黑暗魔法师
Classic
Expert
Master
Statistics
Type | |
---|---|
Environment | |
AI Type | 黑暗魔法师 AI |
Damage | 40/80/120 (melee) 80160240 (dark energy) [1] |
Max Life | 800/1600/2040 |
Defense | 18 |
KB Resist | 100% |
Immune to | [[File:[[:Template:GetBuffInfo|link=Template:GetBuffInfo/db-zh-tw|Template:GetBuffInfo/db-zh-twConfused]]File:Db-zh-twConfused.png|link=Template:GetBuffInfo/db-zh-tw|Template:GetBuffInfo/db-zh-twConfused]] |
Drops
Sounds
Hurt | |
---|---|
Killed | |
攻击 | |
治疗施法 | |
治疗效果 | |
召唤骷髅 |
- Internal NPC ID: 564
黑暗魔法师
Classic
Expert
Master
Statistics
Type | |
---|---|
Environment | |
AI Type | 黑暗魔法师 AI |
Damage | 90/180/270 (melee) 80160240 (dark energy) [1] |
Max Life | 4000/8000/10200 |
Defense | 38 |
KB Resist | 100% |
Immune to | [[File:[[:Template:GetBuffInfo|link=Template:GetBuffInfo/db-zh-tw|Template:GetBuffInfo/db-zh-twConfused]]File:Db-zh-twConfused.png|link=Template:GetBuffInfo/db-zh-tw|Template:GetBuffInfo/db-zh-twConfused]] |
Drops
- Item (Quantity)Rate
- 200%
- 5%
- 战争桌旗 (4)5%
- 200%
- 8.33%
- 8.33%
- 7.14%
- 10%
Sounds
Hurt | |
---|---|
Killed | |
攻击 | |
治疗施法 | |
治疗效果 | |
召唤骷髅 |
- Internal NPC ID: 565
“I sense a kindred spirit in the Etherian Dark Mages. A pity they are our enemies, I would have liked to learn from them.
— 巫医
The Dark Mage is a mini-boss that spawns in the Old One's Army event during wave 5 in Tier 1 and during waves 4 and 6 in Tier 3. It will freely float a bit above the ground. It randomly chooses between three attacks:
- The Dark Mage summons Dark Energy, and hurls it directly at the player, dealing 80 / 160 / 240 damage.
- The Dark Mage summons a large rune, which then generates a large area of light that heals most NPCs in its 62.5-tile range (who have at least 30 maximum health, who deal at least 1 damage, and who are not a Dark Mage) by up to 500 health.[3]
- The Dark Mage begins chanting, and a Dark Sigil will appear. After a short moment, Old One's Skeletons will appear from them. This attack cannot be done if there are more than 200 NPCs in the world.
备注
- 黑暗魔法师将持续重生,直到级别 1 的第 5 波达到 99%。这使得拥有困难模式之前后期或更高级别的装备的玩家可以刷它。
- 就像其他撒旦军队的成员一样,黑暗魔法师免疫传送机和熔岩,并且机关伤害只会承受一半。
- 黑暗魔法师被限制为悬停在地面上方一点。它不能向上飞,但它召唤的骷髅可以。
- 这个小 Boss 会掉落两个宠物蛋:Gato蛋和龙蛋;不过,食人魔会掉落照明宠物飞眼怪蛋。
花絮
- 级别 1 中的黑暗魔法师掉落的宠物是所有由敌怪掉落的宠物物品中掉落率最高的之一。仅次于掉落自地牢守卫的骨头钥匙。
- On the Desktop version, Console version, Mobile version, and Nintendo Switch version, the War Table, War Table Banner, Dragon Egg, and Gato Egg are not affected by Luck, unlike most uncommon loot drops. Thus, they will always drop at their listed drop rates.[2]
- Dark Mage can't heal itself, other Dark Mages and Moon Lord
- If a boss reaches the second phase and then is fully healed by the Dark Mage, the boss will still maintain its current phase (with an exception like Santa-NK1, Plantera, King Slime, Queen Slime as it will convert into the first form after fully heal).
- The 物图 entry for the Dark Mage: "A small, levitating sorcerer from Etheria who wields dark magic and can even raise fresh minions for the Old One's Army."
另见
- 黑暗魔法师 at the Dungeon Defenders 2 Wiki
历史
- 电脑版 1.4.0.1: Added Relic drop and special mount.
- 电脑版 1.3.4: 引入。
- 主机版 1.17: 引入。
- Switch版 1.0.1096.2: 引入。
参考
- ↑ 1.0 1.1 Information taken from the Desktop 1.4.0.5 source code, method
AI_109_DarkMage()
inTerraria.NPC.cs
There may be inaccuracies, as the current Desktop version is 1.4.4.9. - ↑ 2.0 2.1 2.2 2.3 2.4 Information taken from the Desktop 1.4.0.5 source code, method
RegisterDD2EventDrops()
inTerraria.GameContent.ItemDropRules.ItemDropDatabase.cs
There may be inaccuracies, as the current Desktop version is 1.4.4.9. - ↑ Information taken from the Desktop 1.4.0.5 source code, method
AI()
inTerraria.Projectile.cs
(underaiStyle == 133
) There may be inaccuracies, as the current Desktop version is 1.4.4.9.
本Wiki翻译以官方Wiki中文语言包为准