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Information.svg 注意: Most of the arena designs that are listed below have to be edited in their respective Terrain Preparation sections of their guide, as they are transcluded from these pages.
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  • “战斗场地”通常是指玩家建造的一个区域,在那里他们可以更轻松地面对boss或其它事件。每个战斗场地对于每个boss的效果都是不同的,有些战斗场地由一个平坦的区域或多层平台雕像组成。

    普通战斗场地[]

    • 战斗场地最好建在远离Bases的地方,这样NPC就不会受伤或死亡。最好建在靠近地面的地方,远离天空,这样战斗的时候就不会有鸟妖鸟妖飞龙飞龙刷新出来捣乱。
    • 一个典型的战斗场地,通常是由多排长排的 木平台木平台组成,或是地面上的平坦表面或沥青块沥青块组成的跑道,以提升奔跑速度。
    • 有时,战斗场地的形状取决于Boss或事件以及玩家决定如何与之战斗。飞镖机关机关熔岩桶熔岩可以轻松杀死事件中的小怪,虽然某些boss,如史莱姆王不能通过实体方块,(从1.3.0.1版本开始,史莱姆王卡在实体方块上,会直传送到玩家的面前)。
    • 放置篝火篝火红心灯笼红心灯笼蜂蜜桶蜂蜜放置泡泡泡泡心形雕像心形雕像可以大大增加生命回复。法师也可以放置星星瓶星星瓶星星雕像星星雕像来回复魔力.
    • 和平蜡烛和平蜡烛降低野怪的刷新率,这有利于战斗场地的建设。
    • 水蜡烛会增加野怪的刷新率,这有利于对抗定时的事件,如南瓜月。但是在和Boss或不定时事件时将会更加的困难。
    • 你可以在战斗场地附近为护士护士NPC建造一座房子。房子里放一张床,所以在战斗时,你可以用魔镜魔镜回忆药水回忆药水来到护士这里及时治疗。房子最好建在远离战斗场地的地方,以防护士被杀。
    • 一座巴斯特雕像巴斯特雕像可以增加附近玩家的防御,它可以在地下沙漠被找到。
    • 因为运气可以增加伤害,所以放置可以增加运气的物品会很有帮助。如:花园侏儒花园侏儒以及相应的生物群落的火把
    • 当你杀死机械 Boss并让蒸汽朋克人蒸汽朋克人搬进你的房子,你就可以购买并使用传送机传送机,扭转乾坤。当你连接到灰压力板压力板时,你走上去,就可以立刻穿越到战斗场地,大大的提高了机动性。它也可以用来传送到护士身边治疗,然后迅速返回战场。

    高级战斗场地[]

    • 如果你计划着在战斗中使用护士,那么不妨在你的战斗场地下面建造一个有效的NPC房屋,并且让护士搬进去。如此一来,你便可以在无需进入一个可能会困住你的建筑的情况下,轻轻松松地点击右键得到她的治疗。
    • 不妨把战斗场地建在你的自然出生点处,如此一来,若有事件发生,你便可以在解除用到床的那一个出生点,然后快速藉由魔镜抑或回忆药水轻轻松松的传送到这里。你可以直接传送至战斗场地进而立刻加入战斗。就算死了你也会复活在这儿。你可以试着结合上述的两条策略,这样你便可以一复活就接受护士的治疗以投入接下来的战斗。
    • 如果你决定了要把护士搬进战斗场地,那么推荐让军火商也搬进附近或相邻的房屋里面,这可以让护士保持快乐。如此一来,从护士那里得到治疗花的钱就比把她单独放那里少的多。顺便你还可以在打光弹药的时候轻松地从军火商那里补充。

    Bosses[]

    史莱姆王[]

    此内容转载自Guide:King Slime strategies

    克鲁苏之眼[]

    此内容转载自Guide:Eye of Cthulhu strategies

    世界吞噬者[]

    此内容转载自Guide:Eater of Worlds strategies

    克鲁苏之脑[]

    此内容转载自Guide:Brain of Cthulhu strategies

    蜂后[]

    此内容转载自Guide:Queen Bee strategies

    骷髅王[]

    此内容转载自Guide:Skeletron strategies

    肉山[]

    此内容转载自Guide:Wall of Flesh strategies

    毁灭者[]

    See also: Guide:Destroyer strategies

    Using a Daedalus Stormbow with holy arrows can be extremely effective due to the destroyer's length making it easy to hit

    此内容转载自Guide:The Destroyer strategies

    双子魔眼[]

    此内容转载自Guide:The Twins strategies

    机械骷髅王[]

    此内容转载自Guide:Skeletron Prime strategiesAs with all bosses, an arena made out of Wooden Platform or Minecart Track greatly increases your mobility, and it will also moot the Prime Cannon. You will want several rows of Platforms, each around 50 or so blocks long. The platforms should be suspended off the ground to prevent the Prime Cannon's grenades from detonating too close to you. A solid ceiling should be avoided since Skeletron Prime will often retreat a fair distance when not using his spinning attack. It is also best to use frozen slime blocks as they keep the mobility of any speed enhancements.

    世纪之花[]

    此内容转载自Guide:Plantera strategies

    石巨人[]

    此内容转载自Guide:Golem strategies

    猪龙鱼公爵[]

    此内容转载自Guide:Duke Fishron strategies

    拜月教狂信徒[]

    此内容转载自Guide:Lunatic Cultist strategies

    月亮领主[]

    此内容转载自Guide:Moon Lord strategies

    地牢守卫者[]

    此内容转载自Guide:Dungeon Guardian strategies鉴于它一碰到你就会立即杀死你,打败它的唯一方法是比它跑得更快。所以你有五种好的地形选择:

    1. 直接利用整个地图,用重力药水来四处移动。这样你会跑得比它快,甚至可以通过斜着移动来做到更快。
    2. 使用一个很长的天桥。当你直线跑并不断用翅膀跳时你会跑得和地牢守卫一样快。要比它跑得快,你需要把天桥做成对角线形,或者用沥青造天桥。
    3. 在开阔、净空的空域用一双好的翅膀或飞行坐骑,比如宇宙车钥匙虾松露
    4. 此方法需要一个使用带快速的矿车机械货车更佳)或增速轨道的环形铁路系统。这个策略可以与一些陷阱搭配, 比如尖刺球长矛机关放在你的铁路上,并同时部署召唤物和狂星之怒.
    5. 建一圈环形Hoik。一把地牢守卫召唤出来就喝回忆药水回到Hoik旁的出生点并坐上Hoik。如果时机把握准确,你就会绕得足够快,快到让地牢守卫不断改变方向,并且最终让它只在Hoik中间转。

    要确保可靠地“召唤”地牢守卫,建议从地牢外面挖竖井。如果这么做,建议带上深度计或者它的任何一个升级物品。

    如果机械师蒸汽朋克人已经入住,则可以建一个传送机战场()。这可以极大地简化战斗,传送机装了计时器时尤其如此。由于机械师要在地牢才找得到,玩家需要把材料从另一个骷髅王已经被打败的世界带过来。

    Invasions[]

    General Invasions[]

    See also:Guide:Defending against invasion events

    Invasion events such as the Goblin Army, Pirate Invasion and Martian Madness can only be fought near the Spawn, or somewhere close to an NPC.

    Before starting an event, make sure NPCs are protected, otherwise they will be attacked and possibly killed during the fight. Placing a block in front of a Door will prevent enemies from forcing them open and killing the NPCs.

    If defended properly, the events can then be easily fought on a player's Base, using the Houses built as cover. Since most enemies from invasions lack the ability to attack through walls, they can be easily killed while standing above them in an enclosed room. However, make sure to have an exit ready for when the enemies that can attack through blocks spawn.

    Old One's Army[]

    此内容转载自Guide:Old One's Army strategies

    Moon Events[]

    Extensive arena for the Moon Events, making heavy use of platforms, Asphalt and passive healing tiles.

    Example of an arena, making heavy use of Traps. Note that on higher difficulties, Traps are hardly useful.

    The Pumpkin and Frost Moons are much easier to handle with the proper arena.

    A flat surface about 168 blocks wide (See NPC spawning) will focus all spawns on the arena. Above it there should be a long platform of the same width, high above the ground in order to keep grounded enemies out of reach.

    Since the player will mostly focus on the Bosses on the later waves, Lava pit and Traps may be helpful to take out the weaker enemies more easily. However, on higher difficulties the Traps' low damage is practically useless against the higher-health enemies, making them almost a liability due to their piercing iframes and the risk of being hit by them and taking massive damage in the process.

    It's also a good idea to make a room with a 床 near the Arena, so in case of death you can quickly get back to it.

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