthulhu strategies

世界吞噬者[编辑 | 编辑源代码]

此内容转载自Guide:Eater of Worlds strategies

克鲁苏之脑[编辑 | 编辑源代码]

此内容转载自Guide:Brain of Cthulhu strategies

蜂后[编辑 | 编辑源代码]

此内容转载自Guide:Queen Bee strategies

骷髅王[编辑 | 编辑源代码]

此内容转载自Guide:Skeletron strategies

肉山[编辑 | 编辑源代码]

此内容转载自Guide:Wall of Flesh strategies

毁灭者[编辑 | 编辑源代码]

Using a Daedalus Stormbow with holy arrows can be extremely effective due to the destroyer's length making it easy to hit

此内容转载自Guide:The Destroyer strategies

双子魔眼[编辑 | 编辑源代码]

此内容转载自Guide:The Twins strategies

机械骷髅王[编辑 | 编辑源代码]

此内容转载自Guide:Skeletron Prime strategies

世纪之花[编辑 | 编辑源代码]

此内容转载自Guide:Plantera strategies

石巨人[编辑 | 编辑源代码]

此内容转载自Guide:Golem strategies

猪龙鱼公爵[编辑 | 编辑源代码]

此内容转载自Guide:Duke Fishron strategies

拜月教狂信徒[编辑 | 编辑源代码]

此内容转载自Guide:Lunatic Cultist strategies

月亮领主[编辑 | 编辑源代码]

此内容转载自Guide:Moon Lord strategies

地牢守卫者[编辑 | 编辑源代码]

此内容转载自Guide:Dungeon Guardian strategies鉴于它一碰到你就会立即杀死你,打败它的唯一方法是比它跑得更快。所以你有五种好的地形选择:

  1. 直接利用整个地图,用重力药水来四处移动。这样你会跑得比它快,甚至可以通过斜着移动来做到更快。
  2. 使用一个很长的天桥。当你直线跑并不断用翅膀跳时你会跑得和地牢守卫一样快。要比它跑得快,你需要把天桥做成对角线形,或者用沥青造天桥。
  3. 在开阔、净空的空域用一双好的翅膀或飞行坐骑,比如宇宙车钥匙虾松露
  4. 此方法需要一个使用带快速的矿车机械货车更佳)或增速轨道的环形铁路系统。This can also be automated with Traps, 比如尖刺球长矛机关within the rail circle of with 召唤物和狂星之怒.
  5. 建一圈环形Hoik。一把大佬守卫召唤出来就喝回忆药水回到Hoik旁的出生点并坐上Hoik。如果时机把握准确,你就会绕得足够快,快到让地牢守卫不断改变方向,并且最终让它只在Hoik中间转。

要确保可靠地“召唤”地牢守卫,建议从地牢外面挖竖井。如果这么做,建议带上深度计或者它的任何一个升级物品。

如果机械师蒸汽朋克人已经入住,则可以建一个传送机战场()。这可以极大地简化战斗,传送机装了计时器时尤其如此。由于机械师要在地牢才找得到,玩家需要把材料从另一个骷髅王已经被打败的世界带过来。

Invasions[编辑 | 编辑源代码]

General Invasions[编辑 | 编辑源代码]

Invasion events such as the Goblin Army, Pirate Invasion and Martian Madness can only be fought near the Spawn, or somewhere close to an NPC.

Before starting an event, make sure NPCs are protected, otherwise they will be attacked and possibly killed during the fight. Placing a block in front of a Door will prevent enemies from forcing them open and killing the NPCs.

If defended properly, the events can then be easily fought on a player's Base, using the Houses built as cover. Since most enemies from invasions lack the ability to attack through walls, they can be easily killed while standing above them in an enclosed room. However, make sure to have an exit ready for when the enemies that can attack through blocks spawn.

Old One's Army[编辑 | 编辑源代码]

此内容转载自Guide:Old One's Army strategies

Moon Events[编辑 | 编辑源代码]

Extensive arena for the Moon Events, making heavy use of platforms, Asphalt and passive healing tiles.
Example of an arena, making heavy use of Traps. Note that on higher difficulties, Traps are hardly useful.

The Pumpkin and Frost Moons are much easier to handle with the proper arena.

A flat surface about 168 blocks wide (See NPC spawning) will focus all spawns on the arena. Above it there should be a long platform of the same width, high above the ground in order to keep grounded enemies out of reach.

Since the player will mostly focus on the Bosses on the later waves, Lava pit and Traps may be helpful to take out the weaker enemies more easily. However, on higher difficulties the Traps' low damage is practically useless against the higher-health enemies, making them almost a liability due to their piercing iframes and the risk of being hit by them and taking massive damage in the process.

It's also a good idea to make a room with a 床 near the Arena, so in case of death you can quickly get back to it.